How is ww no longer possible? It s damage got buffed and you now have the possibility to pull enemiea towards you. It will feel slower and different but easily as viable.
Also keep in mind: nothing said here is final. Also, if you haven't played it yourself, how do you know? It's like judging a movie before it comes out.
What I think they mean is WW-builds won't be able to stay rage positive? It's obviously still going to be an effective skill, although perhaps not as godly as it once was.
Blinding Flash holy smoke!! I could really try my monk now.
Quote from randomice »
still mindboggled by the dmg on zombie dogs...... should be 200 a 300 % per dog!
Well, now each dogs can deal up to 32% weapon damage, which isn't something to laugh about.
I believe it's a maximum of 30% w/ Rabid Dogs. Also, you can have five (!) zombie dogs summoned with their damage buffed by 70% with Zombie Handler and Midnight Feast, for a total of 51% weapon damage per swing, although I'd probably pick Burning Dogs myself.
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What I think they mean is WW-builds won't be able to stay rage positive? It's obviously still going to be an effective skill, although perhaps not as godly as it once was.
I believe it's a maximum of 30% w/ Rabid Dogs. Also, you can have five (!) zombie dogs summoned with their damage buffed by 70% with Zombie Handler and Midnight Feast, for a total of 51% weapon damage per swing, although I'd probably pick Burning Dogs myself.