If you want to brute force it, Andariel nightmare.. or just patch back to Vanilla 1.06 and gamble it. They were sooo easy to get, I've never really understood, how they could remain THE currency, especially since they've been duped to Oblivion. But as those bad guys also dominated the market come LoD, it didn't change. And it got even worse, when Blizz reduced its legitimate availability. Like the desert would run out of sand..
It was a better currency than gold, which was way more abundant than SoJ at first. Not really even sure why exactly SoJ became the currency either, maybe because it was usable by so many builds, not really sure!
It was also a better currency than player ears or healing potions. It had it's time during vanilla, when it was easily obtainable, yet incredibly useful. But come LoD, _anything_ new would have been better, because of the fact, that masses of illegal sojs were on the market. But, those evil people, who produced them and bullied the market with them(destroying an amazing game in the process) also forced their "established" currency on the community in LoD.
It was ludicrous, who on his right mind would allow his competition such a head start? Instead of resetting the economy and rendering all those duped sojs useless, they(the normal players) insisted on keeping their little fortune they made in vanilla by keeping sojs as the currency.
I was pretty pissed at the start of LoD, when the first big items(Windforce etc) sold for ~40 -still illegal- rings. Could have been sold for potions as well. Enough ranting, you should have gotten the point by now.
If you want to brute force it, Andariel nightmare.. or just patch back to Vanilla 1.06 and gamble it. They were sooo easy to get, I've never really understood, how they could remain THE currency, especially since they've been duped to Oblivion. But as those bad guys also dominated the market come LoD, it didn't change. And it got even worse, when Blizz reduced its legitimate availability. Like the desert would run out of sand..
It was also a better currency than player ears or healing potions. It had it's time during vanilla, when it was easily obtainable, yet incredibly useful. But come LoD, _anything_ new would have been better, because of the fact, that masses of illegal sojs were on the market. But, those evil people, who produced them and bullied the market with them(destroying an amazing game in the process) also forced their "established" currency on the community in LoD.
It was ludicrous, who on his right mind would allow his competition such a head start? Instead of resetting the economy and rendering all those duped sojs useless, they(the normal players) insisted on keeping their little fortune they made in vanilla by keeping sojs as the currency.
I was pretty pissed at the start of LoD, when the first big items(Windforce etc) sold for ~40 -still illegal- rings. Could have been sold for potions as well. Enough ranting, you should have gotten the point by now.
http://eu.battle.net/d3/en/profile/Sol77-2972/hero/66110450
http://eu.battle.net/d3/en/profile/Sol77-2972/hero/66110450