You playing a mod? There's no Act VI. And if you mean Act IV the town ain't big.
I don't like contradicting people but.. Diablo is easy. You can evade his attacks. Baal on the other hand has attacks you can't evade.
I'd agree with that, I found Duriel was harder than Diablo even harder than Baal because you have no where to run to out maneuver him. It took more than a few deaths to figure which attacks were going to take Duriel on head to head. I played the Necro and Amazon more than any other characters for me it worked out like this when I first played the games and had no real clue how to kill them:
Andariel: Dodge and hit, run a head, stop, turn, hit her, repeat process
Duriel: Get all my gold and drop outside my stash box so when I died the game wouldn't rob me of it. Get my best armor and weapons, load belt with health, go in whack Duriel a few times and promptly die agonizing death, repeat 20 times until I finally killed Duriel and figured which attack was best. Spend next 10 minutes gathering bodies, go talk to Tyreal and extend my middle finger when he says he expected me earlier. I would audibly tell my monitor, "I'm sorry Tyreal I was a little busy, I had to go pick up 20 of my bodies, so please get off my ASS!"
Mephisto: In my most pansy of moments if I could just get Mephisto to the other side of the cauldron of blood which he could not cross, I could sit there and take pot shots at him until he hissed himself to death.
Diablo: If you have dexterity and a little added fire protection all you needed to do was stay ahead of his fire blast and have some patience. You could always retreat to some point to load your belt up again, portal to town, have an espresso, collect yourself and go back in and do the fire dance.
Baal: A little harder than Diablo but again you could always find a spot to portal back to town when you needed and you could find some protection among the pillars against his attacks. All you needed was patience and a nice cool drink in hand. Baal's death throws make him sound like a big weenie.
1. You get bored to it since it's the first act, you'll play it all the time
2. Desert act is big and my second placer but OP Duriel destroys the feeling
3. Winner Unusual enviroment, exotic, mysterious and The lord of hatred is my favorite one
4. Extreme but short
5. Have only played act five once not any complains on the act itself but have never liked LoD
It boils down to what speaks to you.
1. So Tristramy, I loved listening to Akara explain how sightless eye saw everything, except their own destruction.
2. Desert act, loved the palace.
3. Would love to have a little water side hut like Alkor and not be bothered by people, damn it!
4. I liked freeing souls. KICK! Ha take that you damned soul, you are FREE! FREEEEE I TELLS YA!
5. Have only played act five once!?!?!? Oh for the love of Anya! For the love of Anya!! Oh Aaaaaaaaaaaaaaanya.
Act 4 was also just disappointing because of the lack of NPC dialogue. Jamella and Halbu didn't talk, and Cain and Tyrael had only one script of gossip.
Uhm yes because it was ya know heaven, gossip would be one of those no no's by those from heaven. At least that is what I always assumed was the reason, they were all just a little above that sort of thing.
But it did really suck to have no good small talk, I found my self going going back to the prior act's towns and listening to their little welcome back intro's during act 4, maybe that is what Blizzard intended us to do? If so it sure worked on me.
The thing that always stuck out in my mind was how Hadriel sounded like a Bella Lugosi style Dracula. That kind of took the heaven aspect out of visiting him. "what for you hero? Bleh, bleh, that's a nice neck you have'.
Even though it was the easiest stage there is just something nostalgic about Tristram and the rogue camp and the sisterhood of the sightless eye which makes it my favorite. The humor throughout the game when gossiping with all the NPC’s is classic in all the acts except IV of course. The sightless eye see's all, except for the sisters getting chased out of the monastery HA!
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Inside the palace the music ruled too
I'd agree with that, I found Duriel was harder than Diablo even harder than Baal because you have no where to run to out maneuver him. It took more than a few deaths to figure which attacks were going to take Duriel on head to head. I played the Necro and Amazon more than any other characters for me it worked out like this when I first played the games and had no real clue how to kill them:
I liked Anya, Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaanya.
LOL! For second I thought you were talking about International paper sizes, I work too much
I was joking, intentionally being a clod, a nob, and occasionally a slob.
It boils down to what speaks to you.
1. So Tristramy, I loved listening to Akara explain how sightless eye saw everything, except their own destruction.
2. Desert act, loved the palace.
3. Would love to have a little water side hut like Alkor and not be bothered by people, damn it!
4. I liked freeing souls. KICK! Ha take that you damned soul, you are FREE! FREEEEE I TELLS YA!
5. Have only played act five once!?!?!? Oh for the love of Anya! For the love of Anya!! Oh Aaaaaaaaaaaaaaanya.
Uhm yes because it was ya know heaven, gossip would be one of those no no's by those from heaven. At least that is what I always assumed was the reason, they were all just a little above that sort of thing.
But it did really suck to have no good small talk, I found my self going going back to the prior act's towns and listening to their little welcome back intro's during act 4, maybe that is what Blizzard intended us to do? If so it sure worked on me.
The thing that always stuck out in my mind was how Hadriel sounded like a Bella Lugosi style Dracula. That kind of took the heaven aspect out of visiting him. "what for you hero? Bleh, bleh, that's a nice neck you have'.
True but my wife hates it when I fight Baal, she thinks he sounds like a pansy when he dies.