My friends and I have been discussing stuff and our party will probably consist of Wizard (me), a Witch Doctor, and either 2 Monks or 1 Monk and 1 Barbarian. The Monk and Barb will obviously be up front tanking and WD pets will provide a lot of cannon fodder, allowing me to go towards a glass cannon build.
I think Jay Wilson said that the monk is not a true tank. The monk is too weak, therefore they rely on speed to evade heavy damage.
But if you take a look at the Monks defensive skills and passive abilities then the Monk could be used pretty well as an offtank or to kite around mobs of enemies while taking hits instead of the rest of his team. We'll just have to see what happens when someone tries to build a Monk Tank in the real version of the game.
Summoner WD - I think this build could be useful with all the summons dealing the huge majority of the damage and the other two spells cause a type of CC/Increase in Damage
Summon Zombie Dogs- The Witch Doctor summons a Zombie Dog to aid him. Can have up to X Zombie Dogs active at a time.
Grasp of the Dead - Hands reach out, slowing enemies and dealing damage per second for X seconds.
Hex - Summon a Fetish Shaman that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and will take increased damage.
Corpse Spiders - Calls forth X number of spiders to attack your enemies.
Gargantuan- Summon a large Zombie follower to fight for you.
Fetish Army - Summon an army of Fetishes to fight by your side for X seconds.
Care of the Master - Increase the HP of pets by 60%.
Ferocity - Increases pet damage dealt by 40%.
Plagued - Increases Animal and Plague skill damage by 20%.
But if you take a look at the Monks defensive skills and passive abilities then the Monk could be used pretty well as an offtank or to kite around mobs of enemies while taking hits instead of the rest of his team. We'll just have to see what happens when someone tries to build a Monk Tank in the real version of the game.
Summon Zombie Dogs- The Witch Doctor summons a Zombie Dog to aid him. Can have up to X Zombie Dogs active at a time.
Grasp of the Dead - Hands reach out, slowing enemies and dealing damage per second for X seconds.
Hex - Summon a Fetish Shaman that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and will take increased damage.
Corpse Spiders - Calls forth X number of spiders to attack your enemies.
Gargantuan- Summon a large Zombie follower to fight for you.
Fetish Army - Summon an army of Fetishes to fight by your side for X seconds.
Care of the Master - Increase the HP of pets by 60%.
Ferocity - Increases pet damage dealt by 40%.
Plagued - Increases Animal and Plague skill damage by 20%.
This exactly!
However I did come up with a sort of basis of a Damage Monk build I'd like to try
Exploding Palm
Exploding Palm
Seven Sided Strike
Lashing Tail Kick
Blinding Flash
Serenity
Mantra of ???
Exalted Soul
Weak Spot
Frenzied Attack