umm nah thwre no point in having more then 2 expansions for a game, unless there adding more classes though xD, but i rather they just dont and stick with making d3
Master the necromantic powers of the Death Knight - World of Warcraft's first Hero class.
so they are adding new classes, but overall i dont see the point in WOW being like the sims or ever quest, a whole bunch of expansions ill probably never get around to playing/owning. seems like a huge money grab to me, we keep buying so they keep making, sooner or later one of us has to give in and stop.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
continuing the Warcraft story is fine with me, id love to know how it ends, it one of my favourite game storys, Diablo, Baldur's Gate, Legend of Zelda and Starcraft rounding out my top 5.
as for new expansions to WOW, its set up more for new expansions rather than new sequels i feel.
But as WOW seems like a money generating super power of a game, and i dont play it much, at all, new expansions (or even a sequel) doesnt concern me that much.
WOW is a fine game, but they way its designed and oriented is not quite what i prefer, I enjoy a good singleplayer RPG game with a deep intriguing story, and great chracters, both playable and non-playable, that also has multiplyer mode so i can play with friends, like Diablo if your playing for the story and quests, or Baldur's Gate.
WOW seems to be more oriented towards muliplayer which i guess is fairly characteristic of MMO, but WOW is a MMORPG, does it even have much RPG, coz it really seems like it doesnt. It seems more MMOG that MMORPG.
Rollback Post to RevisionRollBack
-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
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taken from http://www.worldofwarcraft.com/wrath/
Master the necromantic powers of the Death Knight - World of Warcraft's first Hero class.
so they are adding new classes, but overall i dont see the point in WOW being like the sims or ever quest, a whole bunch of expansions ill probably never get around to playing/owning. seems like a huge money grab to me, we keep buying so they keep making, sooner or later one of us has to give in and stop.
as for new expansions to WOW, its set up more for new expansions rather than new sequels i feel.
But as WOW seems like a money generating super power of a game, and i dont play it much, at all, new expansions (or even a sequel) doesnt concern me that much.
WOW is a fine game, but they way its designed and oriented is not quite what i prefer, I enjoy a good singleplayer RPG game with a deep intriguing story, and great chracters, both playable and non-playable, that also has multiplyer mode so i can play with friends, like Diablo if your playing for the story and quests, or Baldur's Gate.
WOW seems to be more oriented towards muliplayer which i guess is fairly characteristic of MMO, but WOW is a MMORPG, does it even have much RPG, coz it really seems like it doesnt. It seems more MMOG that MMORPG.