Quote from Kajikami»Well, going with your numbers: A: (1 + .5*4.75) = 3.375B: (1 + (.35-.45)*(3.50-4))*1.4 = 3.115-3.92 So it depends where exactly in those ranges you fall. It's just simple math. That said, as Ebola pointed out, it is entirely possible to find pieces with both crit chance/damage and elemental damage.
This math seems flawed. Shoudnt it be .5*1 + .5*4.75 = 2.875. 1 is your base hit, but when you crit you dont do your base hit, you only do your crit hit. So you only do your base hit 50% of the times with 50% crit chance. With your formula, 50% crit chance and 0% crit damage you would end up with: 1+.5*1.5=1.75 damage, which makes no sense considering your crits are only 1.5 damage to begin with. The correct way would be: .5*1+.5*1.5=1.25 damage. Which makes sense because with 50% extra damage on a crit 50% of the times you obviously end up doing 25% more damage.