Theres just alot of different possibilities, and its looking like the waitng to recharge is out, blizz wants us to stay in action. There so many ways it could be taken, and nothings for sure untill its further developed.
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Thats the thing. We wont know whats going to happen untill it is revealed, all we have is speculation, and its different person-to-person. Blizzard is known for doing one of two things. One: Making us all fell stupid when that aspects final outlook is revealed, because we dont know why we didnt get it, it was so easy, or Two: making it the least thing most expected as a whole, no matter how crazy or wierd, the last thing we expected.
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That would be good too, all for one and one for all, everyone drink up! Fill your goblet o' mana! But I dont think blizz will. Thereve put themselves too much in to the different energy as fa as we know yet.
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Exxactly, so weather its weaker or stronger attacks, your meant ot be able to continue battling. Relentlessly if you wish, but heres the point. To do that, each attack must give you some of your form of energy either way, or you could not continue combat.
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Whats too complicated to say, instead of using your power, and the stronger, the more it takes away, using your power, and the less you have the weaker you cast, and the more you gain and controlm, the stronger you can do?
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See? Refom got it. Thats what he/she does to GET IT. You start with the lowest of spells, that she can already normally cast. As she goes on her spirit buiilds, she gains more, can do the more advanced spells, even if there more cumbersome and tiring.
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This is part of a quote form another member, used from somone elses post
""So we want to implement a system that makes her more blasty, but even more vulnerable. We want to make that a choice for the player. ?Do I want to make myself more vulnerable in exchange for being more blasty.? And that?s a cool gameplay pull there. ""
Thats my idea is that as she goes, her spirit build, as youyr spirt grows, you gain more power, more umph, more bravery, you become more liable to use the stronger skills, that will drain you more, your spirit increases and you decide to use the strong spell, that leaves you vonerable after. I mean basically, your spirit builds, and your strength and courage build, you become more laible to use the spell that leaves you vonerable because you have more strength.
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How about spirit? What if wizards used SPIRIT as a form of energy? Its been done before, and sounds like the most logical if the Doc stole mana lol huh?? There couldve been much more practical energies for him, but ok, what do we have to work with for the mage? SPIRIT!
That even puts toward her character, DO I become vonerbale, for more strength? How strong is my spirit, and my spirit to push harder and stronger, evne if Imm at risk.
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""So we want to implement a system that makes her more blasty, but even more vulnerable. We want to make that a choice for the player. ?Do I want to make myself more vulnerable in exchange for being more blasty.? And that?s a cool gameplay pull there. ""
Thats my idea is that as she goes, her spirit build, as youyr spirt grows, you gain more power, more umph, more bravery, you become more liable to use the stronger skills, that will drain you more, your spirit increases and you decide to use the strong spell, that leaves you vonerable after. I mean basically, your spirit builds, and your strength and courage build, you become more laible to use the spell that leaves you vonerable because you have more strength.
That even puts toward her character, DO I become vonerbale, for more strength? How strong is my spirit, and my spirit to push harder and stronger, evne if Imm at risk.