I understand that it's really hard to let go of one's vision of what Hardcore is supposed to be...but even with the Gold AH, your vision no longer exists.
The same principle always applies in any trading game, whether you can trade through an auction house or by player to player trading. If you're good at making an income that way, then so be it, but at least you've only been taking advantage of your gaming assets as opposed to getting your real life assets involved.
It is a monetary (real-life asset) reason that the guy down the street can't progress as fast as you despite investing the same (or even more time) because his computer sucks and lags a lot and takes a long time to load whereas yours is amazing and lightning-fast, I'm sure. (Déjà vu?) Real-life circumstances already play a huge role in a player's progression. Having a faster computer IS leveraging real-life assets...
Yes...so let's bring it into the very thing we use to escape it (and other things)...that's using your head.
Oh, so you're saying that saying "no" will actually keep it out? Ah k, I see.
No, I believe maka is trying to say that just because something works the way it does in the real world doesn't mean it needs to happen in the game.
No, he's saying that I am saying "let's bring marketing (i.e. HC-RMAH) into the environment in which we intend to escape it". But then he goes on "...that's using your head." which is sarcastic. That is communicating what the opposite is of what he percieves my logic to be and therefore imply that I correct my faulty logic by doing the opposite of what he has accused me of which is to NOT bring in RMAH which is an active inaction. So yes, he is saying that saying "no" is the appropriate "way to use your head".
I also get the feeling that there's a lot of people that found refuge in HC just because they thought there was no RMAH.
That's what just doesn't make sense of any kind. I guess once people believe the sky really is falling, there's no stopping the stampede...
I'm quite amazed at your ignorance. Even after all the points I've given, you just shrug them off as if they're invalid.
No, your points are not invalid. They are simply faulty. If I was shrugging you off as invalid, I would have accused you of trolling by now. Everyone is entitled to their point of view. I'm just telling you yours is very flawed.
I understand why you want an RMAH, but you can't comprehend why myself and many others don't want it. That speaks volumes about your inability to acknowledge the psychological effects that an RMAH will bring to the table.
No, I comprehend them just fine. I'm simply informing you they are flawed and unfair as well as why they are flawed and unfair.
I said that the RMAH will tie in virtual reality more directly to your real life. This shouldn't be happening in a game.
Everything you are doing even right this second is real life. Simply controlling a character IS tying your real life actions to the behavior of this virtual reality character and the environment you would have interactions with. The magnitude in which one is "tied" to it is up to the individual. If playing a game is adversely affecting their real life (such as overspending), that is their personal problem that they need to resolve. It is completely ridiculous to oppose HC-RMAH just because someone can't control what they invest into this game.
The guy that would think bots are ok to use is already using them. And as long as I'm able to play without a bot in my game, then I wouldn't care if they exist because I know I don't want to use them.
Not necessarily. Someone that can't create their own bot or has never thought of going out of their way to buy a bot off the black market wouldn't have, but that doesn't mean they won't readily accept the introduction of bot selling on the RMAH.
Similarly with the RMAH in general. Many players didn't buy items from sites in D2, but the RMAH creates incentives for them to do so in D3, so they will. I've already addressed these points anyway.
No, you haven't. You repeatedly fail to establish a fair reason why it is so wrong for a person to spend their own real money on virtual goods as they would choose.
If I were forced to bot or otherwise interact directly with a bot, that would be very different.
How about if you saw everyone around you botting while they're not online? How would you feel then?
Buying a piece of loot for real money absolutely does not have the same impact on the game experience that automating all Player Character actions would as you are suggesting. "Everyone online is a bot" is FAR different from "Oh, little Jimmy over there paid $5 for that sword." FAR different...
And just as you would CHOOSE not to sell that item for $50, people can CHOOSE to not buy loot from HC-RMAH.
I know! When did I ever say I didn't have a choice?
Because you keep saying you would be tempted thereby implying that your uncontrollable compulsion would override your preferred rational choice and that it is an unfavorable "psychological effect". I'm here to inform you that your inability to keep your hand out of the cookie jar is an unfair reason to deprive everyone else that can control themselves the benefits and enjoyment of a HC-RMAH.
For someone like me that lives in a developed country and has a decent - on the side - income rate, selling on the RMAH would be counter-productive, and buying would be very productive. But I don't want to ruin my gaming experience by buying items, and I don't like the fact that Blizzard is presenting all their great deals to me. They're trying to get us to use the RMAH and it's working...
I'm here to inform you (again) that your inability to keep your hand out of the cookie jar is an unfair reason to deprive everyone else that can control themselves the benefits and enjoyment of a HC-RMAH.
It's not like you join a game, start killing things and "OMG THE HC-RMAH IS RIGHT THERE NEXT TO MY CHARACTER! AHH IT'S TAUNTING ME TO BUY STUFF OMG NO, DAMMIT, NOOO!". You would have to stop not-buying-loot by exiting the game you're in, and click into a completely different part of the game's interface to even begin to interact with the HC-RMAH.
??? Do you even understand how the general population of human psychology works? Can you understand the concept of impulse buying? Can you understand why so many people run to the stores on Black Friday or whatever holiday it is to get cheap deals?
Acutally, yes. I do. It is the same thing that raised a girl on Chicken McNuggets until the age of 17: http://www.dailymail...gets-age-2.html . Between the propaganda her parents received "Hey, cheap fast meal for the kids!", the propaganda she was surely exposed to "Hey kids, Chicken McNuggets are good and you get a toy in your Happy Meal!", and presumeably her parents' weak and/or ignorant parenting skills were highly pursuasive and a bad combination for the girl. But by your reasoning, McDonalds should not be allowed to exist because their "psychological effects" had this (presumeably) unfavorable result from so much purchasing (and subsequent consumption) of the Chicken McNuggets. I'm here to inform you (Yes! Again!) that your inability to keep your hand out of the cookie jar is an unfair reason to deprive everyone else that can control themselves the benefits and enjoyment of a HC-RMAH.
It's more like "oh ok so I've been farming for 10 hours now trying to find item X, but still haven't got it. Oh but look over there, it sells for $20 on the RMAH. I make $20 an hour at work, so obviously buying it will be good use of my time".
*buys the item*
But now I feel dirty...
*clears throat* Ahem. I'm here to inform you (for the fourth time) that your inability to keep your hand out of the cookie jar is an unfair reason to deprive everyone else that can control themselves the benefits and enjoyment of a HC-RMAH.
As far as having to spend 2 hours to farm or not can be and currently is "undermined" all of the time anyway. How many fail-players are just handed loot all of the time by their friends that actually know how to play? Or even given in-game currency to go buy all their gear and didn't have to put in the time to get that far in the first place?
So in other words you're saying that luck shouldn't be involved in the game?
No. By asking this, you are implying that the HC-RMAH will irradicate luck. It will not.
How exactly did you think this was equivalent to spending real assets, a commodity IRL that some people have much more of than others. It's pretty much like starting a new game, but not everyone starts on the same playing field. If you are rich and willing to spend it on the RMAH, you're already going to be miles ahead of others. Is this fair? Is it fair to tie in ones real life into their virtual reality life?
Don't people play games to escape the real world sometimes?
You are suggesting that everyones' proverbial "Point A" start in the same place and that the means to reach "Point B" remain the same as well or else that is not fair. If you're worrying about any sort of world-first achievements, I have another news flash for you: Items are only generated when a PLAYER causes them to generate such as when they kill a monster or open a box. So it is impossible to buy your way to the top before others that actually farmed up the gear because the genuine players will have already dumped the rest of their extra gear into the AH's after they got all of their world-firsts. They're the ones putting the first BiS loot into the AH in the first place! How the hell else would it be purchaseable? You cannot outpace or outplay genuine skill simply by purchasing loot. It is impossible.
Also, we are all inherently on an "uneven playing field" from the start. You have already confessed to making a steady income. Surely, this requires part of your waking hours that you cannot or choose not to divert to Diablo. There are people with a LOT more time on their hands and will divert more time than you to Diablo. Should they not be allowed to play more than you do? Unfortunately, you're going to have to accept that lots of others are going to have much bigger epeens and much sooner than you for lots of different reasons. And others are going to have smaller ones for other reasons some of which are, dare I say, monetary!
For example, it is a monetary reason that the guy down the street can't progress as fast as you despite investing the same (or even more time) because his computer sucks and lags a lot and takes a long time to load whereas yours is amazing and lightning-fast, I'm sure. By your reasoning, Blizzard should deprive everyone else greater enjoyment by lowering the detail of the game altogether to reduce the system load so that you and the hoboe down the street are on even terms. Once again, I must point out that you are utilizing unfair, unbalanced reasoning.
And one last note: I keep bringing up that your opinion would serve to deprive everyone else. Well, it would. You are entitled to your opinion, but you seem to be ignoring the consequences everyone else would have to endure in this case as a result of your personal problem of having no self-control. That reasoning of yours is selfish and faulty when applied in this case which is a community-wide issue, not a personal account setting of some kind. If there were to be no HC-RMAH because of your opinion, then there would be no HC-RMAH for anyone. That result would be highly unbalanced and unfair to the community as a whole because self-control is a factor that is subjective to a given individual, not an entire group of people.
I know I have no control over it, since I don't work at Blizzard, and whatever I do or say (probably) won't have any effect, but I'm not going to incentivise it.
Oh, so now you're saying that saying "no" is futile? Ah k, I see.
Contradict yourself in a single post. Yeah, now THAT'S using your head, maka...
RMAH doesn't make D3 lose its "virtual reality". That just doesn't make any sense. It's still not real regardless. Selling loot for RM is hardly undermining that either. Now, if I start seeing Ron Paul banners show up in my game and NPC's wearing all red or blue and waving an American flag shouting "Vote for [insert candidate here]", I might start to get concerned about Blizzard selling out and undermining the game's integrity and their credibility at that point.
The guy that would think bots are ok to use is already using them. And as long as I'm able to play without a bot in my game, then I wouldn't care if they exist because I know I don't want to use them. If I were forced to bot or otherwise interact directly with a bot, that would be very different.
And just as you would CHOOSE not to sell that item for $50, people can CHOOSE to not buy loot from HC-RMAH. It's not like you join a game, start killing things and "OMG THE HC-RMAH IS RIGHT THERE NEXT TO MY CHARACTER! AHH IT'S TAUNTING ME TO BUY STUFF OMG NO, DAMMIT, NOOO!". You would have to stop not-buying-loot by exiting the game you're in, and click into a completely different part of the game's interface to even begin to interact with the HC-RMAH.
As far as having to spend 2 hours to farm or not can be and currently is "undermined" all of the time anyway. How many fail-players are just handed loot all of the time by their friends that actually know how to play? Or even given in-game currency to go buy all their gear and didn't have to put in the time to get that far in the first place?
On another note, who WOULDN'T jump at the chance to sell a BiS item for real cash for say.... $50 on the HC-RMAH? Just think of all of the Bawls and Cocaine you could get with that and how much more that will fuel game time and bring yet more loots to sell for more Bawls and Cocaine. It's fricken genius! GEEEENIUS I SAY! @.@
Yes, it's marketing at its finest. Everything IS a business. Why shouldn't Blizzard capture that business instead of the off-shore black market sites? At least Blizzard is getting financial support in some kind of way for a game that is free to play. No software is perfect. It will have imperfections that need patched. Forever. This includes fixing exploits to fix hacks. Given higher stakes involved with a Hardcore character and how Diablo 2 (albiet poorly designed as far as thwarting hacks) was completely decimated because of hacks, I like knowing that SOMEHOW there is incentive for Blizzard to continue to support, fix, patch, and protect the Hardcore game mode I love the most. Not to say HC-RMAH is the only answer to supporting D3's future patching because there should be plenty of $$ coming from SC-RMAH, but the money would all go the same pot anyway.
Unfortunately, marketing is in everything we touch. It's everywhere. It's stamped on the bottom of bottles, cans, napkins, all over benchs, envelopes, junk mail, etc. There is no escape from marketing. And of course if Blizzard has a new service/product they will inform everyone they can as such to make it produce revenue. That is what selling a game is all about in the first place. For us, the game is a release. An escape. It's a hobby. We enjoy it. For those that produce it, it is their lifeblood. It is their way of making money. Nothing about this is charitible or devoid of the inherant "sleeze factor" that comes along with business. Money doesn't care about how you feel or how I feel, but it is what keeps Blizzard's doors open and their teams support the games we enjoy.
And your "option" to avoid RMAH is exactly that. A choice to say No and not use it.
The consequence of HC-RMAH not being implemented because of the customer support nightmare that will follow with it is a blessing to me. I found somewhere that I can avoid the RMAH completely. Please don't take that away from me...
So basically because you would find it a distraction, you are opposed to HC-RMAH? Really, that's what it boils down to. How does it being less of a "cusomter support nightmare" affect you? Do you work at Blizz Customer Support? Do you manage Blizz Cusomter Support? I fail to see this connection you have drawn. And how is RMAH taking away from you choosing to farm and not buy items? It's your choice to farm or buy. Because you have poor will power to not buy from RMAH (or would be tempted, as you put it) is not a justifiable reason to block the rest of the public from enjoying a perfectly legitmate HC-RMAH. You're saying "Oh because I get tempted, the RMAH just shouldn't be there. It's taking away from the HC experience because it is tempting me to buy.".
It just seems you are more protestant to it than simply "I hope it doesn't happen" for reasons that are more pointed toward your own personal goals rather than looking at how it would really NOT CHANGE a thing to have HC-RMAH for the rest of the public thanks to the black market. The competitive prestige you eluded to earlier will be acquired by any means necessary by those that intend to push their limits including buying loot if they see fit to do so. The number of people willing to go black market for goods is high enough for loot sites to procure this inventory. Psychological triggers are going to trigger to buy loot regardless of the sources available.
Your reasons (to which we're all entitled to our own) are, in reality, self-serving (ignorant of the others that do not see a devaluation in their fun because of HC-RMAH and maybe even would like HC-RMAH), and so pointedly self-serving (regardles of how comprehensively rationalized and articulated they may be) that I can't simply disagree, but I must inform you exactly as such. Your psycological discomfort from the mere presence of RMAH should not be the rest of the public's burden (i.e. being deprived of a HC-RMAH).
If there is no RMAH and the black market steps in, what then? Wouldn't Hardcore lose its credibility anyway? They already opened the box with Softcore RMAH
You need to consider the psychological aspect of what makes the RMAH more appealing over the black market.
Easy access and functionality
Direct advertisement
A safe trading environment
Legalization
The consequence of the RMAH being superior to black market sites with all these points is that many more people will get involved in its use. As I already pointed out with an analogy, some may go to lengths to take illegal performance enhancing drugs and there's nothing we can do about that as a whole, but once the drugs are openly endorsed and sold in a stall that's operated by the venue, then the venue loses all credibility.
I liken performance-enhancing drugs to cheating. If that were the case, Blizzard would endorse hacking/mods on closed Battle.net. Trading for loot (no matter the means so long as both parties agree to the transaction) is not cheating. Violation of EULA? That's a different matter, but it's all the same loot. It's not like a purchased The Oculus has different stats than The Oculus you found from Andariel. The difference is you spent x time farming it, someone else spent 10 seconds to buy it. Same loot. Same item. Same level playing field.
You know what else is unfair? Maybe this same guy that bought it also could afford an awesome computer to play the game seemlessly while I'm puttering around on a minimum system requriements machine and often have graphic lag that he doesn't. So because someone else had the money to buy a better system, is that unfair and they should be held back? I see no difference with that and buying loot. If you have the money and you want to drop it on loot, more power to you. I'm going to play the game and farm my own wealth. That's the fun I get out of it.
the black market will just step in anyways. It did in D2.
I think it's important to consider that fact.
If there is no RMAH and the black market steps in, what then? Wouldn't Hardcore lose its credibility anyway? They already opened the box with Softcore RMAH. I've seen a lot of people call D3 a pay-to-win game because of this, but that at least the Hardcore has that redeeming quality of no RMAH. But again, how is that of any comfort knowing the black market will take hold?
This reminds me of the discussions about being able to escape a Duriel-like chamber "In Case of Emergency" kind of thing, and my response is "If you can't take Hardcore, don't play it". So to the opposition of a HC-RMAH, I say if you don't want to pay for the items, then don't use it.
Even if there is a RMAH, I wouldn't pay for Hardcore gear. For me, the experience is playing the game, not paying to win at it. And it wouldn't bother me to play along side strangers that did in public games. D3 is going to require a keen sense of the game's denizens and their mechanics. Suppose someone blew $300 on the HC-RMAH for best-in-slot-everything for their Demon Hunter. Problem is, they don't know how to play it. How is this ruining it for anyone else? It's their $300 that's going to vaporize the first time they get in over their head, soooo.... ?
It is a monetary (real-life asset) reason that the guy down the street can't progress as fast as you despite investing the same (or even more time) because his computer sucks and lags a lot and takes a long time to load whereas yours is amazing and lightning-fast, I'm sure. (Déjà vu?) Real-life circumstances already play a huge role in a player's progression. Having a faster computer IS leveraging real-life assets...
No, he's saying that I am saying "let's bring marketing (i.e. HC-RMAH) into the environment in which we intend to escape it". But then he goes on "...that's using your head." which is sarcastic. That is communicating what the opposite is of what he percieves my logic to be and therefore imply that I correct my faulty logic by doing the opposite of what he has accused me of which is to NOT bring in RMAH which is an active inaction. So yes, he is saying that saying "no" is the appropriate "way to use your head".
No, your points are not invalid. They are simply faulty. If I was shrugging you off as invalid, I would have accused you of trolling by now. Everyone is entitled to their point of view. I'm just telling you yours is very flawed.
When exactly did this occur?
No, I comprehend them just fine. I'm simply informing you they are flawed and unfair as well as why they are flawed and unfair.
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Actually, you did:
Source: http://www.diablofan...892#entry793892
Everything you are doing even right this second is real life. Simply controlling a character IS tying your real life actions to the behavior of this virtual reality character and the environment you would have interactions with. The magnitude in which one is "tied" to it is up to the individual. If playing a game is adversely affecting their real life (such as overspending), that is their personal problem that they need to resolve. It is completely ridiculous to oppose HC-RMAH just because someone can't control what they invest into this game.
No, you haven't. You repeatedly fail to establish a fair reason why it is so wrong for a person to spend their own real money on virtual goods as they would choose.
Buying a piece of loot for real money absolutely does not have the same impact on the game experience that automating all Player Character actions would as you are suggesting. "Everyone online is a bot" is FAR different from "Oh, little Jimmy over there paid $5 for that sword." FAR different...
Because you keep saying you would be tempted thereby implying that your uncontrollable compulsion would override your preferred rational choice and that it is an unfavorable "psychological effect". I'm here to inform you that your inability to keep your hand out of the cookie jar is an unfair reason to deprive everyone else that can control themselves the benefits and enjoyment of a HC-RMAH.
I'm here to inform you (again) that your inability to keep your hand out of the cookie jar is an unfair reason to deprive everyone else that can control themselves the benefits and enjoyment of a HC-RMAH.
Acutally, yes. I do. It is the same thing that raised a girl on Chicken McNuggets until the age of 17: http://www.dailymail...gets-age-2.html . Between the propaganda her parents received "Hey, cheap fast meal for the kids!", the propaganda she was surely exposed to "Hey kids, Chicken McNuggets are good and you get a toy in your Happy Meal!", and presumeably her parents' weak and/or ignorant parenting skills were highly pursuasive and a bad combination for the girl. But by your reasoning, McDonalds should not be allowed to exist because their "psychological effects" had this (presumeably) unfavorable result from so much purchasing (and subsequent consumption) of the Chicken McNuggets. I'm here to inform you (Yes! Again!) that your inability to keep your hand out of the cookie jar is an unfair reason to deprive everyone else that can control themselves the benefits and enjoyment of a HC-RMAH.
*clears throat* Ahem. I'm here to inform you (for the fourth time) that your inability to keep your hand out of the cookie jar is an unfair reason to deprive everyone else that can control themselves the benefits and enjoyment of a HC-RMAH.
No. By asking this, you are implying that the HC-RMAH will irradicate luck. It will not.
The very basis of Diablo's looting system is based on a form of random number generation. Luck will always be a factor.
You are suggesting that everyones' proverbial "Point A" start in the same place and that the means to reach "Point B" remain the same as well or else that is not fair. If you're worrying about any sort of world-first achievements, I have another news flash for you: Items are only generated when a PLAYER causes them to generate such as when they kill a monster or open a box. So it is impossible to buy your way to the top before others that actually farmed up the gear because the genuine players will have already dumped the rest of their extra gear into the AH's after they got all of their world-firsts. They're the ones putting the first BiS loot into the AH in the first place! How the hell else would it be purchaseable? You cannot outpace or outplay genuine skill simply by purchasing loot. It is impossible.
Also, we are all inherently on an "uneven playing field" from the start. You have already confessed to making a steady income. Surely, this requires part of your waking hours that you cannot or choose not to divert to Diablo. There are people with a LOT more time on their hands and will divert more time than you to Diablo. Should they not be allowed to play more than you do? Unfortunately, you're going to have to accept that lots of others are going to have much bigger epeens and much sooner than you for lots of different reasons. And others are going to have smaller ones for other reasons some of which are, dare I say, monetary!
For example, it is a monetary reason that the guy down the street can't progress as fast as you despite investing the same (or even more time) because his computer sucks and lags a lot and takes a long time to load whereas yours is amazing and lightning-fast, I'm sure. By your reasoning, Blizzard should deprive everyone else greater enjoyment by lowering the detail of the game altogether to reduce the system load so that you and the hoboe down the street are on even terms. Once again, I must point out that you are utilizing unfair, unbalanced reasoning.
And one last note: I keep bringing up that your opinion would serve to deprive everyone else. Well, it would. You are entitled to your opinion, but you seem to be ignoring the consequences everyone else would have to endure in this case as a result of your personal problem of having no self-control. That reasoning of yours is selfish and faulty when applied in this case which is a community-wide issue, not a personal account setting of some kind. If there were to be no HC-RMAH because of your opinion, then there would be no HC-RMAH for anyone. That result would be highly unbalanced and unfair to the community as a whole because self-control is a factor that is subjective to a given individual, not an entire group of people.
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Oh, so now you're saying that saying "no" is futile? Ah k, I see.
Contradict yourself in a single post. Yeah, now THAT'S using your head, maka...
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That's what just doesn't make sense of any kind. I guess once people believe the sky really is falling, there's no stopping the stampede...
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The guy that would think bots are ok to use is already using them. And as long as I'm able to play without a bot in my game, then I wouldn't care if they exist because I know I don't want to use them. If I were forced to bot or otherwise interact directly with a bot, that would be very different.
And just as you would CHOOSE not to sell that item for $50, people can CHOOSE to not buy loot from HC-RMAH. It's not like you join a game, start killing things and "OMG THE HC-RMAH IS RIGHT THERE NEXT TO MY CHARACTER! AHH IT'S TAUNTING ME TO BUY STUFF OMG NO, DAMMIT, NOOO!". You would have to stop not-buying-loot by exiting the game you're in, and click into a completely different part of the game's interface to even begin to interact with the HC-RMAH.
As far as having to spend 2 hours to farm or not can be and currently is "undermined" all of the time anyway. How many fail-players are just handed loot all of the time by their friends that actually know how to play? Or even given in-game currency to go buy all their gear and didn't have to put in the time to get that far in the first place?
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Unfortunately, marketing is in everything we touch. It's everywhere. It's stamped on the bottom of bottles, cans, napkins, all over benchs, envelopes, junk mail, etc. There is no escape from marketing. And of course if Blizzard has a new service/product they will inform everyone they can as such to make it produce revenue. That is what selling a game is all about in the first place. For us, the game is a release. An escape. It's a hobby. We enjoy it. For those that produce it, it is their lifeblood. It is their way of making money. Nothing about this is charitible or devoid of the inherant "sleeze factor" that comes along with business. Money doesn't care about how you feel or how I feel, but it is what keeps Blizzard's doors open and their teams support the games we enjoy.
And your "option" to avoid RMAH is exactly that. A choice to say No and not use it.
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It just seems you are more protestant to it than simply "I hope it doesn't happen" for reasons that are more pointed toward your own personal goals rather than looking at how it would really NOT CHANGE a thing to have HC-RMAH for the rest of the public thanks to the black market. The competitive prestige you eluded to earlier will be acquired by any means necessary by those that intend to push their limits including buying loot if they see fit to do so. The number of people willing to go black market for goods is high enough for loot sites to procure this inventory. Psychological triggers are going to trigger to buy loot regardless of the sources available.
Your reasons (to which we're all entitled to our own) are, in reality, self-serving (ignorant of the others that do not see a devaluation in their fun because of HC-RMAH and maybe even would like HC-RMAH), and so pointedly self-serving (regardles of how comprehensively rationalized and articulated they may be) that I can't simply disagree, but I must inform you exactly as such. Your psycological discomfort from the mere presence of RMAH should not be the rest of the public's burden (i.e. being deprived of a HC-RMAH).
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You know what else is unfair? Maybe this same guy that bought it also could afford an awesome computer to play the game seemlessly while I'm puttering around on a minimum system requriements machine and often have graphic lag that he doesn't. So because someone else had the money to buy a better system, is that unfair and they should be held back? I see no difference with that and buying loot. If you have the money and you want to drop it on loot, more power to you. I'm going to play the game and farm my own wealth. That's the fun I get out of it.
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If there is no RMAH and the black market steps in, what then? Wouldn't Hardcore lose its credibility anyway? They already opened the box with Softcore RMAH. I've seen a lot of people call D3 a pay-to-win game because of this, but that at least the Hardcore has that redeeming quality of no RMAH. But again, how is that of any comfort knowing the black market will take hold?
This reminds me of the discussions about being able to escape a Duriel-like chamber "In Case of Emergency" kind of thing, and my response is "If you can't take Hardcore, don't play it". So to the opposition of a HC-RMAH, I say if you don't want to pay for the items, then don't use it.
Even if there is a RMAH, I wouldn't pay for Hardcore gear. For me, the experience is playing the game, not paying to win at it. And it wouldn't bother me to play along side strangers that did in public games. D3 is going to require a keen sense of the game's denizens and their mechanics. Suppose someone blew $300 on the HC-RMAH for best-in-slot-everything for their Demon Hunter. Problem is, they don't know how to play it. How is this ruining it for anyone else? It's their $300 that's going to vaporize the first time they get in over their head, soooo.... ?
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