Conviction will break Immunities but at 1/5th the strength.
I usually do not like Teleport on a Sorceress since I like to play Hardcore and I find most of my deaths are related to that skill.
I always liked Hydra especially in Classic since you can spam it and investing in Energy was important. I like Hydra as an early warning device it lets me know if there are monsters one screen away and if the Hydras stop firing then I know it is safe to move have a screen and continue the process. If the Hydras do not stop firing than I know there are Fire Immunes and then I can decide what to do if I should let my Hireling go into action to earn his meal ticket or go into another direction.
Act 2 Hirelings do not have Conviction. Some mods such as Eastern Sun will have the Act 2 Hell Combat Hireling have that feature but Conviction is likely to break immunities in that mod than in regular D2. The Best character to break immunities is the Act % offensive Barb due to a cry he has that is fully 100% effective at breaking immunities.
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I usually do not like Teleport on a Sorceress since I like to play Hardcore and I find most of my deaths are related to that skill.
I always liked Hydra especially in Classic since you can spam it and investing in Energy was important. I like Hydra as an early warning device it lets me know if there are monsters one screen away and if the Hydras stop firing then I know it is safe to move have a screen and continue the process. If the Hydras do not stop firing than I know there are Fire Immunes and then I can decide what to do if I should let my Hireling go into action to earn his meal ticket or go into another direction.
Act 2 Hirelings do not have Conviction. Some mods such as Eastern Sun will have the Act 2 Hell Combat Hireling have that feature but Conviction is likely to break immunities in that mod than in regular D2. The Best character to break immunities is the Act % offensive Barb due to a cry he has that is fully 100% effective at breaking immunities.