They finally fixed it today. Grim Scythe and all other skills are now working as intended with Inarius 6 set bonus. You will notice a huge increase in Grim Scythe damage along with other skills.
My build is once again viable and competitive. Thank God!
Check out my build which is great for pushing solo GR's with mediocre gear and probably THEE best build for Hardcore aka HC players:
Nice find. Hopefully a Blue takes a look and runs it up the flagpole.
I really do hope so. The problem with posting on Blizz forums is that you get dozens of morons replying with no clue about testing anything. I hope this gets stickied on here. This should be addressed immediately by devs.
Is the primary skills not getting damage bonus working as intended, or something that broke?
That's exactly what's happening. Primary skills which should gain the 6 set bonus with every attack is now RNG or has a proc rate from Bone Armor, which they intended for gems but somehow it's affecting skills. So my title is actually dead on.
Update: This could possibly be affecting every skill and not just Primary skills.
The answer was found! This is the answer provided by mikotan on Official Diablo Forums. My response following his answer.
Posted by mikotan
The reason we are seeing lower DPS on the primary is because the 6 piece bonus is activated by the bone storm. The very bone storm that got hit with a proc nerf. It was not the interaction with the gem that got nerfed, it was the number of times bone storm would hit.
SO if you go up with a primary, you will have to wait for bonestorm to hit a mob first before the 6 piece takes effect, and even then there seems to be some delay. After that.. and only then... will you one shot whites in T13. They also nerfed the number of mobs that bonestorm can hit at once in order to minimize the Mirinae proc. This thus affected trash clearing in speeds.
It was intended. However, it is a severe oversight on blizzards part imo.
AHHH finally an answer that makes sense. TY! This is exactly what I was trying to figure out. So... they did mess something up in the process that greatly affects primary skills. No wonder my dps has dropped a ton and that's why killing trash feels so weak now.
To elaborate you're saying that the 6 set bonus isn't working as it should. Each attack should proc the 6 set bonus while Bone Armor is active, but it's not since the latest hotfix. Since they limited the proc rate of Bone Armor I'm getting far less set bonus procs on my primary skills resulting in less dps. So let's say, hypothetically speaking, 1 out of 4 attacks procs the set bonus damage. Wow... don't know what to say. Sounds pretty broken to me.
Then there is an oversight that needs to be looked at and fixed. This, aside from gem procs is a big deal.
I'm going to state this now because eventually you will all realize it. I've been doing a lot of testing and the Inarius set is definitely broken NOW (post-hotfix) and has nothing to do with the Mirinae gem.
First of all, my build is a Grim Scythe build. Always has been. I was pushing solo low GR80's with my build. The gems didn't matter for me as much as it mattered for other builds. Anyway, that's besides the point.
I tested my damage in T13 and my damage barely kills elites. Takes me 2-3 swings just to kill plain trash... like wtf? I'm full ancient + full augments (rank 60+ augments). My sheet dps is 1.6 mil. I used to be able to one shot everything with my primary skill in T13. Now, I cannot since the "hotfix".
I'm 100% sure that the devs broke something else in the set by mistake while trying to fix the gem interaction. What a mess! lol.
Here's a "before" vid that I made for a speed farming build:
As you can see, I practically melt everything. I one shot trash for sure. And I purposely used less paragon for this build for testing purposes (roughly 800 paragon). Right now, I'm using my max paragon and I my damage is maybe 40% of what it used to be. I even told a friend to come along on a different class to compare how fast he killed things in T13. He was on a less geared toon nearly one shotting everything. Then I logged on all my of my other classes that have full ancient sets + augmented and those classes didn't change in damage one bit. Actually, all my other classes with less gear can kill things faster in T13 now which makes no sense.
Something is definitely broken here.
Figured it out! Primary skills are no longer receiving the 6 set damage bonus.
Inarius "Cursed Bones" GR90+
Bump.
I really do hope so. The problem with posting on Blizz forums is that you get dozens of morons replying with no clue about testing anything. I hope this gets stickied on here. This should be addressed immediately by devs.
That's exactly what's happening. Primary skills which should gain the 6 set bonus with every attack is now RNG or has a proc rate from Bone Armor, which they intended for gems but somehow it's affecting skills. So my title is actually dead on.
Update: This could possibly be affecting every skill and not just Primary skills.
The answer was found! This is the answer provided by mikotan on Official Diablo Forums. My response following his answer.
AHHH finally an answer that makes sense. TY! This is exactly what I was trying to figure out. So... they did mess something up in the process that greatly affects primary skills. No wonder my dps has dropped a ton and that's why killing trash feels so weak now.
To elaborate you're saying that the 6 set bonus isn't working as it should. Each attack should proc the 6 set bonus while Bone Armor is active, but it's not since the latest hotfix. Since they limited the proc rate of Bone Armor I'm getting far less set bonus procs on my primary skills resulting in less dps. So let's say, hypothetically speaking, 1 out of 4 attacks procs the set bonus damage. Wow... don't know what to say. Sounds pretty broken to me.
Then there is an oversight that needs to be looked at and fixed. This, aside from gem procs is a big deal.
I'm going to state this now because eventually you will all realize it. I've been doing a lot of testing and the Inarius set is definitely broken NOW (post-hotfix) and has nothing to do with the Mirinae gem.
First of all, my build is a Grim Scythe build. Always has been. I was pushing solo low GR80's with my build. The gems didn't matter for me as much as it mattered for other builds. Anyway, that's besides the point.
I tested my damage in T13 and my damage barely kills elites. Takes me 2-3 swings just to kill plain trash... like wtf? I'm full ancient + full augments (rank 60+ augments). My sheet dps is 1.6 mil. I used to be able to one shot everything with my primary skill in T13. Now, I cannot since the "hotfix".
I'm 100% sure that the devs broke something else in the set by mistake while trying to fix the gem interaction. What a mess! lol.
Here's a "before" vid that I made for a speed farming build:
https://www.youtube.com/watch?v=giUnJ1Of5EA
As you can see, I practically melt everything. I one shot trash for sure. And I purposely used less paragon for this build for testing purposes (roughly 800 paragon). Right now, I'm using my max paragon and I my damage is maybe 40% of what it used to be. I even told a friend to come along on a different class to compare how fast he killed things in T13. He was on a less geared toon nearly one shotting everything. Then I logged on all my of my other classes that have full ancient sets + augmented and those classes didn't change in damage one bit. Actually, all my other classes with less gear can kill things faster in T13 now which makes no sense.
Something is definitely broken here.
Figured it out! Primary skills are no longer receiving the 6 set damage bonus.