Ok, I was holding this off until we got a new stylesheet for the navboxes into the wiki, but I couldn't wait. So if you're wondering why the navbox at the bottom looks all screwy at the moment, rest assured, it will be fixed soon. Tomorrow hopefully.
What I want to know right now however is how the design of this page appears: The Sightless Eye, specifically the table used to outline the act progression.
1. Is the design good to begin with? Meaning, should areas be listed top to bottom like they are, should it be done some other way, or should there be no list at all?
Specifically, is it too much information cluttered together to actually be useful?
2. I have no added any images. This can of course be done, but I was unsure if it would be necessary or not. I was thinking screenshots to go in the black spaces if images are to be added. Comments?
3. I've listed which quests are related to each area, meaning if you actually do something in that area related to a quest. Is that good or too diffuse? Should it be quest items/objects (Tree of Inifuss, Moldy Tome, Deckard Cain etc.) instead?
4. Monsters are listed along with SuperUniques. I think the listing of SuperUniques is a good thing, but monsters will also be displayed on the idnvidual area pages. Is it then redundant to have that information on the act page as well?
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
I think it looks pretty good, but I had to delete the waypoint for Underground Passage. Otherwise, I think it looks nice and is a cool, informative addition to the pages. However, OMGWTF NAVBOX!?!??!?!
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
Looks good.
Aren't there Dark ones/shamans in the catacombs level 4?
You know, that is absolutely right. Yet they do not show up in levels.txt. There, it only lists ghouls and tainted. Which come to think of it are the only monsters that ever spawn in the first room. The second room, and the throne room, contain Dark One's. But that's a set area that always looks the same. I think I shall have to look at the map files to see what monsters appear there...
Indeed, I was right. The Dark One Shamans do not randomly spawn, thus they are not listed in levels.txt. Instead, they are always part of the map, and will always appear there in the exact same spot.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
Indeed, I was right. The Dark One Shamans do not randomly spawn, thus they are not listed in levels.txt. Instead, they are always part of the map, and will always appear there in the exact same spot.
I guess that makes sense. I never really paid attention to where the shaman packs spawn.
And I haven't been there in ordinary LoD in a while.
What I want to know right now however is how the design of this page appears: The Sightless Eye, specifically the table used to outline the act progression.
1. Is the design good to begin with? Meaning, should areas be listed top to bottom like they are, should it be done some other way, or should there be no list at all?
Specifically, is it too much information cluttered together to actually be useful?
2. I have no added any images. This can of course be done, but I was unsure if it would be necessary or not. I was thinking screenshots to go in the black spaces if images are to be added. Comments?
3. I've listed which quests are related to each area, meaning if you actually do something in that area related to a quest. Is that good or too diffuse? Should it be quest items/objects (Tree of Inifuss, Moldy Tome, Deckard Cain etc.) instead?
4. Monsters are listed along with SuperUniques. I think the listing of SuperUniques is a good thing, but monsters will also be displayed on the idnvidual area pages. Is it then redundant to have that information on the act page as well?
me thinks it needs to stand out via another color.
Like I said:
Anything other than that?
Yes yes, it's going to be fixed soon. Blame President's Day that it's not yet
Is that good or bad?
Diablo III Analyst
SC2Mapster
Aren't there Dark ones/shamans in the catacombs level 4?
Well done.
You know, that is absolutely right. Yet they do not show up in levels.txt. There, it only lists ghouls and tainted. Which come to think of it are the only monsters that ever spawn in the first room. The second room, and the throne room, contain Dark One's. But that's a set area that always looks the same. I think I shall have to look at the map files to see what monsters appear there...
Indeed, I was right. The Dark One Shamans do not randomly spawn, thus they are not listed in levels.txt. Instead, they are always part of the map, and will always appear there in the exact same spot.
I guess that makes sense. I never really paid attention to where the shaman packs spawn.
And I haven't been there in ordinary LoD in a while.