Yeah I don't think that's conflicting, the only issue is role overlapping with other classes.
In DII we had
Barb - melee everything
Amazon - ranged/melee shield/melee spear
Sorc - spell
Necro - spell
Paladin - melee shield/spell
In DIII we have
Barb - melee 2H, Dual wield, shield (sorry, but he has a whole tree devoted to defense, + Shield Spec.)
WD - spell
Wizard - spell
Monk - melee light/spell
Unannounced - ranged (I'm not gonna argue this one)
Problem is barb does have a shield thing and shields don't seem to be as distributed across classes as they used to be (with everyone using one). Monk grabbed the light melee section so I also don't see the unnannounced class grabbing that (e.g., no rogues or assassins). Tbh spear carrying javelin throwing beastmaster (+ ranged obviously) with poison attacks, with some assassin or druid skills (here I'm implying traps and summoning, probably traps since WD fills summoning for this rotation) maybe seems most logical because that niche is not filled very well, I don't exactly imagine barb carrying spears and javelins, I'm sure he could but he's not portrayed that way.
Barbarian is kinda supposed to fill in the heavy armored and shield role partially. But from what I've seen, the modification of armor on the barbarian doesn't really carry a "heavy armor" look. I mentioned this before, they are lacking a class that's able to wear proper heavy armor.
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In DII we had
Barb - melee everything
Amazon - ranged/melee shield/melee spear
Sorc - spell
Necro - spell
Paladin - melee shield/spell
In DIII we have
Barb - melee 2H, Dual wield, shield (sorry, but he has a whole tree devoted to defense, + Shield Spec.)
WD - spell
Wizard - spell
Monk - melee light/spell
Unannounced - ranged (I'm not gonna argue this one)
Problem is barb does have a shield thing and shields don't seem to be as distributed across classes as they used to be (with everyone using one). Monk grabbed the light melee section so I also don't see the unnannounced class grabbing that (e.g., no rogues or assassins). Tbh spear carrying javelin throwing beastmaster (+ ranged obviously) with poison attacks, with some assassin or druid skills (here I'm implying traps and summoning, probably traps since WD fills summoning for this rotation) maybe seems most logical because that niche is not filled very well, I don't exactly imagine barb carrying spears and javelins, I'm sure he could but he's not portrayed that way.