OH yes. I'm the man! Can't believe complaining actually worked haha. I'm excited now!
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"I want to say something but I'll keep it to myself I guess and leave this useless post behind to make you aware that there WAS something... "
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
Well...Everyone who started a character are still regular posters. Lets get this thing back on track!
Rollback Post to RevisionRollBack
"I want to say something but I'll keep it to myself I guess and leave this useless post behind to make you aware that there WAS something... "
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
"I want to say something but I'll keep it to myself I guess and leave this useless post behind to make you aware that there WAS something... "
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
Weapon of Choice: Sakpata's Flail of Disease and Delirium (D&D Flail)
Bio: The precarious Sakpata of the tribe of the Clouded Valley hails from the dense Torajan jungles. Although a witch doctor of the mystic Umbaru teachings, Sakpata did not attach himself to groups easily. He was a wanderer by heart and nothing could seem to change that. That unique quality, unheard of in those born of Umbaru, paired with his distaste of the ritualistic war between tribes, Sakpata left the Torajan jungles at the yound age of 22. Sakpata had seen his fair share of bloodshed and was ready to begin his own life journey after what seemed like a lifetime of fighting, traveling wherever the breeze took him.
He enjoyed the uneasiness of not knowing his surroundings. Sakpata used his voodoo magiks and warrior skills in combination to survive. It was not uncommon for one like Sakpata to come in conflict with evil spirits and demons. Considering a witch doctor like Sakpata was often dealing with realms of existence only known by the spirits of the dead, the land and others, he was like a magnet for evil spirits and demons.
In battle Sakpata was incredibly agile, usually never suffering more than a scratch when his enemy most often ended up maimed or dead. Sakpata, when dealing with an enemy was swift and hasty with desire to finish quickly. Sakpata would begin a bout with a concoction he kept with him to confuse the enemy. With a green haze surrounding a battleground Sakpata would seemingly appear from behind unnoticed with his flail to deliver a blow that need not be used more than once. Most often Sakpata would not kill immediately with the blow itself, but rather with the voodoo enchantments attatched to the flail. If diseased, the flails poisons would seep through the victims vains to first paralyze and eventually kill as a result of agonizing pain that gripped the heart and chocked it until it stopped. Or, Sakpata could be using his arsenal of fire spellls he learned from both his own people and sorceress he came in contact with throughout his nomadic journeys. Then, he could use his flail to ignite his enemies sending them into an inferno frenzy in a futile effort to escape the grasping flames.
When faced with a new region Sakpata would enter into the Ghost Trance of his people to communicate with the spirits of the area. Unlike a druid he did not make connections with the land itself, but rather the spirits of the land.
20 years ago Sakpata settled in the near jungles of Kurast. It reminded him of course of his homeland as it almost lied in the same region. But unlike before Sakpata had an unusual amount of contact with the outside world. Learning the language of the land Sakpata became a very sociable person, loving to vendor off his potions, teach a bit of his voodoo magik or even simply tell the lore of ancient prophecies and tales.
But in the last 5 years he was faced with more horrifying demons and evil spirits every day as it worsened. Sakpata would communicate with the land in both the physical and spiritual realm, learning of current affairs that had ominous implications. Both the people of the land and the spirits of the Ghost Trance began to become very restless, and it certainly did not go unnoticed.
Know not did Sakpata what was going to happen....But there was baaad voodoo in the air.
Rollback Post to RevisionRollBack
"I want to say something but I'll keep it to myself I guess and leave this useless post behind to make you aware that there WAS something... "
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
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-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
Name: Sakpata
Age:42
Skill Trees:
Poison and Bone tree
Fire Spells
Weapon of Choice: Sakpata's Flail of Disease and Delirium (D&D Flail)
Bio: The precarious Sakpata of the tribe of the Clouded Valley hails from the dense Torajan jungles. Although a witch doctor of the mystic Umbaru teachings, Sakpata did not attach himself to groups easily. He was a wanderer by heart and nothing could seem to change that. That unique quality, unheard of in those born of Umbaru, paired with his distaste of the ritualistic war between tribes, Sakpata left the Torajan jungles at the yound age of 22. Sakpata had seen his fair share of bloodshed and was ready to begin his own life journey after what seemed like a lifetime of fighting, traveling wherever the breeze took him.
He enjoyed the uneasiness of not knowing his surroundings. Sakpata used his voodoo magiks and warrior skills in combination to survive. It was not uncommon for one like Sakpata to come in conflict with evil spirits and demons. Considering a witch doctor like Sakpata was often dealing with realms of existence only known by the spirits of the dead, the land and others, he was like a magnet for evil spirits and demons.
In battle Sakpata was incredibly agile, usually never suffering more than a scratch when his enemy most often ended up maimed or dead. Sakpata, when dealing with an enemy was swift and hasty with desire to finish quickly. Sakpata would begin a bout with a concoction he kept with him to confuse the enemy. With a green haze surrounding a battleground Sakpata would seemingly appear from behind unnoticed with his flail to deliver a blow that need not be used more than once. Most often Sakpata would not kill immediately with the blow itself, but rather with the voodoo enchantments attatched to the flail. If diseased, the flails poisons would seep through the victims vains to first paralyze and eventually kill as a result of agonizing pain that gripped the heart and chocked it until it stopped. Or, Sakpata could be using his arsenal of fire spellls he learned from both his own people and sorceress he came in contact with throughout his nomadic journeys. Then, he could use his flail to ignite his enemies sending them into an inferno frenzy in a futile effort to escape the grasping flames.
When faced with a new region Sakpata would enter into the Ghost Trance of his people to communicate with the spirits of the area. Unlike a druid he did not make connections with the land itself, but rather the spirits of the land.
20 years ago Sakpata settled in the near jungles of Kurast. It reminded him of course of his homeland as it almost lied in the same region. But unlike before Sakpata had an unusual amount of contact with the outside world. Learning the language of the land Sakpata became a very sociable person, loving to vendor off his potions, teach a bit of his voodoo magik or even simply tell the lore of ancient prophecies and tales.
But in the last 5 years he was faced with more horrifying demons and evil spirits every day as it worsened. Sakpata would communicate with the land in both the physical and spiritual realm, learning of current affairs that had ominous implications. Both the people of the land and the spirits of the Ghost Trance began to become very restless, and it certainly did not go unnoticed.
Know not did Sakpata what was going to happen....But there was baaad voodoo in the air.
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged