I believe it was actually confirmed that the WD will have a skill that will allow it to enter the spirit world for a short period of time (i.e. 3 seconds @ first rank), allowing the WD to pass through enemies.
Yes it was confirmed in the BlizzCon 09.
Take a look at posts dates... Most are from before the confirmation.
I wonder if this spirirtwalk thing will also increase WD's movement speed. I hope so.
Well, not that I'm opposed to everyone having one of these types of skills, but they did say that where ever something like this happens, where a path is rendered unusable, there will always be an alternate pathway.
Yeah. But thinking about MP that would kind of annoying to play with some dude that haven't those abilities while all the party have and want to take that shortcut.
Or they should give is this ability for free or it will be a "must have" point to any ppl playing in b.net.
But if you think about it, Leap and Teleport are similiar, the only difference is that Teleport doesn't do direct damage unless it's using runes.
And let's call it "Locuport" atm, would be like a cross betwen Leap and Teleport.
It could as someone mentioned above, cause a small "nova" upon landing
This is not the only difference. Teleport are instant and because of that only the wiz knows where he/she will land. The leap are slower and people can guess where it will land and avoid it.
The Locuport would be cool if it deals damage to enemy that you pass through. It's like using a bonespirit that teleports you.
Well, from my part I don't think giant bugs and bats just poffs out and carries you over.
And I'm not very sure about "Spirit Walk" due to the fact that it wouldn't be a very fast mobility skill.
My idea would be that he casts Locust Swarm on himself clouding him from vision and then the swarm either moves very fast or teleports him to chosen destination.
Would be quite cool if you ask me
Yeah it would be surely cool. But it would be identical to teleport gameplay wise.
The Spiritwalk stuff is the coolest one so far. It's not necerely slow - he gets a substantial bonus to movement speed and become able to ignore the monsters and their attacks along the path.
And what about Teleportation with multistrike rune ?
The bat I suggested is a summon. He follows you and attack monsters and have this lift skill. By adding multistrike you could summon more bats.
Edit: I was just reading the official wicthdoctor webpage and found this: "The witch doctors are finely attuned to this Unformed Land and are able to train their minds to perceive this reality through a combination of rituals and the use of selected roots and herbs found in the jungles. They call the state in which they interact with this other world the Ghost Trance."
I bet he will have a Ghost Trance skill; Maybe it's the spirirt walk thing we were talking about.
I liked the spirit idea, it is the one that makes the most sense for him.
The zumbie brigde looks very limited because it is 100% made to cross gaps, unlike leap attack and teleportation. It also don't give you mobility, it just allows you to overcome some obstacles.
Another idea is a summon (a bat or a giant insect) that have a skill that lifts you, allowing you to fly over monsters and obstacles. I think it's also nice because it fits the WD's summoner archtype. Still, the "Spirirtwalk" makes more sense.
Rollback Post to RevisionRollBack
"In time the hissing of her sanity
Faded out her voice and soiled her name
And like marked pages in a diary
Everything seemed clean that is unstained
The incoherent talk of ordinary days
Why would we really need to live?
Decide what is clear and what's within a haze
What you should take and what to give" - Opeth
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Yes it was confirmed in the BlizzCon 09.
Take a look at posts dates... Most are from before the confirmation.
I wonder if this spirirtwalk thing will also increase WD's movement speed. I hope so.
Yeah. But thinking about MP that would kind of annoying to play with some dude that haven't those abilities while all the party have and want to take that shortcut.
Or they should give is this ability for free or it will be a "must have" point to any ppl playing in b.net.
This is not the only difference. Teleport are instant and because of that only the wiz knows where he/she will land. The leap are slower and people can guess where it will land and avoid it.
The Locuport would be cool if it deals damage to enemy that you pass through. It's like using a bonespirit that teleports you.
Yeah it would be surely cool. But it would be identical to teleport gameplay wise.
The Spiritwalk stuff is the coolest one so far. It's not necerely slow - he gets a substantial bonus to movement speed and become able to ignore the monsters and their attacks along the path.
And what about Teleportation with multistrike rune ?
The bat I suggested is a summon. He follows you and attack monsters and have this lift skill. By adding multistrike you could summon more bats.
Edit: I was just reading the official wicthdoctor webpage and found this: "The witch doctors are finely attuned to this Unformed Land and are able to train their minds to perceive this reality through a combination of rituals and the use of selected roots and herbs found in the jungles. They call the state in which they interact with this other world the Ghost Trance."
I bet he will have a Ghost Trance skill; Maybe it's the spirirt walk thing we were talking about.
The zumbie brigde looks very limited because it is 100% made to cross gaps, unlike leap attack and teleportation. It also don't give you mobility, it just allows you to overcome some obstacles.
Another idea is a summon (a bat or a giant insect) that have a skill that lifts you, allowing you to fly over monsters and obstacles. I think it's also nice because it fits the WD's summoner archtype. Still, the "Spirirtwalk" makes more sense.