Diablo III Blog on Class Changes Coming, PTR Download Button Active On Launcher, Blue Posts, Curse Weekly Roundup

  • #1
    Diablo III Blog on Class Changes Coming
    Blizzard contacted a few fansites to inform us of a change coming with Patch 1.0.5. When we post the unofficial datamined changes for patch 1.0.5 they will appear as if a lot of classes have been nerfed. However Bashiok informs us that these nerfs will be out of context, (and are not nerfs but buffs.)

    Those changes will be compensated in other ways so that the changes actually end up as a net-buff for players. They do plan to have a blog for these changes, but we may have this information datamined before this happens. Keep checking back to Diablofans for any news on 1.0.5!




    PTR Download Button Active On Launcher
    Don't freak out just yet, there is nothing to download at this time. However horadric.ru found that the button has now become active. This could simply be a mistake that it was flipped on too early, but we did get word that patch 1.1 (The pvp patch) will be on the PTR a few months back.

    Originally Posted by Blizzard (Blue Tracker / Official Forums)

    We’re going full steam ahead on the PvP patch, which will also include a number of game changes unrelated to PvP, and we look forward to sharing more about that as we get closer to opening up a PTR, where you’ll be able to test out our changes -- and enjoy mercilessly slaughtering one another in the PvP arena.





    Blue Posts

    Originally Posted by Blizzard (Blue Tracker / Official Forums)

    Legendary Drop Notifications
    We’re aware that some players have reported difficulties noticing Legendary item drops, and we’re working on some solutions to make them much more apparent.

    We do not anticipate that they will be hand-delivered by vibrantly-colored equines, however. (Blizz Tracker / Official Forums)




    Curse Weekly Roundup
    Pico updates us on Minecraft, Heart of the Swarm, City of Heroes, Fallout, Angry Birds, Sifl and Olly and more.





    Diablo III Inferno Booster Pack Winners
    The winners for this weeks Booster Pack have been selected! Congratulations to our US winner GoombaMunki and our EU winner 3d_Andersson . If you did not win this week, fear not! The contest will return again on Friday for another chance at free loot.

  • #2
    I don't like the sound of "nerf" coming our way...
  • #3
    So nerfs get compensated by other ways then. I wonder how and what they will do!
  • #4
    Quote from Zinjil

    So nerfs get compensated by other ways then. I wonder how and what they will do!


    I'm guessing they will be "re-balancing (i.e. nerfing)" the skills/runes that are deemed absolutely necessary right now, and buffing the underused ones to make them more competitive.

    A good example is the whirlwind/sprint/into the affray/thrive on chaos synergy, I highly doubt Blizzard will leave this alone the way it is. Then there's skills like Overpower/Cleave/Threatening Shout that are overlooked not because they're bad, but simply get eclipsed by better skills.
  • #5
    Quote from Timmylol

    Quote from Zinjil

    So nerfs get compensated by other ways then. I wonder how and what they will do!


    I'm guessing they will be "re-balancing (i.e. nerfing)" the skills/runes that are deemed absolutely necessary right now, and buffing the underused ones to make them more competitive.

    A good example is the whirlwind/sprint/into the affray/thrive on chaos synergy, I highly doubt Blizzard will leave this alone the way it is. Then there's skills like Overpower/Cleave/Threatening Shout that are overlooked not because they're bad, but simply get eclipsed by better skills.


    Thats not what they mean tho, We would see that by datamining (see that some were nerfed, some were buffed) something is changing that we cant datamine, whatever it is, buffs everything, in return I guess they needed to nerf the skills (But they still end up stronger)
  • #6
    I am excited :D!!!!
  • #7
    So as a theoretical example we would see a skill that does 270% weapon damage coming down from 300% when the live version currently does 240%?
  • #8
    I suspect there will be a revamp of how monster or player damage is calculated.

    They may be altering the effect of resistances, and as a result, change the War Cry rune such that it only buffs resistances by 25% instead of 50%, but, the nature of the revamp could mean that it results in more damage reduction.
  • #9
    Quote from pernunz

    I suspect there will be a revamp of how monster or player damage is calculated.

    They may be altering the effect of resistances, and as a result, change the War Cry rune such that it only buffs resistances by 25% instead of 50%, but, the nature of the revamp could mean that it results in more damage reduction.


    That's kind of what I was thinking as well. (maybe not so much a revamp on that exactly, but that idea) Hope we found out soon.
  • #10
    Seems there will be a new whole lot to read and analyze.
    Let's wait and see if this game take another step in the right direction.

    I wonder how many players have already clicked on "Download Public Test": sure, it's not time yet, but you never know ;)
  • #11
    Oh I wouldn't worry too much. No-one would use out-of-context datamined info as the basis for hysterical assertions of incompetence, indifference and/or antipathy on Blizzard's part, right?
  • #12
    My wild speculation is that it's either some sort of change to damage mitigation, or an across-the-board nerf to monster damage and/or health.
  • #13
    God i hope so much the changes will end the perma sprint/wotb WW barbs and none stop speed bonus vaulting DH's. I find absolutely unfair 2 classes gets to move around over twice as quick as others, therefor claring maps twice as quick as others. I really dont care about dmg. The movement speed should be balanced among all classes.

    Die WW barbs!
    Die Vault spamming DH's!

    :D
    Currently played toon: http://eu.battle.net/d3/en/profile/Rage-2973/hero/8990624
    Profit: Flipping/Sniping: 6577€
  • #14
    PvP PvP PvP!
  • #15
    http://us.battle.net/d3/en/forum/topic/6521343540
    People always bash on WW barbs nowadays...
  • #16
    Dont nerf my ww barb, im happy with it =)
  • #17
    Quote from AlucardIX

    http://us.battle.net...opic/6521343540
    People always bash on WW barbs nowadays...

    This guy truly has it figured out. Don't kill mah WW-barb! Being disconnected every 10 mins because of WW is bad enough...
  • #18
    I have investet about 150mio in my ww barb in the last 2 months (i cant get anymore gold in that time ) and i am able to farm act 3 in a moderate speed and die from time to time why hate ww barbs so much we need money, we need resis we cant stack pure attack dmg we need time to kill creeps alkaizer runs are impossibru for common human beings ( in that speed!) just because you have seen a twich stream with one op guy dont hate all ppl who play this class
    Dafuq just happened?
  • #19
    Pushing that donwload publik text just brings to download full game client site :excl:
  • #20
    Im going to be so pissed if they nerf WW/Sprint in any way. Barb was my first char and i really liked it first but when i reached act3 i was dead all the time and also barb felt kinda boring class. After that i leveled all other classes to lvl60 and totally forgot my barb.. now few days ago i gave the WW/tornado barb a shot and daaaamn i love my barb now! Its just so fun build to play.. ;P

    EDIT:And i really dont think WW/tornado build is overpower in anyway.. people who do think that it is probably saw Alkaizer running like a maniac and killed everything in seconds.. and then they think everyone does it that way. Every class and every build looks op if you have godly gear like he did. Peace and love!

    -Babu
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