Those spells like Arcane Star and Bone Spirit...do they do a specific kind of damage as far as you can tell? Is it just regular magic damage or are they just red like that for no particular reason?
I would merely just specify which is increased by Magic. But you're in for a real headache if you try to do stats of spell damage based on how many Magic points they have.
Do we at least know how many damage points spell can increase per Magic point? Cause that could be a disclaimer at the beginning of the spells. That way you just list all the spells and their damages up to a certain level of upgrade, and have before all the the amount of damage points each point of Magic would add. However, if even that varies per spell then that would suck to try to input too. I'm currently playing The Hell so I don't know how much it's changed otherwise I'd have some vanilla D1 characters and I could experiment with it.
Spells have always been more mysterious in D1. Some you couldn't even tell what type of damage they were doing. I mostly figured them out by trial and error and eventually it came down between using Chain Lightning or Guardian. One for the fire immunes another for the lightning immunes.
Still though, you can see what each spell's base damage is in your spellbook. And it even adjusts the amount shown when you upgrade it with another book. If you want easy access to that information, then you might want to mess with a Diablo character trainer just to max out his magic and start duping spellbooks.
Siaynoq's Playthroughs
Do we at least know how many damage points spell can increase per Magic point? Cause that could be a disclaimer at the beginning of the spells. That way you just list all the spells and their damages up to a certain level of upgrade, and have before all the the amount of damage points each point of Magic would add. However, if even that varies per spell then that would suck to try to input too. I'm currently playing The Hell so I don't know how much it's changed otherwise I'd have some vanilla D1 characters and I could experiment with it.
Siaynoq's Playthroughs
Still though, you can see what each spell's base damage is in your spellbook. And it even adjusts the amount shown when you upgrade it with another book. If you want easy access to that information, then you might want to mess with a Diablo character trainer just to max out his magic and start duping spellbooks.
Siaynoq's Playthroughs