- Zealot
- Join Date: 9/17/2011
- Posts: 128
- Member Details
In fact, short of a directly contradictory Blue post, I think I can prove my point at least about the "increased damage" abilities (and by necessary logical extension, crit effects as well.) Witch Doctor's "Pierce the Veil." 20% inc damage for 30% increased mana cost. If this is an increase on top of all other effects, that is "your total damage times 1.2," then it is a reasonable ability, forcing you to choose between mana efficiency and time efficiency; I would say that this even precludes the possibility of increased damage effects being additive, and suggests they will be multiplicative between each other. If what is being suggested as an alternative is true for crit, increased damage, or debuffs, then this ability abruptly becomes almost laughably, absurdly horrific. That, to me, is the far-less likely possibility.