Turns -
Everybody will post their turn before the update is done. However who ever posts their move first, will be updated first. Therefore, if Player A posts to attack Zombie 1 and then Player B attacks zombie 1, Player A's turn will roll first. If Player A kills Zombie 1, then Player B's attack is canceled.
Meh, I'll edit my move and make a small step to the right.
And Junction, you've always been the medic in the zombie survival
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And that hurt damn hard...
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Is my dodge 1d20 since I've got a speed of 20 and the zombie's to hit 1d10 since he's got an accuracy of ten?
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But, ehm, how does the dodging work actually? I was a bit confused when I saw I had a dodge of 4. The calculation explanation doesn't help either...
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*glomp*
Thanks!
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Are the remaining cars and such opened when the round ends?
Are we allowed to know the stats of the zombies? I'm curious about their accuracy and how well I'll be able to dodge them.
As for the rest, I like it. You're doing an amazing job Scyber!
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Seems Gambits are pretty good at dodging zombies.
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How many dice are thrown for a zombie to hit?
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I don't really know how evasive a Gambit is for tanking. Guess I'll find out in a while.
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