That's Diablo? i thought it was just Imperius owning a random demon... oh man diablo doesn't even look scary... looks small and scrawny. It's like he was a tarantula turned into a daddy long leg -______- i am disappoint!
As for the monk stuff, these so-called changes are somewhat unnecessary and the animations were fine as they were.
Think about it. Can any of you even remember the differences by memory where your barbarian's bash or hammer of the ancients had a different animations when wielding different weapons? Chances are, you can't. As far as I remember, most (if not all) of the Barbarian skills don't look any different and don't depend on what weapons are equipped. Also, can you remember if your Wizard did something different when casting one spell with different weapons are equipped? Yes? No? Maybe? Can't remember? Why is the monk any different?
Whatever they decide on last-minute doesn't matter too much, as long as the animations are high quality. It makes me shake my head is when I hear news about them changing something insignificant 1-2 weeks before the game is released. It makes them look indecisive and inefficient. I don't think there's any part about this game where they actually had a gameplan from the start and executed it with any sort of confidence. It sounds like it's been 6 years of shooting from the hip.
God bless the programming, art, and cinematic teams though. At least they still create high quality work and maintain a level of consistency that's to be expected from the Blizzard brand.
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Some people tell me I'm going to hell. I just let them know that I've already packed my bags!