i just skipped like 2 pages because i want to return to real discussion -_-...
Anyhow, the TB (time bubble) could work as some have stated so that only projectiles are slowed. However this WOULD still be good in pvp because the sorc also has an ability (no clue what it is though O.o) where she jumps and shoots a wave or nova of force out from her which as we have seen in gameplay videos sends projectiles flying back in the opposite direction.
If the TB worked to slow everything it would still work in PVP. Barbarians could jump attack in then WW, someone above me mentioned and the Monk could omni slas... Seven sided strike, the shit out of the wizard since during it he seems to be immune to all effects, and his attacks are instantaneous. The WD if all spells work the same in pvp, could just use horrify and force the wizard to run from its little craft bubble. (though i doubt skills will work the same in PvP as they do in PvE just proving a point)
Personally i would like to see the option of free for all arena PvP with max 8 players (theres no monsters so why not 8 instead of 4?) and 2-4 arena teams (again max of 8 -> 4+4=8 :D) because alot of spells seem to work well with other classes, i.e. wizard teleports in to 3 people in a 4V4 match drops a TB to slow their asses Teleports out and they all gang up on the poor sole left out while the rest of the team is stuck in slooooooooow mooooooooee. Theres many other examples but anyway i would just personally like to see team vs team pvp matches
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Not if they made the map you fight on a huge minator maze so that you only find a person 1 at a time pretty much lol
Anyhow, the TB (time bubble) could work as some have stated so that only projectiles are slowed. However this WOULD still be good in pvp because the sorc also has an ability (no clue what it is though O.o) where she jumps and shoots a wave or nova of force out from her which as we have seen in gameplay videos sends projectiles flying back in the opposite direction.
If the TB worked to slow everything it would still work in PVP. Barbarians could jump attack in then WW, someone above me mentioned and the Monk could omni slas... Seven sided strike, the shit out of the wizard since during it he seems to be immune to all effects, and his attacks are instantaneous. The WD if all spells work the same in pvp, could just use horrify and force the wizard to run from its little craft bubble. (though i doubt skills will work the same in PvP as they do in PvE just proving a point)
Personally i would like to see the option of free for all arena PvP with max 8 players (theres no monsters so why not 8 instead of 4?) and 2-4 arena teams (again max of 8 -> 4+4=8 :D) because alot of spells seem to work well with other classes, i.e. wizard teleports in to 3 people in a 4V4 match drops a TB to slow their asses Teleports out and they all gang up on the poor sole left out while the rest of the team is stuck in slooooooooow mooooooooee. Theres many other examples but anyway i would just personally like to see team vs team pvp matches