As you may have read on the North American Diablo® III site, the real-money auction house has launched in the Americas game region, and our goal is to launch the real-money auction house for the Europe game region in the very near future. (The estimated target date will be updated in the game client with the next maintenance.) We are rolling out each region’s real-money auction house separately to ensure our players have the best possible experience.
We appreciate your patience as we take a measured approach with this deployment, and we’ll provide another update as soon as we have more information to share.
Blizzard has stated that removing enrage timers sometime in the future is a possibility.
Thanks for the post enfo. Yeah I think we essentially agree with you, and think removing enrage timers is a real possibility at some point in the future. However, it's not a change we'd be looking to make at the same time. We want to see how the drop changes work out in 1.0.3, see how all the other changes might effect it and each other, and then make a decision and see if it's something we can/want to do in a later patch.
More RMAH Chat
With the release of the RMAH in the US yesterday, a lot of users have been voicing their concerns with high prices.
Prices are controlled by players. We really want to avoid intervening in that if we can help it. We do have an upper limit we have set, but we could very well change it if it looks like people are really wanting to sell for a lot more. I fully expect people have no idea how much their items are really worth and we'll see some pretty crazy prices, and some pretty crazy purchases for days or even weeks. Just my personal guess, though.
I understand that fully and thank you for showing interest in this, but my concern is more with how exclusive it will be to the player who cant sit around and farm all day to buy items on the RMAH.
Then just play the game. You don't need to buy items to play the game. You're going to gear up a lot faster if you buy items of course (RMAH or gold auction house), but it's not a requirement.
Sorry but the majority of the things I've seen are not worth $15 let alone $250, but I forgot you make 15% of whatever is sold, so no skin of your back eh?
You don't want us to control prices. I understand you want cheaper items, but you don't want us to step in and start trying to limit the market. Wait a couple weeks, things will calm down, the dollar signs will fade from peoples irises, and I'm betting you'll see some far more realistic pricing.
Can a player who doesn't use the RMAH stay competitive in PvP?
Considering the matchmaker will put you up against similar opponents, and there is no leaderboard, yes, you will be as competitive as you want to be.
You care enough to cap the RMAH but not the GAH? Right, come back after you've capped the GAH at a not too high, but reasonable amount to prevent both deflation (RMAH) and inflation (GAH) and I'll believe you.
Until then it's the equivalant of vaporware as far as we're concerned.
I don't understand what you mean. I think you're using that word wrong, though.
The upper limit for the RMAH exists because there's a very real and legal limit of real currency we can hold on a Battle.net Balance, and the limit is to try to keep that limit from being hit easily.
I'm sorry but you people don't seem to have any clue what you're talking about whatsoever. Saying OH THE PRICE IS GOING TO DROP JUST WAIT.
How do you figure the price is going to drop? A 1200 dps 1h on the GOLD AUCTION HOUSE costs millions of gold. Millions of gold takes many many hours to farm. Do you think someone is going to farm millions of gold for hours for something that they can buy on the AH for a few dollars???? If a 1200 dps 1h costs $30 that is still too much, that's half the price of the whole game. If it costs 5 dollars, why would ANYBODY go farm 20 million gold for a week when they can spend a quarter of what they make in an hour on said weapon? Prices on the gold AH will have to drop dramatically or it will break.
Either it breaks the Gold AH, Gold AH prices plummet, or prices stay high. Those are the only options.
Yeah. I dunno. That's discounting that real world currency has real world applications. With in-game gold you essentially have one thing you can do with it, and that's all contained within Diablo III. With a dollar (or $30) I can go do any number of things outside of the game. You can attempt to all essentially come to an agreement as to the value of the virtual currency, the exchange rate, but paying $200 for a sword in a game is far more limiting than any of the other things you can go do with $200. That basic fact reduces the value of gold (and items) below the time investment versus a paycheck (not to mention you're playing a video game and not working), or should, if people are smart about their purchases.
I would personally suspect prices to settle out quite a bit, but it really depends on demand and what people are willing to pay. So, yeah, it's really up to everyone playing what the prices end up being. We'll see.
You act like people will be like "Oh, I can buy an Ice Cream Cone with this, maybe I shouldn't spend it on this weapon." Yea right.
You say prices will settle out like that will alleviate the problem. You are skating around the issue and that is people will become almost forced to use the RMAH to get decent upgrades in a timely fashion. The other option will be farm 20mil gold to get a weapon out of the GAH, or the GAH prices will go way down. How can you argue with this?
I try not to argue with conjecture. Personally I don't think I wouldn't be super surprised if the best items in the game moved exclusively to the RMAH. I'd suspect not all would, there'd still be some on the gold auction house, but sure, there's a reasonable expectation that all the best items could move to the RMAH. It makes some sense, why sell an item for gold when you could stand to make some money?
I don't know, though. Clearly there's some item drop balance issues, which we're addressing in 1.0.3 that should help you progress a bit better just with your own drops. If that's all you want to do I don't think you need to touch either AH. You can gear faster by using them of course, but that's your choice and one each person will need to make for themselves.
The difference between what you're saying about people spending money elsewhere and what's going on here is that's like having a car enthusiast at a car show, seeing their favorite part that they've been wanting for a long time, and expecting them not to spend money on it because they want to get a pizza after the show. Ridiculous and you know it.
There's no date set, but right now we're looking at releasing character profiles around the end of this month/beginning of next month. That time frame isn't set in stone, though. (Blue Tracker / Official Forums)
Banners/Achievements First off, I feel there should be an Achievements Forum since General Posts get dropped to page 3 after you click post and I think there is enough interest in Achievements from people to warrant its own Forum Page.
Good feedback. We'll definitely the consider it.
Secondly, why were HC achievements adding to the "bling" of the base of the banner removed?
It was an awesome idea in concept, but just didn't work out well in execution. We found that, while the base accents looked really cool in some places like the character screen and other menus, they were extremely difficult to see while you were actually in game -- which kind of defeated the point. We're going to be looking at additional ways for players to customize their banners and show off their accomplishments (ideally in ways that are visible while playing).
Lastly, because I don't want to create another thread and various threads on the subject have gotten vague "in a couple weeks" type responses, what's the ETA on the exclusive sigils being added to our accounts 1.03?
Unfortunately, I don't have any updates to share right now. I'll see if there's any further information I can glean today for you, though.(Blue Tracker / Official Forums)
If you really believe that's too high a price, Duane, you should absolutely not pay it. The market's going to be driven by demand -- not to sound like an economic scholar or anything -- and it'll probably be pretty unpredictable for a little while in the early stages of the RMAH release. But we really shouldn't be in the business of dictating what prices should be for things.
Your point about auction house clutter, however, is duly noted. I think a lot of that has more to do with our need to make some additional improvements to the auction house UI and search functionality.
Aren't you dictating the prices by imposing a 250$ limit in the first place?
That has more to do with legalities and the limits of real currency that can reasonably be held as a Battle.net Balance on your account. We'd still prefer not to micromanage demand.
Go to bed Zarhym, you have to be up early to nerf Soul Rippers. :-)
el oh... I forgot the rest.
I angrily fought them off while laughing maniacally last night, just after commiserating with you all on the forums.
Bill Hicks would be rolling in his grave
Don't you ever throw Hicks at me and purport to interpret his post-mortem thoughts on any subject matter. I've studied more than my fair share of the man. (Blue Tracker / Official Forums)
More RMAH What does that have to do with me? I work and pay all my bills; then I try my luck at the RGN. It's what the game was about. "You don't have to use the RMAH
Well it's true, you don't have to ...
HURHUWEHUER" Shut UP. Why are you 15 year olds posting such nonsense?
... but... I'm 30.
You really don't have to use the AH. You can play based on what you find. Also, not always a popular option if you really just hate the concept of the RMAH, but putting stuff up for sale does not cost anything. It's a risk free way to potentially build up some Battle.net Balance which you can then put toward other item purchases. It's possible to never have to buy in to the system and still be able to buy and trade using the RMAH. Of course someone has to buy in, so you're really just hoping it's everyone but you.
I personally suspect plenty of people will stick to the gold auction house on a longer timeline (the RMAH allure is strong right now), and overall you can still play the game and gear up without ever looking at the AH. (Blue Tracker / Official Forums)
Banned after RMAH
I've fired off an email with a bunch of info from this and other threads and we'll be looking into it. In the meantime I would recommend submitting a support ticket. Regardless of what our investigation turns up your best and fastest bet to a resolution is speaking with our customer service department who can speak with you privately about your account.
It might also help to list under what conditions your purchase occurred (cost, type of payment used, authenticator use, account region, anything you can think of that might be relevant). Obviously many purchases aren't resulting in an account lock, so it might help us to determine the common thread. (Blue Tracker / Official Forums)
He was actually active in the email thread we had going about it, and the main proponent for disabling it until we can take a better look at it. He's the game director, an easy target, but it's really unfair to claim he doesn't care.
Never mind. I don't want to be tied to this disappointing conversation any more than I am. You make me sad. We're playing video games for crying out loud. (Blue Tracker / Official Forums)
Activision Kills Blizzard
We're Blizzard Entertainment. We're the development studio that designed this game and its business model. If you have any issues or concerns about how we make games, take them up with us in a civil, reasoned manner. Claiming some larger corporate entity is to blame without any tangible evidence just isn't constructive and has no merit.
These forums are here so we have a great resource for collecting player feedback and, when necessary, relaying design insight and important information back to the community. I hope you see why choosing to fabricate a narrative that explains any frustration you might be having with this game not only doesn't help us, but is counter productive for you too.
P.S. Please don't post thread titles in all caps. I've edited that for you.
Clearly you don't actually play the game.
Clearly! No one could enjoy a game you don't! Have some perspective.
Okay Bashiok, I will sum it up for you: You guys sold out. You stopped making games for gamers, and started making "games" for money. Bobby Kotick is the devil and Diablo 3 sucks. There, I said it.
Wow. But to be fair, I'm not going to believe anyone who calls me Bashiok. :P
How do you guys not freak out on these types of posters? Be honest, Bliz pumps something through the air vents to keep you guys relaxed, right?
No, I'm just going through the Lamaze technique.
No, I'm just going through the Lamaze technique.
I've been meaning to compliment you on your new desk stirrups.
Here's some feedback, bro. Input level reached. We need to farm. Diablo without farming is just a terrible game. GG. Does this involve you? Does this have merit? Destroying your company's name is important. Blizzard is not on my auto buy list anymore. Does this have merit?!
If you want an answer to your real question, we've passed along plenty of feedback about the game creation limit to the appropriate people. The fact that it's an inconvenience for you doesn't negate what's said here:
There's no possible way you collect player feedback and design insight.
The fact that you're posting here means that you've waded through hundreds of topics decrying all these "fixes" and nerfs. If you guys are seeing the reactions of the player base as anything other than negative, I can't even begin to formulate a response that I'd think would convey how much you guys ignore player feedback.
I know you have to do your song and dance PR routine, but please don't BS us. You guys DON'T listen to feedback, and all the great insight and criticisms posted here DON'T get passed on to anyone. It's way, way too obvious.
I'm not going to convince you of anything you refuse to take at face value. But the work my department (the community team) does isn't completely negated by your perception of the way we operate.
To even think all the player feedback worth noting is on these forums AND negative is shortsighted in and of itself. (Blue Tracker / Official Forums)
The only difference between the physical authenticators is the graphic printed on the front. They all work for all of our games. (Link) (Blue Tracker / Official Forums)
As an update to that though, yes it's currently slated to be fixed in 1.0.3 which isn't too far off now (fingers crossed, knock on wood, etc. etc.). (Blue Tracker / Official Forums)
Sharpshooter is currently resetting not only after teleporting, but also when moving around items in your inventory. This is a bug (not an intended change).
they nerfed evasive fire.....now it shoots in a straight line, not a cone
Evasive Fire has a rune that makes it fire in a cone (Covering Fire). It also has a small, narrow range that it searches when fired, but it's an extremely narrow range. For the most part, though, the default skill and most of the rune variants are, and always has been, a straight line.
This is how it's worked since the game launched, and we haven't made any changes to this skill or its skill runes that would affect how it shoots.
Input limit reached and limit to game creation is still occurring. Unbelievable.
This should not be occurring (see this post). Can you please provide more information?
I love the answers without actually answering anything. If evasive fire did NOT change, say so. Your answer is so vague. "for the ...most part.... it has always been a straight line" wtf is that?
It's a clear answer.
But, for additional clarity: no changes have been made to Evasive Fire since patch 1.0.2 was released.
you do think we are stupid dont you?
No, but I think comments like these only serve to hinder communication rather than promote it. (But, hey, that's just me.)
What's up? Are you experiencing an issue? If so, with what? You're not giving me much to work with here. =/
THis is still worded weird... so SINCE the patch came out it hasnt changed? So this can be read as it was changed in 1.0.2 but not after... your so dumb
Even further clarity (since I can understand partly when there might be some confusion):
- Evasive Fire shoots in a straight line.
- It has worked this way since the game launched.
- Covering Fire will make Evasive Fire shoot in a cone.
- We have not made any changes to Evasive Fire or its skill runes that would change this.
If you, or other players, are experiencing something different when using Evasive Fire, then we may need to look into it as a possible bug.
i'm glad this is not intended as it's very annoying...but do you plan to fix it? and i mean this week and not in the end of the month on 1.0.3 lol
We absolutely want to fix this. We may be able to fix it as quickly as patch 1.0.3, but that may change depending on how difficult it is to solve and/or test.
Step 1: Create a game.
Step 2: Leave game.
Step 3: Repeat steps 1 and 2 until you recieve the error. Should take approx 2-3 minutes.
Or you could simply read the countless other threads with all of the info with this error since yesterday.
We disabled the game creation limit last night, so if you or any other player is still seeing the "Input Limit Reached" message, then something is wrong and we'll need to look into it.
This is why I was asking for more information. So we could look into it.
Just as a heads up (and to be as transparent as possible), I made some edits to my first post in this thread to help clear up some confusion. The "Next Blizz Post" function is broken right now -- don't worry, we're fixing it! -- and I don't want my follow-up points to be missed.
I don't need to know the actual drop rate (despite that being the basis). Just want a "yes the drop rates were decreased" or a "no, we didn't touch the drop rates"
Don't know off-hand, but I'll be happy to ask.
Is that how it breaks? When blue posters edit their posts? Ive noticed this in other topics and wondered why it was acting that way and not linking me to the next post.
Nah. The feature itself is bit temperamental and will sometimes just...stop working.
Our web team is already aware, though, and working to get it fixed.
Any word on this? Not sure what the turnaround time is like (no idea how your work setting is).
Not yet. I hope to be able to share a response by the end of the day.
Lylirra, any comment on drop rates?
I just spoke with QA and our designers and they've confirmed that no recent changes have been made to drop rates (especially not yesterday).
If players are really concerned, though, and have tangible evidence of some of kind of specific issue with item drop rates, they're welcome to report their experiences in the Bug Report forum. (Blue Tracker / Official Forums)
Max Limit on RMAH
How is an upper limit price gouging? :|
Anyway, there's a limit because we can only allow a certain amount of Battle.net Balance to be held before we run into some pretty crazy legal requirements. The upper limit is intended to try to keep that cap from being hit. We can and likely will raise it though at some point. (Blue Tracker / Official Forums)
RMAH and Paypal Setup
This is an issue we're looking to address. In the meantime, if you'd like to set up a PayPal account for use on the real-money auction house (which will also include setting up Battle.net SMS Protect), you can start that process here:https://us.battle.ne...se/landing.html
You won’t have to hope for a lucky drop to get the newest gear upgrades from J!NX; they’re available right now! Three new tees featuring the final Diablo III box art, the stained glass piece from the Wrath animated short, and The Butcher piece by Brom we unveiled at last year’s Comic-Con are now available. You can also show your love with heroic sticker sets, increase your storage space with a custom Diablo III wallet, have something to hang your authenticator from with one of two different keychains, and should you venture outside, shield your eyes from the blinding sunlight with an embroidered Diablo III logo Flexfit hat.
Head over to J!NX today and check out the brand new merch.
Fan Art Update
Blizzard has updated the Diablo III fan art section with three new pieces of art.
Diablo III - Race to the Finish: Creative Machinima Tomorrow (The 14th) is the last day for the Creative Machinima Contest. If you have been debating if you wanted to enter, now is the time! All videos must be entered into the contest thread before June 15th. Click the banner for full details.
I really hope the RMAH tanks and takes the game with it. If Blizzard makes a profit off of it then all Blizzard games will essentially become "Pay to Win".
Or you could L2play instead of crying and saving time. :) Everything the AH sells is found in the game but I guess it's from people that actually put time in to earning the items instead of crying on the forum.
if buying items with real money was required to win a game then everyone would already be using 3rd party sites for it
not sure how the existence of the rmah would change that. but it's not true in any case.
I think the difference is, in for example WoW, buying virtual items for real money was prohibited by Blizzard and subject of banning. In D3, they are actively encouraging it. It will become a part of the gaming experience to a larger degree, and whether that ruins the experience for a lot of gamers or not is yet to be seen. The whole evolution of virtual item trade is inevitable tho, no sane company would stand by and watch others gain from it, Blizzard just made sure they get ~30% of all trade profits by doing very little work.
So essentially the whole hope of them is that items will land exclusively on the RMAH, as that's where they gain the most from it. Hope might be a big word but it's not a concern if it does.
It could be that the gold AH will completely spiral out of control regarding to prices, creating more incentives to take a look and use the RMAH and they are fine with that possibility, right now everyone is going "well really good items are going to land on the RMAH, i probably won't buy from it"
This boys and girls is how you make money with software without further adding to any development costs. Cause even if only a few buy from it and the rest just uses their bnet balance as an alternative from of currency they gain on each single trade.
Good thing diablo 3 isn't a competitive game, if this trend basically catches on to competitive gaming and i'm fairly certain it will, I look on the bright side another reason to pass up on overhyped games
I honestly think that the majority of the people spending time bitching on the forums are failing to see the bigger picture. You have to use some perspective. With that, I would like to address a few points.
For those that have never played Diablo. This isn't WoW. In this game, you pay your $60 to purchase the game, and that is potentially it. There are 4 levels of difficulty. Once you have beaten the game on normal, try your hand at the next hardest level. You obviously need better gear to be successful. Nothing I have typed here thus far is hard to understand. The gear you get is PURELY RNG. This caters to making the game take longer to fully complete, if total completion is your end-all desire. In WoW, you KNOW where your upgrades drop, so you farm the same place over and over again. In Diablo though, it can drop anywhere, and can have any stats, so if you want an upgrade, you need to spend your farming time in a specific difficulty/act in order to achieve that gear. The biggest difference is that the upgrade you have been looking for might be in that barrel over there. You just don't know, so it gives you a sense of excitement and forces you to make decisions like, "Should I just farm champion mobs, or do I take the time to bust some barrels." You choose.
Now, as far as the RMAH goes, think about it. WoW has PvP ratings and ladders that can/are directly impacted by gear. Sure, skill has a huge part in it, but if you could just buy your gear with Real Money, it would break that, because enough gear can definitely offset the skill of a player if the geared player would be playing at a decent skill level. You are also paying a monthly fee to allow Blizzard to maintain the game as time goes on. Whether they use that money to make the game better and more stable for players, well, that is a whole different discussion and one I don't care to talk about.
Diablo does NOT have recurring revenue. If players just buy the game, thats all the money Blizzard gets from them. They need to make money to continue to be able to pay their people to make the game better and add content. So their fix for that is the RMAH. It is not intended to be a competitive game, at least not as far as promoting racing to the end. They expect you to play the game over and over, like they always have, and how fast you get to the end depends on you. If you want to farm gold to buy gear, then go ahead. As long as there are people that refuse to use authenticators, there will always be a gold AH. The RMAH though, is Blizzard's chance to make recurring revenue. You don't have to use it, but if you do, you can buy the gear you need, and if you do it right, you can earn enough money through selling your own drops to fund that. I don't see what the problem is here. I can tell you that I have already obtained decent gear from the RMAH at a very low price. Sure the stats weren't the absolute BEST that was available, but I was able to buy it for a fraction of the cost of a similar item that was selling for $250. Not unlike the Gold AH, if you are willing to spend the time, and settle for minor stat decreases, you can actually obtain pretty damn good gear for severely discounted prices.
Again, its YOUR choice. If you have the ability to buy from the RMAH, then you equally have the choice to utilize it to earn money/credit yourself. If you fail to capitalize on this, that is your own fault. If you don't have access to it, I guarantee you will still be able to find that same great gear on the Gold AH, just due to the fact that there are millions of people out there just like you that aren't using authenticators that are more than happy to sell stuff there. I just can't seem to grasp what the big deal here is.
Its a single player game that you can team up with friends to beat. How quickly you do that depends on how patient you are. You aren't missing out on anything if you do it through natural gear progression, using the drops you find to move towards game completion. Got a lot of time to farm gold and work the AH? Good for you. If you have extra money laying around that you are willing to spend, great. Use it. It's just a game.
The game is considered done minus the PvP feature and some mechanic and system tweaks.
There will not be additional content for this game in patches, it has been literally stated that we should not expect it as this is not WoW or a similair model to that, the game is supposedly made so to give enough content out of the box.
This statement can be confirmed by a blue post and has been done so also recently on these forums. Where people believed the money made of it is to re invest in development of content for the game.
So that theory and speculation is false.
The concern is legit that people fear that the RMAH will simply move away all "good" drops from the gold AH that the real money one, what indirectly makes you look on the RMAH to get a gradual upgrade, As with many other features before conveniece trumps everything and the arguement "simply don't use it, as it doesn't effect you" holds no real ground putting it into reality.
Now if it will ever go as far as killing the gold AH and trades is too hard to say and i don't think it will, however the general mentality of all seems to be that good items will be sold on the RMAH even though they have no interest in buying from it.
But logic dictates if there are two markets available and the amount of goods remain the same the availability will be less.
I love all the people crying about the RMAH, every just wants the best gear in the game with the less amount of work is what it comes down to. Half the people crying on the Blizzard forums are not bitching about the RMAH being in the game, they are bitching about the prices being too high aka they can't afford the gear. NOTHING is stopping people from farming the gear, everything is a chance drop. So everyone is at even footing, all you have to do is invest the time. The problem is, people don't want to invest the time and just buy the best shit in the game for 5-10 dollars, shit hits the fan when they can't and they take their angry out on blizzard. This is the perfect example of a free market, and look how quick people are too ask for intervention less than 24 hrs
Prices are already dropping for mediocre gear that will allow you to farm up to Act III Inferno and with the patch they will drop even more, so I think the complaints are really too early to have any merit. I feel the perfectly rolled items, and amazing set/legendary will still sell for 100s but everything else will drop to around 5-20 bucks tops.
The AHs in general really took the feel that D2 had from a lot of people and they don't understand why that same "feeling" isn't there. Instead of farming for that amazing item that you been waiting days for, your farming for gold to buy that item. Finding an upgrade feels a lot better than just buying an upgrade. Luckily I still get that excitement when I find an item I know can bring in big gold. Now that has switched to real money, so even better imo. I believe Blizzard goal is all the perfectly rolled items will get sold on the RMAH while everything else will get sold on the gold AH.
People seem to forget that buying items is not the only way to get gear. God forbid they do a little farming during that time they're QQing on the forums. I'm tired of people crying about the grind that comes with an RPG. If you want the really good stuff, you're going to have to put a retarded amount of time into the game. That's how RPGs work.
However, I am extremely disgusted with Blizzard for not only taking a cut from the auctions but even charging you just to place something up for sale. I can deal with them taking a cut from the sale, everyone knew that was coming, but the fee just to have it listed is absurd.