PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
Hmm, see, I was thinking of like a whole separate box for it to the right of the synergy box. Not just adding another section, if you will, to the synergy box. That way it'll fill in more.
I added it to the sandbox, though I'd like to have a little bit of separation between the two tables, if that's do-able. But otherwise, this is more the way I was picturing it.
Hmm, see, I was thinking of like a whole separate box for it to the right of the synergy box. Not just adding another section, if you will, to the synergy box. That way it'll fill in more.
I tried that approach first. But it looked really off, since that way lines can't be on the same level if you know what I mean. They'd be two tables, and so cells get different dimensions depending on what we put into them. I figured it looked weird, and opted to combine them instead.
I added it to the sandbox, though I'd like to have a little bit of separation between the two tables, if that's do-able. But otherwise, this is more the way I was picturing it.
Ah, but that's not so bad. The previous issue is solved if the text is centered. The two tables are of a slightly different height, but that is easily solved. I think we'll go with this structure
So I fixed some issues, and we have two options. Either we stretch the build box to the edge for all resolutions. This forces the synergy box to to be as small as possible, so when adding links one had to add character instead of spaces on the longest pieces of text, or the box breaks.
Or, we keep the builds box at a minimum width, expanding only to fit more text. The first option looks kind of weird on bigger screens, but so does the second as well. Smaller resolutions will on the other hand benefit from the box covering the entire width, so perhaps we should pick that one.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
I'm on a wide resolution and I think that the full width looks better still, so I guess that'll work. Would it be possible, though, to just make both the synergy and build boxes take up half the width so that they aren't different sizes? Because that makes it look weirder than anything else I think. Or would that cause problems with different resolutions?
Also, with the synergy box a little wider, there would be more separation between the "Receives From" and "Provides For" columns, which would make it look better and read easier I think.
I'm on a wide resolution and I think that the full width looks better still, so I guess that'll work. Would it be possible, though, to just make both the synergy and build boxes take up half the width so that they aren't different sizes?
That actually worked very well, automatically refits itself on lower resolutions, and gives us the extra width between the columns on higher resolutions.
Now, is there anything else that should be added to the design before I templatize it?
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
There we go. I'm thinking the template could still use some streamlining (for example, not requiring duplicate rows to be entered for the synergy boosted section again if the target value isn't actually affected by any synergies) but for now it works.
If anyone's feeling suicidal, you can always try and create a page with it :sorcerer:
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
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Diablo III Analyst
SC2Mapster
I added it to the sandbox, though I'd like to have a little bit of separation between the two tables, if that's do-able. But otherwise, this is more the way I was picturing it.
Ah, but that's not so bad. The previous issue is solved if the text is centered. The two tables are of a slightly different height, but that is easily solved. I think we'll go with this structure
So I fixed some issues, and we have two options. Either we stretch the build box to the edge for all resolutions. This forces the synergy box to to be as small as possible, so when adding links one had to add character instead of spaces on the longest pieces of text, or the box breaks.
Or, we keep the builds box at a minimum width, expanding only to fit more text. The first option looks kind of weird on bigger screens, but so does the second as well. Smaller resolutions will on the other hand benefit from the box covering the entire width, so perhaps we should pick that one.
Also, with the synergy box a little wider, there would be more separation between the "Receives From" and "Provides For" columns, which would make it look better and read easier I think.
Now, is there anything else that should be added to the design before I templatize it?
http://www.diablowiki.com/User:PhrozenDragon/Sandbox3
Diablo III Analyst
SC2Mapster
If anyone's feeling suicidal, you can always try and create a page with it :sorcerer: