Sweet. keep nerfing wizard in to the ground blizzard.
What's wrong, can't use a broken ability that lets you do things you shouldn't do?
Cry more. It got fixed, not nerfd.
Says the guy who has never made it to inferno. Try soloing act 3/4 then talk. This is the issue with all "you" people. You see someone post a video or a build that works well with a very specific type of gear, then instantly think it's overpowered as shit, not knowing anything about it. You chug along in nightmare and hell, thinking that your current kiting spec is going to get you through the entire game.
I watched a barb solo act 3 of inferno last night fighitng 10-20 mobs at once, with champion packs mixed in. Even in my current gear, which is pretty good, i can't kite very many champion packs. They have to have some stupid easy modifiers or you literally just have to run around them. Kiting something for 20 minutes straight only to get one shot by them and half their health reset doesnt make the game "fun" for me.
I have a similar build, but wit that vitality it'd be dumb NOT to have energy armor again. Energy armor was nerfed so that people couldnt do this with 5k hps. If i were you, i'd swap back to rune energy armor wiith 35% hits. It saved me a few times last night.
Another suggestion would be to use the 15% damage increase on nova, instead of the 15% crit. Since you need 5+ monsters for it to proc the crit damage; when your fighting those rare/champion mobs it kind of proves to be useless once all the crap around them is dead. Passive 15% damage on them is awesome.
And for anyone who is wondering...
I crunched some numbers last night. For soloing act 4 inferno, having about 60% resists, 60% armor, and 20% motion blur rune, you'd be fine with around 30k life and EA will work again. 4 person game you'd need to up your hps to 35k + or get some more resists.
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Says the guy who has never made it to inferno. Try soloing act 3/4 then talk. This is the issue with all "you" people. You see someone post a video or a build that works well with a very specific type of gear, then instantly think it's overpowered as shit, not knowing anything about it. You chug along in nightmare and hell, thinking that your current kiting spec is going to get you through the entire game.
I watched a barb solo act 3 of inferno last night fighitng 10-20 mobs at once, with champion packs mixed in. Even in my current gear, which is pretty good, i can't kite very many champion packs. They have to have some stupid easy modifiers or you literally just have to run around them. Kiting something for 20 minutes straight only to get one shot by them and half their health reset doesnt make the game "fun" for me.
Another suggestion would be to use the 15% damage increase on nova, instead of the 15% crit. Since you need 5+ monsters for it to proc the crit damage; when your fighting those rare/champion mobs it kind of proves to be useless once all the crap around them is dead. Passive 15% damage on them is awesome.
And for anyone who is wondering...
I crunched some numbers last night. For soloing act 4 inferno, having about 60% resists, 60% armor, and 20% motion blur rune, you'd be fine with around 30k life and EA will work again. 4 person game you'd need to up your hps to 35k + or get some more resists.