Just recently, Blizzard put their new Diablo III Community Site to work by tossing up a blog post on the basics of each classes' Resource System. This weeks' poll is simple! We want to know what your favorite resource is, be sure to let us know why in the comments!
In our previous poll, we wanted to know what made the Diablo franchise your favorite out of all of Blizzard's other worlds, and it appears that the majority of you do it for t3h lewtz!
It seems as if the Beta has struck us harder than ever just this week, so of course this is what we discuss! If you missed the twenty-third episode, you can check it out here. Otherwise, the twenty-fourth episode covered the following topics:
I think spirit/combo points is a great Idea. Makes you stay in the fight while backing up and going back in to deliver spells and combos at your advantage. It seems to me that the Witch Doctor will have the most problems. Slow mana will not go well in inferno difficulty and it just doesn't seem like he will have enough dmg to do it including with his pets. dmg over time is not that great when everyone around you is slaughtering. Seems like a single player person and that is it to me. but I love the hatred/disciplin for offense and defense. sounds even more fun to only do certain spells. It will make things more difficult which seems more fun to me than just running through lvls.
If I have to choose one I pick spirit, however its a toss up between that and Fury. Why? cause you need to smash some faces in to smash even more faces in! not only more faces get broken, they get broken even harder! I also go with spirit because the monk is what I plan on playing first.
Arcane looks like the coolest but rage is nice too. Spirit is nice but for me it looks like sand more then spirit. Why not let Monks use sand and have necro using spirits in a expansion or something like that
I voted mana be-course that recourse is old and I still love how it works.
Red and Blue makes sense for the resources of the demon hunter not just by meaning hatred and calmness but it makes more sense if you look at it from a photographic colour relations. What you normally do is make a triangle with the cold colour as the top of vertices and the other two bottom vertices being the hot colours. If you look at a colour circle and you choose the blue as the cold colour the hot colour will hit around red~orange~yellow. Although the yin and yang idea is interesting it just wouldn't work, not only because of this mixture of the colour pallet but also because of the environment.
Sadly for me, Spirit is my favorite. I feel its most original and interesting. It's sad because 1. I would like it to look more like for as opposed to buttermilk, and 2. the Monk is in the bottom half of classes I like.
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If that made sense to you, Bravo! I think I even confused myself...