Yeah I know it should be more casual, I don't expect any real amount of balancing focus or the like, I'd just like them to add new modes such as those we've discussed over time for both team queue and controlled forms of "arena" map pvp, and heck, maybe we could even see stuff like capture the flag ultimately or king of the hill where there is another objective besides killing the other player, etc.
I know I'm far from alone and as people experience burn out in the time ahead they too will be more and more in favor of additional optional pvp content, so I'm not too worried.
Yeah that's good and all, although your point about not being able to kick people (at launch) doesn't hold much weight considering /duels would, if they were to be added, be patched in post-launch as well, probably hand in hand with kick options. And yeah if two friends joined your game and decided to dick around that could potentially make your life harder and maybe even prompt you to join a new game, so I guess so, but it seems like a bit of a hard hit to not allow town or world dueling for those who would like to duel without having to make a specific arena game.
I don't understand how dueling would be added to arena though. They'd have to add more side options other than just waiting in a queue like in wow arena, and build it more like starcraft in that you can create an arena game/map and allow people to join, with limiters and rules you set as to who can see the game/join such as friends or public or invite only, as well as respawn or what have you.
It will be beneficial in that it will give people something else to do once the only alternative is to farm for more items. More forms of pvp mean more reasons to continue playing the game and gearing up for more people which means more money going to blizzard through expansion purchases and RMAH use.
Not everyone thinks the same way. Diablo 3 is a pvm game, but trust me when I say a year into retail *many* people will get bored of aimlessly farming items without a "reason" so to speak. There should probably be an incentive to keep these people around and fueling the game. People who like pvp aren't poison, they're good for the community too, they just prefer a different cup of tea than those like yourself. We're not talking about some 1-5% of players, there is a large, albeit the smaller of the two, fraction of players who like pvp and would appreciate more options.
I've already told you why /duel shouldn't disrupt people's monster slaying(as unlikely as that already was), because ultimately we will have the ability to control who joins our game. If some guy is increasing your difficulty without performing, simply get rid of them. If you're in a game with 3 friends who want to be douchebags, well, they're probably going to be douchebags with or without a way to duel spam and so you leave the game regardless.
Personally I will rarely ever use the public quest features. I've not liked public PvM ever since my prior experiences when I learned people play at different paces, and they get different things out of the game. Take serious sam SE for instance. I'm fascinated with ancient egypt etc and so I like to take my time and find all the secrets and kill every last monster, but there were often other players who would rocket jump over walls and rush to the final boss as quickly as possible. I will be, for the most part, playing by myself, with friends, and family- and rarely ever allow people to fill in the gaps even when they are there.
I'm not sure if it was in this thread or another, but I asked if anyone could point out where blizzard suggested we will be able to duel specific people (ie friends) in arena, seeing as how multiple people have stated it as a fact that we will be able to... though I myself have not seen such a statement.
I love those threads that tells me what I was enjoying in Diablo 2, and how I felt about the PvE in that game. I would never know before reading those topics.
It's like playing League of Legends and CoD:MW3. I never know my sexual preference before I join those games and get told that I am gay. I am so happy that they can inform me of that.
Those threads that tells you indeed. You're not the only one who can trololol.
Except at this point I really couldn't care about pvp in diablo 3. I have other games that make more sense to play for those times I would like to go all out. You can't be serious when you talk about dueling distracting from monster slaying in public games. First off it takes two, second if you're going to bother joining a quest/public game you probably won't stand around town spamming duels, and even if you do feel like a douche and want to waste a spot in other peoples game, they should (eventually) add a way to kick useless players by vote from games. I thought I read somewhere that kicking players is in the works. So assuming the "community" has power what kind of person they do or do not play with, I really don't understand how it could possibly be an issue.
The only thing I really want in the game that we aren't being given now, in terms of pvp, is consensual /duel so that I have a way to dick around with my friends/family when we are bored.
And please don't take my calling out a generous fraction of wow players crybabies as a personal attack against anyone in this thread lol. Common now >:]
A mid-game duel option would be ruining the fun of the other two people in the game while they wait for the duel to finish. Not a wise option to be honest. The game is designed in such a way that you need 3-4 players to beat some of the monster pulls if you have 4 people in the game. This means that if you want to duel me in a public game, we hold up everyone else in order to kill each other.
No, Arena is the best place for PvP in Diablo 3. The game was tuned around PvM and the only place for PvP to fit in at this point is a separate Arena. I don't really see how you could possibly think otherwise, either.
I love how you insult those that don't want gief-PvP by calling them crybabies. Yet, it seems like the PvP crowd are the ones complaining. The PvM crowd here seems to only attempt to explain WHY your desires for PvP would be BAD for the game. This isn't a game that is designed around PvP. Its not supposed to have competitively balanced PvP with a ton of statistics and PvP features. This is a single player online game that gives you the option to play through or trade with other players. As an added BONUS they are adding a integrated Arena system that will offer matchmaking and tweaks to balance some abilities towards PvP. Despite getting a full PvP system in a PvM focused game, we still see a ton of complaints from PvP people...but us PvM players are the crybabies?
I haven't posted insults, used derogatory terms, etc...why must the other side use them? Could you perhaps try to give a good reason why your desired PvP features would be good for a PvM focused game and it's community?
It's not like it'd take that many resources to add a "duel" or "spar" feature, where there is a mutual agreement between players and a countdown. I've already accepted that diablo 3 isn't a pvp focused game. I've already experienced what *most* people can, and can not tolerate in terms of pvp in an RPG and it's quite sad, so I've given up on it despite my heart of hearts wishing we still could *organize* group pvp vs specific teams/players. I doubt you'll be able to 1v1 in an arena, for instance. I wonder if there will even be a 2v2.
I mean people couldn't even hack having their win/lose rate shown in sc2. Only a few % of all players get to see it in masters and in GM, because it scares them too much to have a precise record. Personally I would have preferred individual match records vs each race and league etc.
Then there's the fact that itemized pvp, especially with each new skill/level cap/item will chance the balance, even if they were to manage balancing it after launch, with future patches it'd change each time just like it has in wow, and people would roll the Flavor of the Month class/team comps with the cookie cutter items and lololol to victory.
I really have given up on the idea of competitive or even grief-like pvp in d3, because of my experience in wow, despite having trod all over gladiator and duelist every season I cared to try, despite the 2-3 years of world pvp and early on battlegrounds I wreaked havoc in, because I've seen what it turns into when you throw 5 million crybabies and the above points into the mix.
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I know I'm far from alone and as people experience burn out in the time ahead they too will be more and more in favor of additional optional pvp content, so I'm not too worried.
I don't understand how dueling would be added to arena though. They'd have to add more side options other than just waiting in a queue like in wow arena, and build it more like starcraft in that you can create an arena game/map and allow people to join, with limiters and rules you set as to who can see the game/join such as friends or public or invite only, as well as respawn or what have you.
Not everyone thinks the same way. Diablo 3 is a pvm game, but trust me when I say a year into retail *many* people will get bored of aimlessly farming items without a "reason" so to speak. There should probably be an incentive to keep these people around and fueling the game. People who like pvp aren't poison, they're good for the community too, they just prefer a different cup of tea than those like yourself. We're not talking about some 1-5% of players, there is a large, albeit the smaller of the two, fraction of players who like pvp and would appreciate more options.
I've already told you why /duel shouldn't disrupt people's monster slaying(as unlikely as that already was), because ultimately we will have the ability to control who joins our game. If some guy is increasing your difficulty without performing, simply get rid of them. If you're in a game with 3 friends who want to be douchebags, well, they're probably going to be douchebags with or without a way to duel spam and so you leave the game regardless.
Personally I will rarely ever use the public quest features. I've not liked public PvM ever since my prior experiences when I learned people play at different paces, and they get different things out of the game. Take serious sam SE for instance. I'm fascinated with ancient egypt etc and so I like to take my time and find all the secrets and kill every last monster, but there were often other players who would rocket jump over walls and rush to the final boss as quickly as possible. I will be, for the most part, playing by myself, with friends, and family- and rarely ever allow people to fill in the gaps even when they are there.
I'm not sure if it was in this thread or another, but I asked if anyone could point out where blizzard suggested we will be able to duel specific people (ie friends) in arena, seeing as how multiple people have stated it as a fact that we will be able to... though I myself have not seen such a statement.
Seriously guys, who is afraid of /duel. That's beyond sad, I'm sorry.
I asked for a source of information that states otherwise somewhere and did not get a response.
Those threads that tells you indeed. You're not the only one who can trololol.
The only thing I really want in the game that we aren't being given now, in terms of pvp, is consensual /duel so that I have a way to dick around with my friends/family when we are bored.
And please don't take my calling out a generous fraction of wow players crybabies as a personal attack against anyone in this thread lol. Common now >:]
I mean people couldn't even hack having their win/lose rate shown in sc2. Only a few % of all players get to see it in masters and in GM, because it scares them too much to have a precise record. Personally I would have preferred individual match records vs each race and league etc.
Then there's the fact that itemized pvp, especially with each new skill/level cap/item will chance the balance, even if they were to manage balancing it after launch, with future patches it'd change each time just like it has in wow, and people would roll the Flavor of the Month class/team comps with the cookie cutter items and lololol to victory.
I really have given up on the idea of competitive or even grief-like pvp in d3, because of my experience in wow, despite having trod all over gladiator and duelist every season I cared to try, despite the 2-3 years of world pvp and early on battlegrounds I wreaked havoc in, because I've seen what it turns into when you throw 5 million crybabies and the above points into the mix.