I was just curious, has there been any official posts about how HC arenas will work?
Personally, I would like to see an HC arena where you don't lose your character after losing in arena.
I understand that HC means no life after death but at the same time, I only play HC and would like someway to play arena without the worry of losing a character forever in said arena. Plus, if you are playing arena in the first place odds are you are playing to see your name high up on the ladder(assuming there will be some sort of ranking in arena)...if you lose your character when you lose arena then at the end there will only be one(or very few) teams/persons on the ladder at all, and that's no fun.
From my understanding, right now the way arena works is a timed match where the players with the most kills at the end of the allotted time wins. If they keep this format for HC arena well, that wouldn't make much sense huh? All of the matches would last all of about a minute maximum(guesswork).
I think a good mid-ground would be implementing a gold/exp loss per "death" in HC arenas(maybe even allow for exp loss to reduce levels). This way, if you lose in arenas you will have to work your way back up via PvE to stay competitive in the arena. For all of you thinking you can just lose arenas on purpose to go against lesser opponents, well that wont work because if you lose level's you will also lose the ability to use gear so the people you face will still be at your level. As for the gold loss that is just another gold sink and we know how fun those are, especially when you don't get anything in return.
I think that Blizzard needs to implement some mechanic in HC arenas which allows for life after death or not implement a HC arena at all.
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I'm Deckard Cain and I come from Tristram
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Personally, I would like to see an HC arena where you don't lose your character after losing in arena.
I understand that HC means no life after death but at the same time, I only play HC and would like someway to play arena without the worry of losing a character forever in said arena. Plus, if you are playing arena in the first place odds are you are playing to see your name high up on the ladder(assuming there will be some sort of ranking in arena)...if you lose your character when you lose arena then at the end there will only be one(or very few) teams/persons on the ladder at all, and that's no fun.
From my understanding, right now the way arena works is a timed match where the players with the most kills at the end of the allotted time wins. If they keep this format for HC arena well, that wouldn't make much sense huh? All of the matches would last all of about a minute maximum(guesswork).
I think a good mid-ground would be implementing a gold/exp loss per "death" in HC arenas(maybe even allow for exp loss to reduce levels). This way, if you lose in arenas you will have to work your way back up via PvE to stay competitive in the arena. For all of you thinking you can just lose arenas on purpose to go against lesser opponents, well that wont work because if you lose level's you will also lose the ability to use gear so the people you face will still be at your level. As for the gold loss that is just another gold sink and we know how fun those are, especially when you don't get anything in return.
I think that Blizzard needs to implement some mechanic in HC arenas which allows for life after death or not implement a HC arena at all.