Swapping out active skills did not take long at all unless there was lag. At least thats what it looked like in the beta streams.It only took about a second to change a skill and put it in the action bar.
Yes runes may make a big difference but it may not. It appears to me that weapon damage will be the major factor in skills/spells damage. I believe I have seen in one of the streams that the damage went down when he/she swapped to a lower damage weapon(caster). I believe that lower grade runes might be good enough depending on what it did to the skill if you have a strong enough weapon for the damage.
There are only 5 types of runes with 7 grades as far as I know.
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I do not really see more than one build per class at the moment due to being easy to switch to any skill (as seen on the recent F&F beta streaming videos). Yes runes will make an impact on the skills but the skill is still going to be close to the core skill.
If it is still easy to change skills when the final version is out then I will call the entire class the build and hope that you do have to use all the skills in different parts of the game to warrant the easy swap.
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Yes runes may make a big difference but it may not. It appears to me that weapon damage will be the major factor in skills/spells damage. I believe I have seen in one of the streams that the damage went down when he/she swapped to a lower damage weapon(caster). I believe that lower grade runes might be good enough depending on what it did to the skill if you have a strong enough weapon for the damage.
There are only 5 types of runes with 7 grades as far as I know.
If it is still easy to change skills when the final version is out then I will call the entire class the build and hope that you do have to use all the skills in different parts of the game to warrant the easy swap.