Eh, fair. I only came back with the new patch, so I'm still figuring out some things. I like the idea of Syco at least, but probably would needs bats etc for it.
What would you think would be a good idea, instead? Circle of life, for more dogs showing up? Or something more defensive? I feel like the mana regen skills wouldn't be as needed most of the time, since you're only casting the mana spells every so often, and I'm not using many cooldown spells, so cdr isn't a big thing.
Looking forward to this passive, plan to play around trying this:Fire and Forget
Because minions. Also, because that name is too good a pun to resist. Manitou may have to go out for Spirit Walk/Honored Guest though, depending on how much mana Haunt makes me use, and the whole survivability thing. I just like the idea of designing a build where you can do damage while still dodging those annoying spinning arcane traps etc.
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Eh, fair. I only came back with the new patch, so I'm still figuring out some things. I like the idea of Syco at least, but probably would needs bats etc for it.
What would you think would be a good idea, instead? Circle of life, for more dogs showing up? Or something more defensive? I feel like the mana regen skills wouldn't be as needed most of the time, since you're only casting the mana spells every so often, and I'm not using many cooldown spells, so cdr isn't a big thing.
Looking forward to this passive, plan to play around trying this:Fire and Forget
Because minions. Also, because that name is too good a pun to resist. Manitou may have to go out for Spirit Walk/Honored Guest though, depending on how much mana Haunt makes me use, and the whole survivability thing. I just like the idea of designing a build where you can do damage while still dodging those annoying spinning arcane traps etc.