1.0.5 Datamined Models: Uber Monsters, Portal World, PvP Vendor and more, PTR Aimed for End of Day

  • #1
    Updated: PTR Aimed to be Back Up by the End of the Day
    Looks like the PTR is going online rather soon!
    Players are reporting in that they are getting d/ced still.

    Originally Posted by Blizzard (Blue Tracker / Official Forums)

    The PTR is now online and available for play. We're aware that many players are still experiencing persistent issues affecting login and character creation, but we'll be keeping the PTR online for the time being so that we can test and troubleshoot those issues in a live environment. Please be sure to report any problems you encounter in this thread so we can pass them on to our development team as quickly as possible.

    Thank you so much for your patience! We look forward to hearing your feedback.




    Unofficial 1.0.5 Datamining Post
    Before you read this post, make sure to check out the first post which holds a massive amount of information found in the game client. The news post can be found here. Or if you want more info on how to get to the Uber Bosses or craft the new ring you can find information on that here.




    1.0.5 Uber Monsters
    While searching through the strings, we were able to find 4 "other ubers". These monsters are not the bosses, but are new none the less. They appear to be the keywardens that we showed two days ago here. Sadly could not find new textures for any of the bosses, we will have to wait till PTR is live to see what they look like.
    • DuneDervish_B_Unique_Uber - Wielder of the Restless Wind
    • GoatMutant_Ranged_A_Unique_Uber - Evasive Khazra Brute
    • MorluSpellcaster_A_Unique_Uber - Tormentor of the Damned
    • TerrorDemon_A_Unique_Uber - Seething Chaos




    The Uber World
    Most of the 3D tiles I was looking at had issues rendering. The few I did get to see use Act 3 assets which give it that nice hell look. There are definitely some new looking items there as well that carry on that dark blue look, but will not have a full picture till we see it live. (Plus this was looked at through unofficial means, please take it with a grain of salt) Below is a picture of the "Boss Portal Room" (Also known as Uber_PortalWorld - Heretic's Abode)





    Leroic's Garden
    Looks like another PvP Arena was added this time around. If you missed our first previews of some PvP arenas, you can check them out in this news post.





    The PVP Vendor
    Still a lot is unknown about this NPC. We do have some more content on him to share soon however.





    PvP Pre-Game Screen
    This looks to be the screen we will see before a PvP Fight starts.





    New Stash Tab Graphics
    We took note that there were new tab icons for stashes. We have a quick look at them now however!


    DiabloFans Quote:


    ChoseTabArt - Choose new Tab art from below

  • #2
    woops, pasted the wrong version, all typos fixed :3
  • #3
    I can't believe they wasted whole weekend with their offline PTR ;/
    You should never underestimate the predictability of stupidity.
  • #4
    Quote from Kblavkalash

    I can't believe they wasted whole weekend with their offline PTR ;/


    Well, I guess since even Blizzard employees have their weekends off, they'd have a hard time maintaining it over the weekend. And you know that something would have gone wrong and required human interference to fix. The question I'm asking myself is why the brought the PTR online on a Friday in the first pace...

    Anyways, the stash icons look like customizable tabs and since there are so many of them, my guess is that Blizzard gives us some more of them to buy. Also, they might be good as a little money sink.
  • #5
    When is that in CET?
  • #6
    Molster, just one typo left :)

    There are defiantly definitely some new looking items

    Now if only they added 2 more tabs as well... (yes, I am a hoarder and I know it)
  • #7
    MORE STASH TABS!!!!
  • #8
    What are you maniacs doing with the stash you've got now? I haven't even bought a second tab yet!
  • #9
    Are they adding more stash room, or just allowing you to customize the tabs? Sorry, there's been a lot of posts and I might have missed that one.
  • #10
    Quote from Zeyk23

    What are you maniacs doing with the stash you've got now? I haven't even bought a second tab yet!


    Hardcore - 5 Lvl 30+ Characters (1 of each class - 4 in Nightmare, 1 In Hell at Lvl 57 A2), and 2 Mules (Both full)

    Gear to keep due to potential (And probable) character deaths:
    - Lvl 1 -> 10 Twink gear (*5 Classes)
    - Lvl 11 -> 20 Twink gear (*5 Classes)
    - Lvl 21 -> 30 Twink gear (*5 Classes)
    - Lvl 31 -> 40 Twink gear (*5 Classes)
    - Lvl 41 -> 50 Twink gear (*5 Classes)
    - Lvl <55 "Low lvl requirement" weapons (600+ DPS 1 handers - The more the merrier)
    - Crafting "Stuff" (For when the AH doesn't have anything decent)
    - Gems (Tonnes - Characters die, and high gems at low lvls pwn)
    - Potential AH-able gear to maintain a decent income for those 70k gems / Twink Gear / Low Lvl Req Weapons (Will most likely need mules for this as the 10+50 AH storage slots run out quickly)
    -= Reelix =-
  • #11
    There's a way to arrange the heroes in your char list like in WoW! Finally!

    Another cool thins are the char settings, like larget font and different text colors.
    Find any Diablo news? Contact me or anyone else on the news team.
  • #12
    ohhhh shhheeeit new patch data minessss
    wooot
  • #13
    Getting that Error 12 ;( on the PTR
  • #14
    Something big that most people don't know yet about Monster Power:

    http://www.diablofans.com/blizz-tracker/topic/237380-what-mp-is-104-equivalent-too/#post1
    Monster Power is considered "on" once you bump it up to Monster Power 1, at which point all monsters in Inferno become level 63. "No Monster Power" means that the system is technically "off," so monster levels will remain the same and you won't get any of the scaling XP/GF/MF boosts.


    In others words, the moment you turn on MP, Inferno becomes a constant difficuly across all acts. Act 1 MP1 = Act 4 MP1. Everything is level 63.
  • #15
    Quote from Zeyk23

    Something big that most people don't know yet about Monster Power:

    http://www.diablofan...lent-too/#post1
    Monster Power is considered "on" once you bump it up to Monster Power 1, at which point all monsters in Inferno become level 63. "No Monster Power" means that the system is technically "off," so monster levels will remain the same and you won't get any of the scaling XP/GF/MF boosts.


    In others words, the moment you turn on MP, Inferno becomes a constant difficuly across all acts. Act 1 MP1 = Act 4 MP1. Everything is level 63.


    if that's the case it's awesome! i am tired of farming just Act3. :)
    You should never underestimate the predictability of stupidity.
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