I doubt it'll stay at 2 damage though, would it be better as 2% damage? Then at the end it would be 30% more? Or even 15% more would be nice.
You're basically right though, the values were VERY on the go kind of thing, just for blizzcon to give people a idea of their ideas. Most of them just say "x" or whatever.
Frozen targets take 2 additional damage from all attacks while frozen. --Not Yet Implemented--
Are they seriously adding an end-game talent that adds a pitiful 30 damage (at the most) and at that only for frozen enemies. It would have to work frame by frame to be worth even close to 15 points.
No that's not a active skill. Shattering ice is more of a passive skill, your cold spells will "freeze" targets slowing their movement. And if you have shattering ice as a passive skill you would do more damage to a frozen target, of course the 2 damage will probably change, but thats the idea behind it.
So yeah for right now. Say you have frost nova that does 40-50 damage. Then you have max shattering ice and you freeze the target, every frost nova done while the target is frozen will be for 70-80 damage instead, which is a quite large percentage of damage increase.
Does anyone know how accurate that wizard skill tree is? I didn't play the demo so I was just wondering if those were the skill actual mechanics (aside from not just up to 9)?
I believe those are 100% accurate as to what we know so far.
I'm just assuming it will go to 5, 4 seems like a odd number to leave off on and the spells don't seem completed. Tier 5 was probably hidden to keep us surprised.
DAMNNNNNNNNNNNNNNNNNNNNNNNNNN. I was a "bit" worried when someone pointed out that there was only 10 attack spells for the Wizard...
Where did Jay say this (note that I've been on D3fans.com for the past 2.5 hours keeping track of D3 related stuff)? I can't seem to find it :(.
Well you can see on the main page of this thread the list of stuff. It'll be kind of like:
"Tier 1" Storm Spells - Starting
"Tier 2" Storm Spells - Unlocked after 5 points in Tier 1
"Tier 3" Storm Spells - Unlocked after 5 points in Tier 2
"Tier 4" Storm Spells - Unlocked after 5 points in Tier 3
"Tier 5" Storm Spells - Unlocked after 5 points in Tier 4
The further down in the Storm tree you go, the access to more storm spells you get, I'd assume.
Each tree, Arcane, Storm, and Conjuring will work the same. The more in each tree you have the better spells in each tree you can get. It's sort of similar to D2 where you had to have 1 point in a certain skill to advance further down the tree.
I dislike the sameness feel that most of the skills have to the Sorceress, however I do like that they tried to enable a way to make a more "physical" mage with the magic sword and such. If I play a Wizard, I know where I will be spending my points.
They do seem kind of the same, I'm sure once we play with them though we will notice damage differences and added effects that make them stand out more.
You're basically right though, the values were VERY on the go kind of thing, just for blizzcon to give people a idea of their ideas. Most of them just say "x" or whatever.
No that's not a active skill. Shattering ice is more of a passive skill, your cold spells will "freeze" targets slowing their movement. And if you have shattering ice as a passive skill you would do more damage to a frozen target, of course the 2 damage will probably change, but thats the idea behind it.
So yeah for right now. Say you have frost nova that does 40-50 damage. Then you have max shattering ice and you freeze the target, every frost nova done while the target is frozen will be for 70-80 damage instead, which is a quite large percentage of damage increase.
I believe those are 100% accurate as to what we know so far.
The skills can be found here also.
Of course passive talents go up to 15 but the current coding for the calculators only allow for 9 maximum.
I'm just assuming it will go to 5, 4 seems like a odd number to leave off on and the spells don't seem completed. Tier 5 was probably hidden to keep us surprised.
Well you can see on the main page of this thread the list of stuff. It'll be kind of like:
"Tier 1" Storm Spells - Starting
"Tier 2" Storm Spells - Unlocked after 5 points in Tier 1
"Tier 3" Storm Spells - Unlocked after 5 points in Tier 2
"Tier 4" Storm Spells - Unlocked after 5 points in Tier 3
"Tier 5" Storm Spells - Unlocked after 5 points in Tier 4
The further down in the Storm tree you go, the access to more storm spells you get, I'd assume.
Each tree, Arcane, Storm, and Conjuring will work the same. The more in each tree you have the better spells in each tree you can get. It's sort of similar to D2 where you had to have 1 point in a certain skill to advance further down the tree.
It'll be something like that I'm sure.
I think people were more focused on the Wizard, it being the new class.
There will be more open gaming tomorrow so someone is bound to post the skills of barbarian and WD hopefully.
3 skill tree, but in each skill tree 5 "levels" or "tiers" of skills and talents.
They do seem kind of the same, I'm sure once we play with them though we will notice damage differences and added effects that make them stand out more.
Disintegrate looks awesome to me.
Must be further down the storm tree!
Disintegrate!
The skills and talents will be a lot easier to maneuver through in the game itself.