I can change it to text!, but the problem is that it would break all the wiki code we've been doing previously. Unless I can add an if-else in somehow.
Also, the following changes need to be made: Amazon
- Immolation Arrow - Increased radius of Explosion effect by 33% and Immolation effect by 50%.
-Immolation Arrow - Explosion effect damage increased by 20%.
-Immolation Arrow - Increased base duration by 33%.
Druid
- Werebear - Damage bonus increased by 15% across all ranks.
-Werebear - Increased health by 25% and armor by 1% per point.
- Shockwave - Synergy from Maul adds 5% damage per point.
Necromancer
- Blood Golem - Removed negative shared life effect (player no longer loses life when golem takes damage).
- Corpse Explosion - Increased base damage dealt from 60% - 100% to 70% - 120% of corpses health.
- Poison Nova - Increased base damage by 15%.
Sorceress
- Firewall - Synergy receives 1% damage per point of Inferno and Blaze and 4% per point of Warmth.
- Blaze - Synergy receives 2% damage per point of Firewall and 4% per point of Warmth.
- Hydra - Increased base damage by 15% per rank.
-Hydra - Increased base speed of Hydra projectile.
-Hydra - Reduced cooldown by 25%.
- Lightning Mastery - Reduced overall effect by 15%.
Diablo III Analyst
SC2Mapster
Diablo III Analyst
SC2Mapster
Amazon
- Immolation Arrow - Increased radius of Explosion effect by 33% and Immolation effect by 50%.
-Immolation Arrow - Explosion effect damage increased by 20%.
-Immolation Arrow - Increased base duration by 33%.
Assassin
- Shadow Master - Increased resistance range per point from 5-80 to 5-90.
Barbarian
- Whirlwind - Reduced initial mana cost by 50%.
- Masteries - Changed critical strike chance from 0-25 to 0-35.
Paladin
- Blessed Hammer - No longer ignores resistances of undead and demons.
Druid
- Werebear - Damage bonus increased by 15% across all ranks.
-Werebear - Increased health by 25% and armor by 1% per point.
- Shockwave - Synergy from Maul adds 5% damage per point.
Necromancer
- Blood Golem - Removed negative shared life effect (player no longer loses life when golem takes damage).
- Corpse Explosion - Increased base damage dealt from 60% - 100% to 70% - 120% of corpses health.
- Poison Nova - Increased base damage by 15%.
Sorceress
- Firewall - Synergy receives 1% damage per point of Inferno and Blaze and 4% per point of Warmth.
- Blaze - Synergy receives 2% damage per point of Firewall and 4% per point of Warmth.
- Hydra - Increased base damage by 15% per rank.
-Hydra - Increased base speed of Hydra projectile.
-Hydra - Reduced cooldown by 25%.
- Lightning Mastery - Reduced overall effect by 15%.
Diablo III Analyst
SC2Mapster