It wasn't your opinion I was attacking. Anyway. Since we probably both feel like we're talking to a brick wall, and we just love to talk to each other, lets just leave it at that?
Dude, take a step away from your PC and calm down. I read everything you wrote properly, I just disagree with almost everything you have said thus far, as most of it makes very little sense. Apparently you didn't bother to read anything other than "it's a pointless change" from my post, and you're here crying ignorance? Ha! Good one.
You didn't just disagree, you took my argument, threw it out of a window, and made another that just doesn't work with what I said, because, again, you are -ignoring it- and all you essentially said is that, its pointless, it changes nothing, that there is no reason for this change, where there are, in my very first post.
If you wanted me to expand on that and find other things to say because you disagree (like a normal discussion), you didn't do it the right way.
And to add to why I hate your post:
Quote from "JumpMan" »
It's a completely pointless change that is almost universally hated.
Says who? A big majority of the hate is completely unjustified, and is really just random hating by people that cannot see beyond their own strict expectations. Of course, I could be wrong that the majority -does not- hate the game, but you certainly can't be more right.
For your information, the use of "freakin'" doesn't mean I'm not calm, it means I have something against you.
Mmh, they said that? Damn. There is nothing worse than town portals to ruin the dark unsafe feeling of dungeons, though the ability to use them at checkpoints might not be so "bad", it seems like the whole game will end up revolving around checkpoints, and people stopping at every of them to go sell stuff... Not entirely sure thats good.
Its not a freakin' change for the sake of change, but some people can't even read a few lines properly, completely denying that they existed, and then coming back "OMG, ITS A POINTLESS CHANGE!".
Stay in your own ignorance about this all you want, I won't care.
But there will still be gear that affects "fury," so it wouldn't change a damn thing in that respect. It's certainly not "extremely important." It's a completely pointless change that is almost universally hated. As someone mentioned earlier, they're really just adding fuel to the "hate D3" fire by fixin' what ain't broke. I wouldn't mind it as much if I could see any point in the change, but the fact is, there really isn't one.
What?
It wouldn't change a damn thing in that respect?
You are the reason I got banned 1 week, because I lose control over people that don't think before answering.
It changes a LOT of things. It allow completely separated control of both ressources instead of having modifiers that deals both at once. This also means unique modifiers for the Barbarian's fury that would not be available to the Wizard because it would be broken, or vice versa.
Also, you don't see any point... lets see. Mana is an ever changing ressources. It grows and different characters can have different mana pools. Magics and abilities needs to be carefully balanced around the idea that you can throw them around constantly.
Fury's primary goal (one I agree with, but its not designed in the best way) is that it limits the Barbarian's unique abilities in a way that cannot be just spammed all the time one after the other, but because of fast regeneration, will still be used often. Its a way more fitting way to balance the Barbarian's abilities considering its role.
Well I never noticed any ability using less than 1, or something. The build up is just what it takes to get a new ball, its not actually used for your abilities. Well, thats what it looked like to me.
There are advantages to having a different ressource, such as not having to worry about how all Mana modifiers affect the Barbarian and its skill balance. Its extremely important.
What I dislike about Fury is the 3 ball thing. 3? Thats it? ...uh? Okay. Thats lame. Seriously. I wish it wasn't an actual number of balls, but closer to mana. Its like having a character works on "3 mana".. it just... I don't know. It makes no sense, its too small, I hate it.
You didn't just disagree, you took my argument, threw it out of a window, and made another that just doesn't work with what I said, because, again, you are -ignoring it- and all you essentially said is that, its pointless, it changes nothing, that there is no reason for this change, where there are, in my very first post.
If you wanted me to expand on that and find other things to say because you disagree (like a normal discussion), you didn't do it the right way.
And to add to why I hate your post:
Says who? A big majority of the hate is completely unjustified, and is really just random hating by people that cannot see beyond their own strict expectations. Of course, I could be wrong that the majority -does not- hate the game, but you certainly can't be more right.
For your information, the use of "freakin'" doesn't mean I'm not calm, it means I have something against you.
Stay in your own ignorance about this all you want, I won't care.
What?
It wouldn't change a damn thing in that respect?
You are the reason I got banned 1 week, because I lose control over people that don't think before answering.
It changes a LOT of things. It allow completely separated control of both ressources instead of having modifiers that deals both at once. This also means unique modifiers for the Barbarian's fury that would not be available to the Wizard because it would be broken, or vice versa.
Also, you don't see any point... lets see. Mana is an ever changing ressources. It grows and different characters can have different mana pools. Magics and abilities needs to be carefully balanced around the idea that you can throw them around constantly.
Fury's primary goal (one I agree with, but its not designed in the best way) is that it limits the Barbarian's unique abilities in a way that cannot be just spammed all the time one after the other, but because of fast regeneration, will still be used often. Its a way more fitting way to balance the Barbarian's abilities considering its role.
What I dislike about Fury is the 3 ball thing. 3? Thats it? ...uh? Okay. Thats lame. Seriously. I wish it wasn't an actual number of balls, but closer to mana. Its like having a character works on "3 mana".. it just... I don't know. It makes no sense, its too small, I hate it.