I looks as if I will be levelling a monk and barb simultaneously at least for the first month and a bit. I'll be playing the monk wit 3 of my friends (4 player parties fit us well) and when I want to play alone I'll level a monk. I want to use a two handed sword, honestly if monks could have used two handed swords I would have waiting a few more chars to make a barb.
Another thing is, I never end up fidning good items for the classes I'm palying. If I'm lucky I'll be able to divide the loot between the chars. That slow the journey to inferno yeah, but there will be those days were you play all day to make up for that.
With the news we received today I'm still liking the monk maybe even a little more than before. Dexterity will increase the monks dmg, dodge and crit!!! I don't know how this won't be handled with a nerf. I hope they don't screw up the runestones because the monk doesn't have that many skills that appeal to me. Another important thing to note is how will the 'seize the initiative' passive handle the changed to attributes, that was by far my favorite passive out of all the classes. Regardless I still think I give the monk a shot as my first character, I know too much about the class to turn back now.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Another thing is, I never end up fidning good items for the classes I'm palying. If I'm lucky I'll be able to divide the loot between the chars. That slow the journey to inferno yeah, but there will be those days were you play all day to make up for that.
This is the #1 reason to play as a monk for your first character. I hope the diabos don't end up being garbage.