It's good for the game if Bounties are just rewarding enough to be worth doing, and no more. If the Bounty reward is too much then killing monsters feels bad in comparison - you're encouraged to do the absolute minimum completion goal of each Bounty and then get out of there as fast as possible to speedrun the next one. Bounties are ultimately just an excuse to get people into new zones doing new things, there's no need for them to be the primary source of all exp and loot.
No one does quests just for the gold/exp rewards, it's the same thing really. It's pointless. And I'm struggling to see who needs 100k gold per bounty if you're smart and have saved up billions of gold already.
You still get a Greater Cache every 5 bounties, and Rift Keys I assume, which might be enough in and of itself. If they see that people are skipping Bounties then they'll buff it until that stops. There's no reason to be so cynical, Blizzard isn't going to let one of its flagship features go unused.
Bounties take a few minutes to do. And I don't think they need an exp incentive at all, the loot reward is enough.
Except the entire point was that they are REMOVING the loot reward by taking away the Horadric Cache drop. That along with the nerf to XP / Gold really removes any incentive. They took only a few minutes because most players who were able to speed them in minutes were using a Crusader with Heavens Fury (broken skill which did insane amounts of damage). Without that skill, the time involved would increase by a large amount. Increase in time to claim the bounty coupled with severely diminished rewards for that time do not exactly equal a selling point for them. If anything it will remove peoples interest in them completely when they get virtually no XP/ Gold or loot bags (besides the one for completing all bounties in a given act). 5 bounties for one bag of loot which MAY contain something good along with a few hundred thousand gold and XP really doesn't seem worth hopping all over the map.
It's good for the game if Bounties are just rewarding enough to be worth doing, and no more. If the Bounty reward is too much then killing monsters feels bad in comparison - you're encouraged to do the absolute minimum completion goal of each Bounty and then get out of there as fast as possible to speedrun the next one. Bounties are ultimately just an excuse to get people into new zones doing new things, there's no need for them to be the primary source of all exp and loot.
You still get a Greater Cache every 5 bounties, and Rift Keys I assume, which might be enough in and of itself. If they see that people are skipping Bounties then they'll buff it until that stops. There's no reason to be so cynical, Blizzard isn't going to let one of its flagship features go unused.
It's good for the game if Bounties are just rewarding enough to be worth doing, and no more. If the Bounty reward is too much then killing monsters feels bad in comparison - you're encouraged to do the absolute minimum completion goal of each Bounty and then get out of there as fast as possible to speedrun the next one. Bounties are ultimately just an excuse to get people into new zones doing new things, there's no need for them to be the primary source of all exp and loot.