“We act as though comfort and luxury were the chief requirements of life, when all that we need to make us happy is something to be enthusiastic about.” - Albert Einstein
I'll play I'm very interested in seeing if a slow, yet powerful hitting Barb can be effective. Through this build I'd be focusing on the highest damage, and critical strike chance per hit; hopefully one-hitting most enemies. My only worry is a lack of Fury regeneration.
lvl 30 Barbarian - Heavy Hitter
Active Skills
Battle Rage: Enter a rage which provides a damage boost and critical strike bonus for X seconds.
Frenzy: Each strike grants an attack speed and weapon damage boost for X seconds. Frenzy can be stacked multiple times.
Revenge: A reactive skill that has a chance to activate when the Barbarian is hit. Strike all nearby enemies, dealing a percentage of weapon damage and gaining a percentage of health for each enemy hit.
Overpower: (No description but I bet it adds damage, and increases some attack rating)
Whirlwind: The Barbarian swirls in a cyclone, delivering multiple attacks to everything in his path, with each hit doing a percentage of weapon damage.
Warth of the Berserker: Enter a heightened sense of fury, raising several stats (Critical Hit, Attack Speed, Dodge Chance, Movement Speed) and breaking monsters' damage immunities for X seconds.
Passive Skills
Ruthless: Increases critical strike chance by 5% and increases critical strike damage by 50%.
Aggression: Increases attack by 20%.
Weak spot: Increases critical strike damage by 100%.
“We act as though comfort and luxury were the chief requirements of life, when all that we need to make us happy is something to be enthusiastic about.” - Albert Einstein
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Active Skills
Frost Nova: An explosion of ice freezes nearby enemies for X seconds, dealing Cold damage.
Wave of Force: Summons a wave of pure force that deals Physical damage and knocks nearby enemies back and repels projectiles.
Spectral Blade: Summons a Spectral Blade that strikes enemies in front of the Wizard, causing Physical damage with each hit.
Magic Weapon: Imbues the Wizard's weapon with magical energy, granting increased damage.
Diamond Skin: Turns the Wizard's skin to diamond for X seconds absorbing damage from incoming attacks.
Familiar: Creates a companion that fights alongside the Wizard. The Familiar cannot be targeted or damaged by enemies.
Passive Skills
Blur: Reduces melee damage taken by 20%.
Drain Power: All basic attacks (basic attacks = ?) provide 10 Arcane Power.
Black Ice: Damage dealt to frozen targets is increased by 20%.
Active Skills
- Battle Rage: Enter a rage which provides a damage boost and critical strike bonus for X seconds.
- Frenzy: Each strike grants an attack speed and weapon damage boost for X seconds. Frenzy can be stacked multiple times.
- Revenge: A reactive skill that has a chance to activate when the Barbarian is hit. Strike all nearby enemies, dealing a percentage of weapon damage and gaining a percentage of health for each enemy hit.
- Overpower: (No description but I bet it adds damage, and increases some attack rating)
- Whirlwind: The Barbarian swirls in a cyclone, delivering multiple attacks to everything in his path, with each hit doing a percentage of weapon damage.
- Warth of the Berserker: Enter a heightened sense of fury, raising several stats (Critical Hit, Attack Speed, Dodge Chance, Movement Speed) and breaking monsters' damage immunities for X seconds.
Passive Skills
- Ruthless: Increases critical strike chance by 5% and increases critical strike damage by 50%.
- Aggression: Increases attack by 20%.
- Weak spot: Increases critical strike damage by 100%.