Recently, in view of the imminent release of patch 1.13, and for some months, many users have been concerned about the legitimacy of a Diablo II patch since many are wanting only Diablo III, thinking that any work on Diablo II would push off the release of Diablo III. In a recent reply in our Dev Tracker (http://www.diablofans.com/forums/showthread.php?t=18554), Bashiok noted that the legacy team behind patching and working on Diablo II is separate from Diablo III and will not affect the latter's release:
Quote from "Bashiok »
[quote]because after 1.13 hopefully they will get more done on d3.[/quote']We have teams for developing and releasing patches for our 'legacy' games, and those teams aren't working on Diablo III.
So, may our forum body, and all other Diablo fans, rest in peace. The patch will be coming up soon, and, in addition, it will not be affecting the release of Diablo III
Well, can't say I'm surprised. Blizzard is smart, of course they aren't going to take one production team and have them jump from one Diablo to the other. It only makes sense to have two. Maybe this will also quell peoples worries about the patch update possibly being "insignificant", since who knows how long the legacy team has been working on the patch.
If by 'd2 team (blizz north)' you mean 'credited on Diablo II and working at Blizzard North at the time', you're very far off. The real # is more like 3... out of 51.
These are the people on the core team (full-time at the Blizzard North offices in the Bay Area as of the release in 2000) that worked on Diablo II:
David Brevik, Erich Schaefer, Max Schaefer, Matthew Householder, Kenneth Williams, Michael Huang, Stieg Hedlund, Rick Seis, Theodore Bisson, Peter Brevik, Doron Gartner, Peter Hu,
Peter Kemmer, Doug McCreary, Jesse McReynolds, Jon Morin, Divo Palinkas, Jason Regier,
Michael Scandizzo, Jonathan Stone, Tyler Thompson, Steven Woo, Phil Shenk, John Kubasco,
Cheeming Boey, Evan Carroll, Michael Dashow, Ben Haas, Kelly Johnson, Michio Okamura,
Kris Renkewitz, Anthony Rivero, Christopher Root, Eric Sexton, Robert Steele, Patrick Tougas
Alan Ackerman, Ben Boos, David Glenn, Alex Munn, Mark Sutherland, Marc Tattersall,
Fredrick Vaught, Matt Uelmen, Scott Peterson, Jonathan Stone, Stefan Scandizzo, Grant Wilson,
Karin Colenzo, Joe Morrissey, Charlotte Grant.
These are the people NOT currently working in Irvine:
David Brevik, Erich Schaefer, Max Schaefer, Matthew Householder, Kenneth Williams, Michael Huang, Stieg Hedlund, Rick Seis, Theodore Bisson, Peter Brevik, Doron Gartner, Peter Hu,
Peter Kemmer, Doug McCreary, Jesse McReynolds, Jon Morin, Divo Palinkas, Michael Scandizzo,
Jonathan Stone, Tyler Thompson, Steven Woo, Phil Shenk, John Kubasco, Evan Carroll,
Michael Dashow, Ben Haas, Kelly Johnson, Michio Okamura, Kris Renkewitz, Christopher Root,
Eric Sexton, Robert Steele, Patrick Tougas, Alan Ackerman, Ben Boos, David Glenn,
Alex Munn, Mark Sutherland, Marc Tattersall, Fredrick Vaught, Matt Uelmen, Scott Peterson,
Jonathan Stone, Stefan Scandizzo, Grant Wilson, Karin Colenzo, Joe Morrissey, Charlotte Grant.
It wouldn't make any sense for the Diablo III team to work on Diablo II, as the only thing that's the same between them is concept, but the engine is completely different.
Rollback Post to RevisionRollBack
It's the decisions you make when you have no time to make them that define who you are.
Are you kidding me ,mate? That was the Nr.1 patch request, they HAVE TO!
No, they specifically said that they were taking requests, but that it was possible none of them would be met as a backup to defend themselves against immature flamers in the future if a particular fan's idea was not implemented. I would like that in the patch, of course- it would mean less mules, no need for transfers or games for xfering, less demand on the server, but they did say that just because something asked a lot did not mean it would be implemented
So, may our forum body, and all other Diablo fans, rest in peace. The patch will be coming up soon, and, in addition, it will not be affecting the release of Diablo III
CyberPunk RP Nexus
gamma11 > east
If by 'd2 team (blizz north)' you mean 'credited on Diablo II and working at Blizzard North at the time', you're very far off. The real # is more like 3... out of 51.
These are the people on the core team (full-time at the Blizzard North offices in the Bay Area as of the release in 2000) that worked on Diablo II:
http://www.mobygames.com/game/macint...blo-ii/credits
David Brevik, Erich Schaefer, Max Schaefer, Matthew Householder, Kenneth Williams, Michael Huang, Stieg Hedlund, Rick Seis, Theodore Bisson, Peter Brevik, Doron Gartner, Peter Hu,
Peter Kemmer, Doug McCreary, Jesse McReynolds, Jon Morin, Divo Palinkas, Jason Regier,
Michael Scandizzo, Jonathan Stone, Tyler Thompson, Steven Woo, Phil Shenk, John Kubasco,
Cheeming Boey, Evan Carroll, Michael Dashow, Ben Haas, Kelly Johnson, Michio Okamura,
Kris Renkewitz, Anthony Rivero, Christopher Root, Eric Sexton, Robert Steele, Patrick Tougas
Alan Ackerman, Ben Boos, David Glenn, Alex Munn, Mark Sutherland, Marc Tattersall,
Fredrick Vaught, Matt Uelmen, Scott Peterson, Jonathan Stone, Stefan Scandizzo, Grant Wilson,
Karin Colenzo, Joe Morrissey, Charlotte Grant.
These are the people NOT currently working in Irvine:
David Brevik, Erich Schaefer, Max Schaefer, Matthew Householder, Kenneth Williams, Michael Huang, Stieg Hedlund, Rick Seis, Theodore Bisson, Peter Brevik, Doron Gartner, Peter Hu,
Peter Kemmer, Doug McCreary, Jesse McReynolds, Jon Morin, Divo Palinkas, Michael Scandizzo,
Jonathan Stone, Tyler Thompson, Steven Woo, Phil Shenk, John Kubasco, Evan Carroll,
Michael Dashow, Ben Haas, Kelly Johnson, Michio Okamura, Kris Renkewitz, Christopher Root,
Eric Sexton, Robert Steele, Patrick Tougas, Alan Ackerman, Ben Boos, David Glenn,
Alex Munn, Mark Sutherland, Marc Tattersall, Fredrick Vaught, Matt Uelmen, Scott Peterson,
Jonathan Stone, Stefan Scandizzo, Grant Wilson, Karin Colenzo, Joe Morrissey, Charlotte Grant.
It's the decisions you make when you have no time to make them that define who you are.
I have that kinda feeling as well...there taking a lot of info from the forums and asking for feedback...this could be a seriously amazing patch
I hope the patch is out 2morrow
No, they specifically said that they were taking requests, but that it was possible none of them would be met as a backup to defend themselves against immature flamers in the future if a particular fan's idea was not implemented. I would like that in the patch, of course- it would mean less mules, no need for transfers or games for xfering, less demand on the server, but they did say that just because something asked a lot did not mean it would be implemented