I need some advice on wizard build options as I currently have so many options to consider.
My current build is a MM build with unbuffed dps of 1mil, buffed dps of 1.3 ( cold ) and with harringtons boost, 134% on top of that. It’s a very easy build to play with no cooldown/thinking/fuss. The only downside I have is I never use my secondary skill ( disintegrate ) as my MM is far better and free which is something I had not planned for but has become the case. Procwise, the MM, PowerWave, Explosive blast, and Frost Nova all work beautiful with the Tal Rasha meteors for all 4 elements.
Question 1. My build currently has a 23% Cold damage boost ( I noticed on the details screen ), lightning, fire and arcane have 5%. I recently picked up a Thunderfury and re-rolled the damage on it as it was poor. I ended up with a good lightning roll. Does the Cold damage boost of 23% apply to the thunderfury damage ?. Is it worth me spending a fortune to try to re-roll the Thunderfury lightning damage to cold damage ? Nb. The cold boost currently helps my MM - glacial spikes + mirrorball so I’d like to keep the cold boost as it is.
Question 2. I recently picked up a number of Vyr, Tal and Firebird items. Using the RORG, I can now use multiple sets. One possible build which takes advantage of the 3 sets is :
Proposed
Helm : Firebird ( with +500 int + any set 3 bonus Blizzard introduce in the future )
Shoulders : Firebird ( with +500 int + any set 3 bonus Blizzard introduce in the future )
Chest : Tal Rasha ( with all bonuses up to set 4 - Meteors )
Belt : Tal Rasha ( with all bonuses up to set 4 - Meteors )
Amulet : Tal Rasha ( with all bonuses up to set 4 - Meteors )
Gloves : Vyr ( with all bonuses up to set 4 - Archon )
Pants : Vyr ( with all bonuses up to set 4 - Archon )
Boots : Vyr ( with all bonuses up to set 4 - Archon )
Bracers : Warzachian or Aughilds or other to boost Fire, Cold, Arcane, Lighning ( lots of good options in my stash )
Weapon : Thunder Fury ( lightning damage )
Off-hand : Mirror Ball
Current ( which I find so easy to play )
Helm : Tal Rasha ( with all bonuses up to set 4 - Meteors )
Amulet : Tal Rasha ( with all bonuses up to set 4 - Meteors )
Chest : Tal Rasha ( with all bonuses up to set 4 - Meteors )
Shoulders : Aughilds ( with set 3 bonus - greater damage and some damage reduction to/from elites )
Bracers : Aughilds ( with set 3 bonus - greater damage and some damage reduction to/from elites )
Belt : Harrington Waist Guard with +134% damage boost, Gold Wrap for armor or Witching hour for a relatively small but permanent dps boost.
Gloves : Firebird ( with +500 int + any set 3 bonus Blizzard introduce in the future )
Pants : Firebird ( with +500 int + any set 3 bonus Blizzard introduce in the future )
Boots : Ice Climbers ( immuned to immobilization effects and freeze which is my biggest cause of death )
Weapon : Thunder Fury (lightning damage )
Off-hand : Mirror Ball
Would such a 3 set build improve upon my current spamming build ?. One concern I have is the survivability reduction and cooldown overheads that will inevitably result from such a build. I have read many forums where people complain about the Archon cooldown being too long despite maxing out CDR from other items. This will be an even bigger problem for me as only one or two items have CDR. However, I do have an item in my stash that reduces cooldown by 51 secs but if I use that, will take a dps and toughness hit. Having to give up Ice Climbers is also a bummer. I just love these boots allowing me to run towards and run away from trouble at my choosing.
I currently play and kill quite easily on T3/T4 but I feel my current damage may not good enough for T5/T6. In terms of survivability, I very occasionally die in T3 ( 1 in 15 games ) only when trapped in dungeon corners by lots of enchanted monsters casting the wall spells and when teamwork in the public game I am playing is lacking.
Anyone tried this mixed set build with success or have any insight into these builds ?
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I need some advice on wizard build options as I currently have so many options to consider.
My current build is a MM build with unbuffed dps of 1mil, buffed dps of 1.3 ( cold ) and with harringtons boost, 134% on top of that. It’s a very easy build to play with no cooldown/thinking/fuss. The only downside I have is I never use my secondary skill ( disintegrate ) as my MM is far better and free which is something I had not planned for but has become the case. Procwise, the MM, PowerWave, Explosive blast, and Frost Nova all work beautiful with the Tal Rasha meteors for all 4 elements.
Question 1. My build currently has a 23% Cold damage boost ( I noticed on the details screen ), lightning, fire and arcane have 5%. I recently picked up a Thunderfury and re-rolled the damage on it as it was poor. I ended up with a good lightning roll. Does the Cold damage boost of 23% apply to the thunderfury damage ?. Is it worth me spending a fortune to try to re-roll the Thunderfury lightning damage to cold damage ? Nb. The cold boost currently helps my MM - glacial spikes + mirrorball so I’d like to keep the cold boost as it is.
Question 2. I recently picked up a number of Vyr, Tal and Firebird items. Using the RORG, I can now use multiple sets. One possible build which takes advantage of the 3 sets is :
Proposed
Helm : Firebird ( with +500 int + any set 3 bonus Blizzard introduce in the future )
Shoulders : Firebird ( with +500 int + any set 3 bonus Blizzard introduce in the future )
Chest : Tal Rasha ( with all bonuses up to set 4 - Meteors )
Belt : Tal Rasha ( with all bonuses up to set 4 - Meteors )
Amulet : Tal Rasha ( with all bonuses up to set 4 - Meteors )
Gloves : Vyr ( with all bonuses up to set 4 - Archon )
Pants : Vyr ( with all bonuses up to set 4 - Archon )
Boots : Vyr ( with all bonuses up to set 4 - Archon )
Bracers : Warzachian or Aughilds or other to boost Fire, Cold, Arcane, Lighning ( lots of good options in my stash )
Weapon : Thunder Fury ( lightning damage )
Off-hand : Mirror Ball
Current ( which I find so easy to play )
Helm : Tal Rasha ( with all bonuses up to set 4 - Meteors )
Amulet : Tal Rasha ( with all bonuses up to set 4 - Meteors )
Chest : Tal Rasha ( with all bonuses up to set 4 - Meteors )
Shoulders : Aughilds ( with set 3 bonus - greater damage and some damage reduction to/from elites )
Bracers : Aughilds ( with set 3 bonus - greater damage and some damage reduction to/from elites )
Belt : Harrington Waist Guard with +134% damage boost, Gold Wrap for armor or Witching hour for a relatively small but permanent dps boost.
Gloves : Firebird ( with +500 int + any set 3 bonus Blizzard introduce in the future )
Pants : Firebird ( with +500 int + any set 3 bonus Blizzard introduce in the future )
Boots : Ice Climbers ( immuned to immobilization effects and freeze which is my biggest cause of death )
Weapon : Thunder Fury (lightning damage )
Off-hand : Mirror Ball
Would such a 3 set build improve upon my current spamming build ?. One concern I have is the survivability reduction and cooldown overheads that will inevitably result from such a build. I have read many forums where people complain about the Archon cooldown being too long despite maxing out CDR from other items. This will be an even bigger problem for me as only one or two items have CDR. However, I do have an item in my stash that reduces cooldown by 51 secs but if I use that, will take a dps and toughness hit. Having to give up Ice Climbers is also a bummer. I just love these boots allowing me to run towards and run away from trouble at my choosing.
I currently play and kill quite easily on T3/T4 but I feel my current damage may not good enough for T5/T6. In terms of survivability, I very occasionally die in T3 ( 1 in 15 games ) only when trapped in dungeon corners by lots of enchanted monsters casting the wall spells and when teamwork in the public game I am playing is lacking.
Anyone tried this mixed set build with success or have any insight into these builds ?