Regardless the build I threw together a few minutes before going to work would still beat yours. I wouldn't die so relying on how much life I actually replenished on ressurection is pointless. Plus im pretty confident you'd die again within 300seconds thus making 14points wasted on your behalf. After looking at it again id swap a few skills myself namely damage reduction. But id retain duration increases on battle cries etc.. 15seconds goes by fast. Cant really say til we play the game but on paper your Barbs a bvb and not very diverse. Id make a better build given time. But anyways thanks for the link to the planner its pretty cool.
EDIT: Also like I pointed out with quite a few of the skills adding more then 1 point didn't show any increase in %. Death Proof was one of these skills where at level 1 it shows 30% health for 300 seconds and adding extra points doesn't show any increase.
I just through something together real quick but I am pretty confident it would beat your build first to 5.
Now this build is very very incomplete but using that skill calculator I saw no point in adding 14 more points into skills like inspiration or death proof because it never added anything beyond the first point. Regardless your build is primarily a typical BvB build and relies on WW for his damage, my build however relies on Criticals and maintaning distance and picking my shots. You may have more defense then me but I can hit you when you can't hit me and when I hit you, odds are I am hitting harder.
Juggernaut:
- Inspiration (1/15) Mainly for the crit
- Damage Increase Skill (15/15) +150% of dmg
- Damage Reduction (15/15) 203% less damage when 50% life or less
- Seismic Slam(1/1) Should pose to be a good range attack and since all you seem to have is WW, I could easily poke at you with this for good damage.
- Seismic Effect (10/15) Added damage to Seismic Slam
Battlemaster:
- Battle Rage (1/1)+Damage and Crit
- Perseverance(1/15) Increase duration of cries and ignore pain
- Iron Skin (3/15) For BvB usually id get more defense but it really depends how well they make defense in this game, I only put 3 in so I can get to the next tier of skills.
- Battle Cry (1/1) Increase Defense
- Critical Hits (15/15) +300% Critical Damage
- Ignore Pain (1/15) Reduce damage by 79% for 10 seconds
- Death Proof (1/15) Die and come back with 30% health
Berserker"
Bad Temper (1/15) Reduce Fury degen by 3%
Power of Berserker (15/15) Increase Berserker skill damage by 95%
Terrifying Shout (1/1) Increase damage by 30%
Strong Constitution (1/15) Health Regen 10health per second
WhirlWind (1/1) Main attack beside Seismic Slam
Relentless Attacks (15/15) Increase WhirlWind damage by 75%
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EDIT: Also like I pointed out with quite a few of the skills adding more then 1 point didn't show any increase in %. Death Proof was one of these skills where at level 1 it shows 30% health for 300 seconds and adding extra points doesn't show any increase.
Now this build is very very incomplete but using that skill calculator I saw no point in adding 14 more points into skills like inspiration or death proof because it never added anything beyond the first point. Regardless your build is primarily a typical BvB build and relies on WW for his damage, my build however relies on Criticals and maintaning distance and picking my shots. You may have more defense then me but I can hit you when you can't hit me and when I hit you, odds are I am hitting harder.
Juggernaut:
- Inspiration (1/15) Mainly for the crit
- Damage Increase Skill (15/15) +150% of dmg
- Damage Reduction (15/15) 203% less damage when 50% life or less
- Seismic Slam(1/1) Should pose to be a good range attack and since all you seem to have is WW, I could easily poke at you with this for good damage.
- Seismic Effect (10/15) Added damage to Seismic Slam
Battlemaster:
- Battle Rage (1/1)+Damage and Crit
- Perseverance(1/15) Increase duration of cries and ignore pain
- Iron Skin (3/15) For BvB usually id get more defense but it really depends how well they make defense in this game, I only put 3 in so I can get to the next tier of skills.
- Battle Cry (1/1) Increase Defense
- Critical Hits (15/15) +300% Critical Damage
- Ignore Pain (1/15) Reduce damage by 79% for 10 seconds
- Death Proof (1/15) Die and come back with 30% health
Berserker"
Bad Temper (1/15) Reduce Fury degen by 3%
Power of Berserker (15/15) Increase Berserker skill damage by 95%
Terrifying Shout (1/1) Increase damage by 30%
Strong Constitution (1/15) Health Regen 10health per second
WhirlWind (1/1) Main attack beside Seismic Slam
Relentless Attacks (15/15) Increase WhirlWind damage by 75%