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Old 10-28-2009, 02:52 PM   #1
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What Would Make PvP Better?

Beginning with the grief-laden system of Diablo I, the Player-versus-Player feature of the Diablo games has been one of the staples of end-game play for over a decade of the games history. As provoked by the recent Diablo Twitter feed, it looks like Blizzard is going to start hauling in ideas for the PvP system of Diablo III, a little-discussed and little-known part of Diablo III (see PCGamer Talks With Jay Wilson).

The most notable change in this area from Diablo I to its predecessor was the change from the persistent friendly fire of Diablo I, where any projectile could hurt your comrades or simply other players in the game, to the system of Diablo II, which required players to declare hostility against other players. With this came even further changes as the game grew older, including patching of some side affects that were not fully handled in the initial release of Diablo II. This included things like magical projectiles being cast before a player clicks the hostility button and then instantly killing other players unknowingly. Other restrictions included restricted access to Town Portals and Way Points.

Other issues which were still never addressed are some continuing aspects of griefing, which is often exploited by more powerful characters on the weak, the spamming of health, mana, and rejuvenation potions during duels, and the heavily controversial gift of Teleportation, an original skill of the Sorceress, which was allowed to be used with any character until the introduction of the DiabloWiki.com Enigma runeword, which was introduced in DiabloWiki.com patch 1.10.

What needs to be better with Diablo III's PvP system? What was bad about it in previous games? What new mechanics should be introduced to it to make it a more viable time-consumer in the end-game?
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Old 10-28-2009, 02:59 PM   #2
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Re: What Would Make PvP Better?

I think we need a mutual agreement system so it stops high level players from screwing with lowers. We also need to be able to almost set rules to a duel, like a button turn onablo or off, that decides if the fight is potable or not. Like, just a button you press, and if both players agree, the figt starts.

"Level ## NAMEHERE wants to duel, with potions (or without)" kindof a little alert system, and them theyre both hostile with eachother. Just a clicable button so noone can say no pots and cheat like a fuerer. And the thing to stop the pwnage from assholes with issues to take out on small people.
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Old 10-28-2009, 04:29 PM   #3
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Re: What Would Make PvP Better?

Hi guys,
I believe this is my 1st post on the forums and these are my points:

PK should still be allowed ( It's part of the game )
However there might be an option when you create the game that lets you allow pvp or not in your game.
There should be something to allow people to duel with a set of rules they can set, but the good old free-for-all/teams/no real rules pvp should still be an option in the game.

I believe that Diablo 2 pvp was excellent and you could even create your own rules when you were playing with people bright enough to respect them. This gives the player a lot of freedom and this is what we need in a RPG. However, set of rules and so should be available as an option....

Oh and... 1.13 please <3

Cya guys
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Old 10-28-2009, 04:39 PM   #4
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Re: What Would Make PvP Better?

Surely pvp will differ from D2, but when it starts becoming too formal with rules and shit... meh not so fun. Just some hostility and straight up fightin will work with me.
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Old 10-28-2009, 05:00 PM   #5
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Re: What Would Make PvP Better?

I agree with what's been previously suggested, a mutual hostile agreement, hostility allowance etc. Customizable pk games is what I feel d2 was lacking, straight up free-for- all d2 pk gets old, due to the whole 'godliest player takes all' kinda environment.
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Old 10-28-2009, 05:02 PM   #6
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Re: What Would Make PvP Better?

for all you lore ppl out there... say diablo were realistic as many of you want, you can be killed at anytime anyplace.... so pking=ok

the lvl restriction to duel at lvl 9 was ok, mabye bump it up to 10.

tele was pretty annoying, it needs to be everyone or noone, like it is now.

and make the duels last longer: ie dmg types (hero dmg type and hero armor (mabye even each class does more dmg to the other ie: barb armor takes more dmg vs monk dmg)), block reductions vs players, more health, or less dmg in PvP.
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Old 10-28-2009, 05:10 PM   #7
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Re: What Would Make PvP Better?

Thats because your one of the people who likes to kill people any time for any reason. Thats ridiculous and impunes gameplaay for other people, and takes away from them being able to enjoy the game like anyone else. I mean its ridiculous to make a game yourself because you have a plan to do something, and guys just want to come in and fuck with people. Its not fair, we need the ability to have rules and keep it good for everyone.
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Old 10-28-2009, 05:27 PM   #8
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Re: What Would Make PvP Better?

In hardcore mode, there should be no "hostility mode" -- anyone can attack anyone at any time. While this may at first seem like the worst place to introduce such a feature, because death is permanent in hardcore, I think its actually the best place.

Why?

1) First of all, people who play hardcore are already willingly accepting a risk that their character can die, and they are OK with it. They specifically chose that option because they wanted the heightened sense of emotions, stress and joy, that come when you know that death is a real thing.

2) Cooperate play becomes a very interesting thing when its possible for your friend to stab you in the back. This heightened sense of excitement was lost with the shift from D1 to D2, and I think hardcore is the perfect way to bring it back without alienating the casual gamers who don't play hardcore anyway.

3) The general design decisions in D3 have been progressively shifting the game to make it more forgiving and easier. They took away the ability to mess up stat point allotment, they added respecs, and they gave it a more colorful exaggerated art style. While these decisions were obviously made in an attempt to broaden the appeal of the game, there are clearly a LOT of players who were very upset about these decisions...who really want a more hardcore game. They've already made soft-core more soft, so why not make hardcore more hardcore?
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Old 10-28-2009, 06:17 PM   #9
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Re: What Would Make PvP Better?

if you were the char in d2, anyone can kill u at anytime....... darwin
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Old 10-28-2009, 06:17 PM   #10
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Re: What Would Make PvP Better?

Quote:
Like, just a button you press, and if both players agree, the figt starts.
I agree with that.

About PKing, it sucks! I was playing HC with my lvl 74 bone necro when suddenly somebody came with lvl 95 lightning ama and killed me... How fun, isn't it? If both players should agree the duel before it starts we wouldn't have any PK problems.
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