Why do you choose life per hit over life steal? Depending on the DPS you do, wouldn't life steal grant more health? Based on the items in the auction house, it seems like weapons with life per hit are around +300. Life steal is around 2.5% damage dealt. If you COULD hit for 12,000 wouldn't life steal be better? I understand that's a big if and at this point most people are probably not geared for that. I personally am only hitting for around 5k-7k.
Just curious as to what your thoughts are on the subject.
For me personally, I choose life per hit because I focus alot on defensive stats, so my DPS is down the drain and life steal % wont benefit me as much as +life per hit. I also focus alot on attack speed, it will keep your spirit fed and with good +life per hit you will regen back to full in no time. There's alot of good +life per hit weapons with as much as 1k +life per hit, and some armor/jewelry pieces with a few hundred +life per hit aswell.
This weapon for example is a perfect example of an excellent one; +atk speed, +life per hit, and lots of stats to boost your defenses. The DPS is not great but it doesn't matter as DPS is quite low on the priority list for stats in Inferno, you just need enough DPS to kill elite packs before they enrage.
Is there a cap on life per hit? Just thinking dual-wield 2 weapons with the same amount of life per hit socketed with +600 life per hit... Sounds abit OP
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Is there a cap on life per hit? Just thinking dual-wield 2 weapons with the same amount of life per hit socketed with +600 life per hit... Sounds abit OP