White knight mode activated much? its my personal feelings and nothing you said changes my mind, if you think its an ego problem, then maybe it is, i dont really care lol. The way i see it, if you buy an item off the RMAH, you didnt earn it. you could make the argument that the money they spent, they probably earned, and by extension they earned the item, but its too disconnected IMO, whats in the game is in the game, bringing real money into it gives people advantages that they normally wouldnt have. Ding you hit 60, you pay 30 bucks, have full gear. that is just shit IMO lol. I frequent this site a lot, i have read pretty much every blue post worth linking since D3 was announced, i have an (i would say) intimate understanding of the philosophies behind D3's development. I get that if the RMAH didnt exist, third party sites would crop up just like D2jsp and it would happen like in D2, which i don't want. i do understand that its pretty much required that Blizz added the RMAH to counter this. What i am saying is that IN. MY. OPINION. the people who are going to use the RMAH (buying or selling, but im talking about buying atm) aren't earning those items. The same way it was shit that people bought off D2jsp, its shit that they are going to buy off this. Its a pointless argument in that nothing can stop the greed and impatience of people, they will find a way to cheat items. I am all for trading items for other items, or gold, because its artbitrary, you can go farm items and gold. not everyone has RL money to spend on digital items.
Somebody read that ?
Except you farm money IRL. It's called a job. It's just as monotonous as continually slaying monsters over and over.
How is it cheating? The items aren't in circulation until they're found. A person has an option to
I) Keep the item
II) Give it to a friend
III) Sell it for gold
IV) Sell it for money
V) Destroy it
None of those are in any way cheating. Cheating is acting dishonorably or doing something unfair to give you an advantage.
Everybody has access to real money. If you can't afford it - don't bitch at others. It's not our fault you landed the job you're in, knocked up a woman and had 4 kids sucking child support from you, etc. It's asinine logic.
I absolutely agree with this one. I know they fixed or patched it to be weaker or something, but it took years for them to do it, and barb has been nerfed into the ground since then.
I once liked playing my barb in Diablo 2. Then i made it to the chaos sanctuary... and could never beat it solo.
Funny that I put so many hours into Diablo 2 when I was younger....and...in retrospect...the game was terrible..
Runewords which were impossible to get without duping.
Tiny inventory space filled with charms.
Losing items transferred in "drop" games since there was no shared stash.
Ninja-looting.
Needing multiple accounts for item storage.
Having to find trade games.
Trading for SOJ's and gems since gold was worthless.
Duped items which disappeared without warning.
Endless boss runs.
Having to level a new character for every new build idea.
Very few proficient builds - and just about two dozen viable builds...
Stat points - STR for gear, dex for block, rest vit
Open World PvP
Mundane leveling process - 8 player Tristram Runs -> 8 player tomb runs -> 8 player baal runs -> 8 player nightmare baal runs -> 8 player Hell CS runs until ~80 then Hell Baal runs x15000
The Maggot Lair
All of Act III
All players learn the same spells via books (D1)
Godly Plate of The Whale (Was a hacked item in D1 - The game can't spawn it in a legit manner)
Wisps
Bone Fetishes
Fire Enchanted sometimes one-shotting you upon death explosion
Horadric Cube recipes
Double/Triple Immunities
The resolution
Shrines that don't tell you what they do (Talking about D1)
+1-3 Skill items instead of +5-20% Damage/Radius/Etc (So glad they changed this)
Rune-words giving every class skills that aren't from their class
Everybody using Mana
Open B.net
Potion Spamming
Bots (Both chat and running bots)
Ith Bugs and similar bugs
Rushing
Bolts and Arrows
Ethereal Throwing Weapons (Sad that we don't have throwing weapons though :()
Synergy with skills (I don't mean how well they work together...I mean boosting the damage of other spells!)
Lightning Beetles in A2
Lagging into Duriel's room -> Death (Remedied a little while after D2 came out due to technological advancement)
Gold was worthless
Stamina sucked ass at lower levels
As a Barb the game was honestly auto attack fever until you had enough mana leech + damage to stay capped
Iron Maiden as a Barb/Pally in Hardcore
Minions of Destruction sometimes kept knocking you back and you couldn't hit them
You eventually out-leveled the monsters in A5 Hell
Cow portal couldn't be opened after your King was slain while you were in the game
Runewords which were impossible to get without duping.
Tiny inventory space filled with charms.
Losing items transferred in "drop" games since there was no shared stash.
Ninja-looting.
Needing multiple accounts for item storage.
Having to find trade games.
Trading for SOJ's and gems since gold was worthless.
Duped items which disappeared without warning.
Endless boss runs.
Having to level a new character for every new build idea.
Very few proficient builds - and just about two dozen viable builds...
Stat points - STR for gear, dex for block, rest vit
Open World PvP
Mundane leveling process - 8 player Tristram Runs -> 8 player tomb runs -> 8 player baal runs -> 8 player nightmare baal runs -> 8 player Hell CS runs until ~80 then Hell Baal runs x15000
The Maggot Lair
All of Act III
All players learn the same spells via books (D1)
Godly Plate of The Whale (Was a hacked item in D1 - The game can't spawn it in a legit manner)
Wisps
Bone Fetishes
Fire Enchanted sometimes one-shotting you upon death explosion
Horadric Cube recipes
Double/Triple Immunities
The resolution
Shrines that don't tell you what they do (Talking about D1)
+1-3 Skill items instead of +5-20% Damage/Radius/Etc (So glad they changed this)
Rune-words giving every class skills that aren't from their class
Everybody using Mana
Open B.net
Potion Spamming
Bots (Both chat and running bots)
Ith Bugs and similar bugs
Rushing
Bolts and Arrows
Ethereal Throwing Weapons (Sad that we don't have throwing weapons though :()
Synergy with skills (I don't mean how well they work together...I mean boosting the damage of other spells!)
Lightning Beetles in A2
Lagging into Duriel's room -> Death (Remedied a little while after D2 came out due to technological advancement)
Gold was worthless
Stamina sucked ass at lower levels
As a Barb the game was honestly auto attack fever until you had enough mana leech + damage to stay capped
Iron Maiden as a Barb/Pally in Hardcore
Minions of Destruction sometimes kept knocking you back and you couldn't hit them
You eventually out-leveled the monsters in A5 Hell
Cow portal couldn't be opened after your King was slain while you were in the game
Runes completely out-performed Gems
Everybody tele-ported straight to the boss
Attack Rating and Defense system
A lot of useless skills
Gold cap for vendoring based on Act
Fixed it for you!
Rollback Post to RevisionRollBack
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Some then, some now. Some of the features were archaic for even 2000's. Of course - you don't change what isn't broken! Or is it?
Except you farm money IRL. It's called a job. It's just as monotonous as continually slaying monsters over and over.
How is it cheating? The items aren't in circulation until they're found. A person has an option to
I) Keep the item
II) Give it to a friend
III) Sell it for gold
IV) Sell it for money
V) Destroy it
None of those are in any way cheating. Cheating is acting dishonorably or doing something unfair to give you an advantage.
Everybody has access to real money. If you can't afford it - don't bitch at others. It's not our fault you landed the job you're in, knocked up a woman and had 4 kids sucking child support from you, etc. It's asinine logic.
Funny that I put so many hours into Diablo 2 when I was younger....and...in retrospect...the game was terrible..
Added some new things to my list.
What I WILL miss:
Amazon.
Fixed it for you!