There are currently over 180 skill pages from Diablo II that do not exist, or only contain a few rows. We need to fill these pages with info! The skills that have been properly created are the Sorceress skills, but all others are currently empty. In an effort to remedy this, I'm urging all of you, regardless of whether you've edited before or not, to create at least one skill page. Every time an article is created, post in this thread so we can check what skill pages have been created.
The deadline for this undertaking will be October 31st.
That's 44 days from now. After that date, all skill pages shall be completed. That's only 4 skill pages created every day, a goal that should be very easy for our site to accomplish given the amount of regulars we have.
The help page for how to structure these articles can be found here, and look at the general help page as well if need be.
Give it a try. It's mostly copy&paste, but one article takes 5-10 minutes to create, and one a day is plenty to reach this goal much faster than the deadline.
Here are links to all the sections that need skills:
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
All images necessary do not yet exist. I've just uploaded all Necromancer and Paladin skill icons onto the wiki, and Seth is working on the skill tab images, so they should be up soon too as well.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
I'm all over the druid skills, may not be getting around to them for several days however, 10 page essay as well as a report on Thich Quang Duc due Monday.
Also working on getting some tactics up for each super unique monster, so hopefully I can find time for both.
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Quote from "Sixen" »
"One in every 10 million people can potentially have a headache from this pill." God forbid she is the 0.000000001% of having a headache.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
Ok. With that, we bring the number up to... 44! Man, is it just going to be me and zhuge doing this? That completely defeats the whole purpose of this thread
(And I know you edited the general druid sections Zhar :P)
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
Updated the skill template yet again. It now supports five variable stats, something which was needed to complete the Fanaticism. It can now also display Aura instead of active or passive. I felt auras weren't exactly active, as you don't have to do anything to use them, but they're not passive either since they must be selected. So now there's an entry point for that as well
Quote from "zhuge" »
combat masteries finished
That brings us up to a total of 52 pages
-30 Sorceress
-20 Barbarian
-2 Paladin
52/210=25%
Fantastic. Now some more people would perhaps wish to help... a little?
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
Hit Points{[(Skill Level-3) * 40] /100} * Base life
Base Life:
Norm: 21
Nigh: 30
Hell: 42
Base life is listed for three difficulties, but life is also listed in the table as increasing for skill increments? What exacly is base life in the equation?
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
The life in the table increases for every skill point, which seems logical, as they should get more hp as you invest points, regardless of difficulty. What I don't get is what the three extra numbers listed are for. They seem completely unecessary.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
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The deadline for this undertaking will be October 31st.
That's 44 days from now. After that date, all skill pages shall be completed. That's only 4 skill pages created every day, a goal that should be very easy for our site to accomplish given the amount of regulars we have.
The help page for how to structure these articles can be found here, and look at the general help page as well if need be.
Give it a try. It's mostly copy&paste, but one article takes 5-10 minutes to create, and one a day is plenty to reach this goal much faster than the deadline.
Here are links to all the sections that need skills:
Amazon
Bow and Crossbow Skills
Passive and Magic Skills
Javelin and Spear Skills
Barbarian
Combat Masteries
Combat Skills
Warcries
Necromancer
Necromancer Curses
Poison And Bone Skills
Summoning Skills
Paladin
Combat Skills
Defensive Auras
Offensive Auras
Assassin
Martial Arts
Shadow Disciplines
Traps
Druid
Elemental Skills
Shapeshifting Skills
Summoning Skills
We can do this people
we can overtake all the other wikis using the skill trees
(and i have mxl and es instore in the future)
pages done : Barbarian Warcry tree up to Battle cry
All images necessary do not yet exist. I've just uploaded all Necromancer and Paladin skill icons onto the wiki, and Seth is working on the skill tab images, so they should be up soon too as well.
All skill icon images can be found here: http://www.diablowiki.com/index.php/Category:Diablo_II_skill_icon_images
Created pages for Ice Bolt and Frozen Armor, and uploaded images for the amazon skills as well.
Also working on getting some tactics up for each super unique monster, so hopefully I can find time for both.
Also, Seth provided me with some awesome necromancer skill images to use for the necromancer pages when we get there.
Reformatted the articles for the Sorceress' Ice Bolt and Frost Nova skills.
completed first 3 combat masteries
In addition, all skill icons for all classes have now been uploaded into the wiki and are ready for use.
(And I know you edited the general druid sections Zhar :P)
combat masteries finished
That brings us up to a total of 52 pages
-30 Sorceress
-20 Barbarian
-2 Paladin
52/210=25%
Fantastic. Now some more people would perhaps wish to help... a little?
...maybe?
Edit: Necromancer Curses tree - http://www.diablowiki.com/index.php/Necromancer_Curses_%28Diablo_II%29 and http://www.diablowiki.com/index.php/Blood_Golem done
You forgot to add navboxes and descriptions however, so I'm currently going through adding that for the curses. If you're wondering why.
prob get it done soon lol
2 skills left
Hit Points {[(Skill Level-3) * 40] /100} * Base life
Base Life:
Norm: 21
Nigh: 30
Hell: 42
Base life is listed for three difficulties, but life is also listed in the table as increasing for skill increments? What exacly is base life in the equation?
calcs for hell/nigh is not listed oO
The life in the table increases for every skill point, which seems logical, as they should get more hp as you invest points, regardless of difficulty. What I don't get is what the three extra numbers listed are for. They seem completely unecessary.