Since path 2.3 I am having insane network latency spikes. At the first moment I create the game the latency is around 600-700ms and it gradually goes down to 100ms (which 100ms is good for Turkey...). However, while playing the game the latency spikes to 1200ms-1500ms and goes down to 300ms and then spikes again to over 1000ms and eventually my server disconnects. This issue is hitting my nerves since I cant find a solution to it. I have contacted to blizzard support and what they told me was to enable/disable vertical sync or change the resolution to windowed mode, which sounds ridiculous. What the hell does latency spikes have to do with vertical sync or windowed mode.
Hope to get a proper response in this Support Forum. Will share my tracert, dxdiag, or whatever is needed if I get a response.
Cheers.
Since path 2.3 I am having insane network latency spikes. At the first moment I create the game the latency is around 600-700ms and it gradually goes down to 100ms (which 100ms is good for Turkey...). However, while playing the game the latency spikes to 1200ms-1500ms and goes down to 300ms and then spikes again to over 1000ms and eventually my server disconnects. This issue is hitting my nerves since I cant find a solution to it. I have contacted to blizzard support and what they told me was to enable/disable vertical sync or change the resolution to windowed mode, which sounds ridiculous. What the hell does latency spikes have to do with vertical sync or windowed mode.
Hope to get a proper response in this Support Forum. Will share my tracert, dxdiag, or whatever is needed if I get a response.
Cheers.