Here is a breakdown according to those three links. I will list under Lidless and Bulwark the stat increase you gain vs the other. The damage numbers are based on a typical large white pack + elite kite and group method between physical cycles.
Lidless Wall - 4291.209B
20% Area Damage
20% Physical
2.3% CDR
561 STR
Hallowed Bulwark - 3784.137B
16,858.83 Thorns
12% Bombardment
125 All Resist
123 VIT
Coven's Criterion - 3555.372B
Just looking at the amount of % increases as well as CDR that you have to give up makes Lidless the clear winner if your playstyle revolves around damage output over passive damage reduction.
Shield Glare does most of the heavy lifting defensively. At CDR cap you will have a 99.68% uptime potential. Your current highest CDR build has a 91.34% uptime potential. Just something to think about when approaching how you want to build and play LoN Bomb.
I added 2% CDR to your gear and swapped in Doombringer and here are the simulated results:
Lidless - 2735.076B
Bulwark - 1943.103B
The problem is it dropped your CDR far below the breakpoint. I swapped out the VIT on the shield for 8% CDR to match what you lost from Lidless. At that point Bulwark jumped to 2812.454B once the proper CDR requirement was met.
Unless you can stay above 61% CDR somehow it is not a viable option ATM for you. I would like to add our best weapon is Sun Keeper. You give up 20% Physical for an additional multiplier of 30% elite that is not diminished. You may want to consider getting that weapon first before making a final decision on how you want to adjust your gear.
If you are going to consider Coven or Bulwark it would also be worth thinking about if you can fit Hold Your Ground in to the build. It would significantly increase the DR you gain from both shield bonuses.
All three shields are pretty solid I would have to see the rest of your gear and put it in to the simulator to come up with a proper decision. In the end it comes down to DR vs DMG. Also 61% CDR is lower than I like to sit at. You can not say enough about having as high up time as possible on Akarat's as well as Immovable Object.
I have very similar shields and I find for grinding solo exp that 12% more Physical is rather noticeable in clear times. As for the DR shields, again it comes down to if you can fit Hold Your Ground in to your build to maximize their potential and for my own personal play style do not like to run that low of CDR since I have to give up Fervor to fit it in to my passive.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Here is a breakdown according to those three links. I will list under Lidless and Bulwark the stat increase you gain vs the other. The damage numbers are based on a typical large white pack + elite kite and group method between physical cycles.
Lidless Wall - 4291.209B
20% Area Damage
20% Physical
2.3% CDR
561 STR
Hallowed Bulwark - 3784.137B
16,858.83 Thorns
12% Bombardment
125 All Resist
123 VIT
Coven's Criterion - 3555.372B
Just looking at the amount of % increases as well as CDR that you have to give up makes Lidless the clear winner if your playstyle revolves around damage output over passive damage reduction.
Shield Glare does most of the heavy lifting defensively. At CDR cap you will have a 99.68% uptime potential. Your current highest CDR build has a 91.34% uptime potential. Just something to think about when approaching how you want to build and play LoN Bomb.
I added 2% CDR to your gear and swapped in Doombringer and here are the simulated results:
Lidless - 2735.076B
Bulwark - 1943.103B
The problem is it dropped your CDR far below the breakpoint. I swapped out the VIT on the shield for 8% CDR to match what you lost from Lidless. At that point Bulwark jumped to 2812.454B once the proper CDR requirement was met.
Unless you can stay above 61% CDR somehow it is not a viable option ATM for you. I would like to add our best weapon is Sun Keeper. You give up 20% Physical for an additional multiplier of 30% elite that is not diminished. You may want to consider getting that weapon first before making a final decision on how you want to adjust your gear.
If you are going to consider Coven or Bulwark it would also be worth thinking about if you can fit Hold Your Ground in to the build. It would significantly increase the DR you gain from both shield bonuses.
All three shields are pretty solid I would have to see the rest of your gear and put it in to the simulator to come up with a proper decision. In the end it comes down to DR vs DMG. Also 61% CDR is lower than I like to sit at. You can not say enough about having as high up time as possible on Akarat's as well as Immovable Object.
I have very similar shields and I find for grinding solo exp that 12% more Physical is rather noticeable in clear times. As for the DR shields, again it comes down to if you can fit Hold Your Ground in to your build to maximize their potential and for my own personal play style do not like to run that low of CDR since I have to give up Fervor to fit it in to my passive.