I'm thinking that equal level one-handers and a two-hander will do roughly the same consistent damage, but each style has differences to it
Two-handers will probably be the best for PvP, since, for example as a Barbarian, your Fury spenders are going to hit for a lot more, thereby creating more burst damage. Over time, that two-hander and two one-handers would do the same DPS, but this is PvP and you want your damage now to kill this guy, not later.
You guys also forget that while, yes, one-handers hit more so their +Damage affixes will fire more, but two-handers will have higher +Damage affixes on them to compensate for slower speed.
I also like what someone said about the WD wanting slower weapons due to the risk of running out of mana, since his man regens at a fixed rate, and his spells don't have a variable cost based on speed, he wants the most bang for his buck.
In beta right now though, with us one-shotting most everything anyway, you'd want a fast weapon or two to maximize attack speed, and therefore maximizing killing speed. The extra damage on a two-hander is wasted in overkill. This won't be the case in release, since we aren't gonna be level 13 doing Cathedral Level 3.
Also PvP, for burst damage. Faster weapons, and dual-wielding, tend to provide more sustained damage than bursty damage.
Two-handers will probably be the best for PvP, since, for example as a Barbarian, your Fury spenders are going to hit for a lot more, thereby creating more burst damage. Over time, that two-hander and two one-handers would do the same DPS, but this is PvP and you want your damage now to kill this guy, not later.
You guys also forget that while, yes, one-handers hit more so their +Damage affixes will fire more, but two-handers will have higher +Damage affixes on them to compensate for slower speed.
I also like what someone said about the WD wanting slower weapons due to the risk of running out of mana, since his man regens at a fixed rate, and his spells don't have a variable cost based on speed, he wants the most bang for his buck.
In beta right now though, with us one-shotting most everything anyway, you'd want a fast weapon or two to maximize attack speed, and therefore maximizing killing speed. The extra damage on a two-hander is wasted in overkill. This won't be the case in release, since we aren't gonna be level 13 doing Cathedral Level 3.