It should definitely be noted, that although some of the percentages were changed (mostly nurfed), the skills and runes are not new. They are just accessable at an earlier time than the past iteration would allow. This seems to be a common misconception as I've heard many people on TS over the last week saying "I love the new rune effects!" which is flat out wrong.
The big unknown, is that according to the last iteration, runestone skill effects would change and get flashier the higher runestone rank you used. Will that be implemented now still in some way? Nobody who doesn't work for Blizzard knows the answer afaik.
We do know, there are no rune items anymore, therefore there are no ranks.
Rollback Post to RevisionRollBack
Do you want to get scammed? Perhaps a nice keylogger?
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
Psh, dogs wont die. With the templar (Or similarly with a monk) your dogs gain like 900 hp per second. Pretty much a monster has to eat through 6300 hp a second to even reduce the hp of your party. Of course they can focus you down, but that's why you have defensive skills and your pets don't.
I thought the dogs had individual health?!
Rollback Post to RevisionRollBack
Do you want to get scammed? Perhaps a nice keylogger?
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
This discussion reminds me of my very first character in Diablo2, a summoning druid. This character did good on normal, and OK on nightmare, but when I got to hell it was a completely different story. The creatures in hell would literally one shot my wolves, and 2-3 shot my bear every single time. The only means for me to kill things was to continue to spam pets as a diversion as I tried desperately to use my weak spells to kill the mobs. Well needless to say it took forever to kill even the weakest of monsters, and near impossible to kill anything else. The character was a complete and utter failure, and with much regret was demoted to mule status fairly quickly after reaching Hell. Sadly, no one told me that the summoning druid wasn't a viable spec, and there was no way for me to know it either.
Anyways, back to D3.
The WD in a lot of ways is exactly like that summon druid. He relies on pets to soak up dmg, and for some extent deal dmg, whilst he safely sits back and shoots his spells. Now could a summoning druid in D2 kill things w/o pets? Sure to some extent, but not really effectively. So I just have to ask the people in this thread, what makes you think this will be any different? If the WD, a class largely balanced around using pets, has his pets die instantly, then how do you expect him to be viable in inferno?
You may argue that you have some better tools to fight w/o pets, and that is likely true. However, my summoning druid didnt have a cooldown on his pets either. Even if all my pets died, I could easily get them back, and I wouldn't have dared made a pull w/o max pets out. After all, even if they did got one shotted, they acted as meat shields to slow down the enemy some.
comparing the epically fail pets of D2 to D3 is not an argument. there are LOADS of fail skills/system in D2 that were completely obliterated in D3 BECAUSE they were fail. the summoning druid was literally THE most fail skill tree in D2.... epic /facepalm for using that as your example.
this isnt D2. theres over a dozen massive changes, the most important one being the new skill system with infinitely more useful/viable skills.
The WD is essentially identical to the summoning druid. I am not saying the WD is an impotent as the summoning druid, but the play-style, which is the synergy of the analogy, is essentially the exact same.
It was a perfect analogy, you are just being overly protective of your favorite spec. I am actually on your side, that question was actually meant for the people arguing that pets would die instantly.
If pets die instantly, then how could a playing style such as a summon druid work? The simple answers is it cannot.
Rollback Post to RevisionRollBack
Do you want to get scammed? Perhaps a nice keylogger?
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
This discussion reminds me of my very first character in Diablo2, a summoning druid. This character did good on normal, and OK on nightmare, but when I got to hell it was a completely different story. The creatures in hell would literally one shot my wolves, and 2-3 shot my bear every single time. The only means for me to kill things was to continue to spam pets as a diversion as I tried desperately to use my weak spells to kill the mobs. Well needless to say it took forever to kill even the weakest of monsters, and near impossible to kill anything else. The character was a complete and utter failure, and with much regret was demoted to mule status fairly quickly after reaching Hell. Sadly, no one told me that the summoning druid wasn't a viable spec, and there was no way for me to know it either.
Anyways, back to D3.
The WD in a lot of ways is exactly like that summon druid. He relies on pets to soak up dmg, and for some extent deal dmg, whilst he safely sits back and shoots his spells. Now could a summoning druid in D2 kill things w/o pets? Sure to some extent, but not really effectively. So I just have to ask the people in this thread, what makes you think this will be any different? If the WD, a class largely balanced around using pets, has his pets die instantly, then how do you expect him to be viable in inferno?
You may argue that you have some better tools to fight w/o pets, and that is likely true. However, my summoning druid didnt have a cooldown on his pets either. Even if all my pets died, I could easily get them back, and I wouldn't have dared made a pull w/o max pets out. After all, even if they did got one shotted, they acted as meat shields to slow down the enemy some.
Rollback Post to RevisionRollBack
Do you want to get scammed? Perhaps a nice keylogger?
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
We do know, there are no rune items anymore, therefore there are no ranks.
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
Edit: Didnt find one there, he has wizard, barb, and DH.
I found this via Google though,
http://www.youtube.com/watch?v=CvBAtCtT7_M
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
I thought the dogs had individual health?!
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
The WD is essentially identical to the summoning druid. I am not saying the WD is an impotent as the summoning druid, but the play-style, which is the synergy of the analogy, is essentially the exact same.
It was a perfect analogy, you are just being overly protective of your favorite spec. I am actually on your side, that question was actually meant for the people arguing that pets would die instantly.
If pets die instantly, then how could a playing style such as a summon druid work? The simple answers is it cannot.
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
Anyways, back to D3.
The WD in a lot of ways is exactly like that summon druid. He relies on pets to soak up dmg, and for some extent deal dmg, whilst he safely sits back and shoots his spells. Now could a summoning druid in D2 kill things w/o pets? Sure to some extent, but not really effectively. So I just have to ask the people in this thread, what makes you think this will be any different? If the WD, a class largely balanced around using pets, has his pets die instantly, then how do you expect him to be viable in inferno?
You may argue that you have some better tools to fight w/o pets, and that is likely true. However, my summoning druid didnt have a cooldown on his pets either. Even if all my pets died, I could easily get them back, and I wouldn't have dared made a pull w/o max pets out. After all, even if they did got one shotted, they acted as meat shields to slow down the enemy some.
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
Crimson Firebomb does 190% dmg as AoE.
Hungry bats hit for 200% wpn dmg, 240% w/ Vermin.
Posion dart still sucks ass. In fact with the huge nerf to Snake to the Face for PvP, i can't even think of a use for it now.
Edit: Dogs suck? LOL!
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."