Sojourna and I have been discussing on a small scale the placement of the follower related dialouges and follower interactions, which give a better perspective of who the follower is and also on the player character due to their different background and the way they interact with the followers.
So far i started just adding those dialogues lines to the main Templar article - to see how it goes.
However Sojourna has accurately noticed that the article is being flooded with tons of lines (fact) and it will be even more after the game is shipped because there will be lots more dialogues with the follower.
Also, the dialogues contain spoilers when referring to quests etc, which may not be what the specific reader wants to see.
Sojourna's quote from Templar Talk:
"I'm thinking that we could have an overview page for the Templar that contains his lore/background, follower skills, and keep the dialogue that is used for when you first pick up that Follower. Then just possibly put a page link within the dialogue section saying something like, "go here if you want the rest of his epic chattiness". Then a newcomer can just grab a look at whatever without needing to scroll down or use the CTRL+F function. And for the more advanced who may like meatiness and don't care about possible spoilers, they can just look through the dialogue without having to deal with information they don't want (such as the Templar skills box).
The dialogue page itself can then be sorted by quest, random chat, and then... I don't know, maybe even have those sound files Wynthyst uploaded by placing them wherever. :)"
I admit i totally agree with this, but also as Sojourna suggested we could bring this up here to get your perspective on this before we go and implement this.