Over the development of Diablo III, skill resources have underwent constant iteration. Ideas have been suggested, improved, replaced, even scrapped entirely. With the recent post by Bashiok, it seems we now know even less about what to expect from the Wizard.
Official Blizzard Quote:
Instability on the wizard
All we know is what Jay Wilson said
she gets more "Blasty" as she gets more "vulnerable"
They have said it will make more sense then mana did once we learn about it which is cool
This is no longer the case. More at BlizzCon.
We have gone from Mana, to instability, and now to something that may be entirely new. With this brief response, we are left to speculate on what "this is no longer the case" entails for the fate of instability. We do not know if this simply means the resource has been overhauled and no longer behaves as explained, or if the system has been scrapped entirely and replaced with something new.
In the event that instability has been replaced, we have no wonder, where else can they take the Wizard's resource? Of course they could have returned to the mana system, but with Blizzard's previous focus on providing a different resource for each class, I highly doubt this is the case. Perhaps the Wizard now has a system in which they gain a chance for spells to fail after several casts, or hell, maybe they've switched it so they gain mana from the life force of their slain enemies.
At any rate, we can all take solace in the fact that Bashiok has cleared up the remaining skill resources for us, with the exception of the fifth class, of course.
Official Blizzard Quote:
The barbarians fury system (Last we have seen) works like this
The barbarian has certain moves he can use
Hitting with these moves generates fury to do better moves
Some better moves take away fury balls
Last we have seen, He has 3 fury balls, some skills use one some use two and so on.
Kind of. No more fury balls.
Any damage the barbarian does or takes generates fury. This fury builds up as his resource, to a cap. When not doing or taking damage there's a grace period, and then the fury will begin to recede.
You build fury to use skills, as the majority of the barbarians skills require some amount of fury to use. There is a shout that generates fury itself, so it's not always necessary to be in combat for a while before you can start using skills.
While the Barbarian losing his balls is not news to us, it is nice to see that the resource still behaves as previously shown. Personally, I think Fury as it is currently working, will encourage players to let loose on monsters. Reckless attacks will no doubt be made in attempts to not only gain additional fury, but to uncover health globes from slain enemies. Yet, this does not mean players will be forced to constantly hammer enemies to remain viable in a fight. As Bashiok told us, there are skills that generate fury without requiring the Barbarian to be in combat. With these on hand, players will be able to break off from combat, and join back in after a quick bellow.
On a side note, Bashiok also confirmed that the Witch Doctor is still using mana, and the Monk is still using a "holy" system that fits with his class. We can only wait and speculate on how this will be represented in game.
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Quote from "Sixen" »
"One in every 10 million people can potentially have a headache from this pill." God forbid she is the 0.000000001% of having a headache.
Yar, I'm still betting on this coming Blizzcon being focused on Diablo III, I'm expecting a lot to be shown :D.
If not... I don't even know what I'm going to do.
But it'll involve alcohol.
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Quote from "Sixen" »
"One in every 10 million people can potentially have a headache from this pill." God forbid she is the 0.000000001% of having a headache.
Must........... construct.............. time machine................... and travel................ forward in time...............to October............... !!
we'll definitely see some things later this month at Gamescom too. Bashiok suggested to a guy in the forums he should visit the convention (after being asked if Diablo 3 will be playable there).
on my part i cant wait till i finally get some news
It is a little strange that the same developers that copied 99% of the design elements of SC in that sequel would choose to not just throw out pots and TPs, but mana too. Maybe higher-ups are pushing things back towards older designs.
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Official Blizzard Quote:
This is no longer the case. More at BlizzCon.
We have gone from Mana, to instability, and now to something that may be entirely new. With this brief response, we are left to speculate on what "this is no longer the case" entails for the fate of instability. We do not know if this simply means the resource has been overhauled and no longer behaves as explained, or if the system has been scrapped entirely and replaced with something new.
In the event that instability has been replaced, we have no wonder, where else can they take the Wizard's resource? Of course they could have returned to the mana system, but with Blizzard's previous focus on providing a different resource for each class, I highly doubt this is the case. Perhaps the Wizard now has a system in which they gain a chance for spells to fail after several casts, or hell, maybe they've switched it so they gain mana from the life force of their slain enemies.
At any rate, we can all take solace in the fact that Bashiok has cleared up the remaining skill resources for us, with the exception of the fifth class, of course.
Official Blizzard Quote:
Kind of. No more fury balls.
Any damage the barbarian does or takes generates fury. This fury builds up as his resource, to a cap. When not doing or taking damage there's a grace period, and then the fury will begin to recede.
You build fury to use skills, as the majority of the barbarians skills require some amount of fury to use. There is a shout that generates fury itself, so it's not always necessary to be in combat for a while before you can start using skills.
On a side note, Bashiok also confirmed that the Witch Doctor is still using mana, and the Monk is still using a "holy" system that fits with his class. We can only wait and speculate on how this will be represented in game.
I hope they show ALOT on Blizzcon!
:: Enkeria [Twitter / Twitch / Website / Tattoos]
If not... I don't even know what I'm going to do.
But it'll involve alcohol.
Kefka, Final Fantasy VI
I see what you did there.
on my part i cant wait till i finally get some news