Possible New Magic Find System - "Levels of Excellence"

  • #21
    an extra 25 levels, max level is 85

    each level increases your NV buff total, so for example you hit 61 your NV stack max's out at 6
    so 85 will give you an extra 25 stacks, bringing your max NV stacks to 30, 30 x 15% =450% MF through NV

    also 25-30 stacks of NV reduces the Cool downs of your spells by 25%
  • #22
    Oh, I wish for it to be something alongside that hero levels idea but I don't want to get my hopes up too much.
    "Fear is the mind killer. Fear is the small death that brings total obliteration."
  • #23
    My guess is that, it might work like this: Each time you kill an elite you get a level of excellence, which might increase MF, or do something similar like increase chance of higher level items, or more properties on rares/on the guarenteed rare, but each time you die you loose a stack/level.
  • #24
    For MF on gear to not become obsolete NV should become a multiplier of your MF after level 5+. NV should give you 75% of your MF, instead of +75% and increase level by level.
    I still don't see how they will fix MF swap other than MF reset on gear swap.
  • #25
    Quote from Molster

    haha, when I saw levels I was thinking something to level past 60.. oh ohhhh

    Level past 60, eaach level adds to your MF? who knows...


    Yeah the name does sound like a permanent buff to MF or something. Sounds like a nice idea to me, both for helping with magic find and with game life.

    Quote from FreddyBenson

    also 25-30 stacks of NV reduces the Cool downs of your spells by 25%

    Do you realize how overpowered would that be? As a melee mage I would be able to keep every boss/elite_pack perma-frozen in frost nova.
  • #26
    Quote from rawerpower

    For MF on gear to not become obsolete NV should become a multiplier of your MF after level 5+. NV should give you 75% of your MF, instead of +75% and increase level by level.


    Disagree, I have 0 MF but still like having NV.
    If it were as you said I would have 0*1.75=0
  • #27
    My idea on this: MF is now based on % elites killed lifetime/inferno only but on gear it is reduced or even gone. Pretty fair imo.
  • #28
    So is it "Levels of Excellence" or "System of Excellence"? Makes quite a difference, if you ask me.
  • #29
    +3% mf for killing each elite without gear swaping sound good in my opinion.

    or:

    for each +100% mf you will get a specific boost, for instance:

    100% mf = +10% movement speed,
    200% mf = +10% reduced damage
    300% mf = +10% damage
  • #30
    As a portuguese speaker, I can confirm the english translation is accurate. Therefore both are mentioned. System of excelence is probably a way to refer to levels of excelence, how they work and what bonuses they award.
  • #31
    Quote from Capitano666

    Quote from rawerpower

    For MF on gear to not become obsolete NV should become a multiplier of your MF after level 5+. NV should give you 75% of your MF, instead of +75% and increase level by level.


    Disagree, I have 0 MF but still like having NV.
    If it were as you said I would have 0*1.75=0

    If you read again you will understand I said after lvl 5, if the presumption is correct and there will be levels of Nephalem Valor.
    So after level 5 you will have 75*X%, whatever value X for lvl 6 would be.
  • #32
    Just don't mess with my gameplay related gear swapping please :(

    "Levels of Excellence" makes me think there will be a strict penalty for swapping out any type of gear. I hope they aren't dumb enough to implement a NV type system with gear swapping. You found an upgrade? You just lost your Levels of Excellence sucker!

    I'm more interested in hearing more info but a bit more scared now... ::crosses fingers::
  • #33
    Quote from Formoor1986


    for each +100% mf you will get a specific boost, for instance:

    100% mf = +10% movement speed,
    200% mf = +10% reduced damage
    300% mf = +10% damage


    I'd be ok with that, as long as 400% mf gave me a guaranteed lvl 63 on every elite pack/boss kill.
  • #34
    Quote from urgatorbait

    As long as they don't obsolete or trivialize the MF on existing gear. I just completed a complete re-gearing of my monk today to the tune of 30M gold and every piece that could have MF has it. If that affix becomes suddenly useless I'm gonna have a cow LOL. Not that my gear still won't be good but I could only imagine what better combat stats I could have had without paying the MF premium on each piece. Having said that, I'm excited to see what they have in mind for us.


    I did the same on my DH with every single piece costing 30M or more :(

    I doubt though it's anything similar to the IAS fix because IAS was completely ridiculous before the change, sucks for people who got weapons and saw the weapon DPS drop but wearing only blue items with nothign but IAS and MAYBE mainstat was ridiculously overpowered and as a DH I'm glad it got fixed.
  • #35
    I'm hoping this system will be account wide. Playing alts is very frustrating because it feels like you're missing out on your main's mf. Not only that but levelling or playing hardcore does not contribute in any way to your main's progress. Just the other day I died in hc mode @ lv 52 and I couldn't help but feel that the 30h I put into that char were better spent on farming with my main.

    As for what I'd like it to be... Let's say every level grants you the ability to get 1 more NV stack and that every 5 NV stacks you get an extra rare or ensure that it has more affixes.

    5 stacks NV - 1 extra item, guaranteed rare quality per elite pack; 2 per boss
    10 stacks NV - 2 extra items, guaranteed rare quality per elite pack; 3 per boss OR 1 extra item, guaranteed 5 affix; 2 per boss
    15 stacks NV - 3 extra items, guaranteed rare quality per elite pack; 4 per boss OR 1 extra item, guaranteed 6 affix; 2 per boss
    20 stacks NV - 4 extra items, guaranteed rare quality per elite pack; 5 per boss OR 1 extra item, guaranteed legendary; 2 per boss

    Cap it at 20 stacks max. Make the lv grind very slow. End result - 300% MF just from NV. MF gets devalued all around so people can focus more on survivability and the speed at wich you're killing things and less on stacking mf. It also makes finding your own gear MUCH more viable instead of forcing people to use the ah.

    MF swapping would still be worth it but less than it is today. MF swapping gets you killed often and you'll be interested in clearing as much packs in as little time as possible for your guaranteed items.

    Gear with MF will still be valuable since it doesn't affect your survivability or the speed at wich you're clearing but on the other hand you won't be forced to spend millions on it just to get decent drops. If you choose to do so, then you'll be rewarded with nearly full rare/legendary loot from elites and bosses and the random legendary/6 affix rare from trash.

    Loot for everyone? Maybe. Devaluing of gear? Don't think so. Sure, low ilv items and/or bad rolls would be worthless - but then again, we'll get to that point sooner or later as we are now. But the goal everyone would be striving for would be perfectly rolled 6 affixes rares and/or legendaries. And those would still be worth as much as people are willing to pay for them - and people are always willing to pay w/e it takes for the best items.

    Just my 2 cents :P
  • #36
    Quote from FreddyBenson

    an extra 25 levels, max level is 85

    each level increases your NV buff total, so for example you hit 61 your NV stack max's out at 6
    so 85 will give you an extra 25 stacks, bringing your max NV stacks to 30, 30 x 15% =450% MF through NV

    also 25-30 stacks of NV reduces the Cool downs of your spells by 25%


    that was... ahhhh... sorry dude... it'll never happen
  • #37

    an extra 25 levels, max level is 85

    each level increases your NV buff total, so for example you hit 61 your NV stack max's out at 6
    so 85 will give you an extra 25 stacks, bringing your max NV stacks to 30, 30 x 15% =450% MF through NV

    also 25-30 stacks of NV reduces the Cool downs of your spells by 25%


    Never ever going to happen since it doesn't solve the problem.


    Why is all this wild speculation going on anyways? We don't know yet so all talk about it is wasted bandwidth and time.
  • #38
    If this is only a fix for the NV lost when changing acts all hope on D3 is lost.
  • #39
    Quote from Ruppgu

    Just don't mess with my gameplay related gear swapping please :(


    Yeah, that's the only thing that has me worried. Switching to my LoH weapon on certain packs or my helm w/ spirit regen. I would love if this new system was like kripp's version of champion levels. Maybe even make it account wide so even your alts can get the bonus just not level it up more. All speculation though till more information comes out. My first time using quote so I hope that I did this right.
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