@cying Thanks for that. Didn't realize that MfD buffs party dps too. Still hunting a season Helltrapper.
@Shinna Yeah, either weapon has the tier 6 breakpoint. I can't see how to reach the tier 7, lol.
@Alka Thanks. 2.1.2 is exactly why I was excited on the Kridershot even though I didn't expect to use it now. I'll definitely be hanging onto it. As to the ancient weapons, I haven't been on the PTR, but I would think the hatred limitation would make Krider competitive with an ancient Arcane Barb, but I defer to your experience if you've tested and ancient is better.
Just my informal running around T5, Etrayu and Calamity seemed to kill faster. Krider, for now, just allows me to be more active, which can be a nice change of pace. Finally got a second Unity to equip on my follower so actually running around T6 finally. Thanks for all the input.
This is for season, but not trying to push ladder. Currently using FrostFire for T6 farming and Leg Gem leveling. I have a 24-2500 Calamity, 27xx Kridershot, 27xx (18%)Etrayu. I'm assuming the Etrayu is the winner for the 18% cold, but I can see an argument for each. MfD is 20% bonus, I believe, but on the lowest base damage weapon for me. Krider allows me to add a lot of self fired attacks.
Town portal: You can activate the town portal by hitting the “T” key (PC) or pressing right on the D-Pad (Consoles). Doing so will slowly summon a portal that will return you to the safety of your camp or town. The portal is two-way, so after you've finished your business in town, you can return to the wilderness or dungeon you’ve left behind. You’ll unlock the town portal ability early in Act I. Note that only one portal can be opened at a time, and there are some areas where you cannot create a portal.
If people gear up too quickly, they spoil their own fun. Maybe it will teach them a little self control. Maybe they will start new in the next ladder season. maybe they will give away everything and only play selffound. (I did a combination of the 2 in D2, gave everything away after each ladder reset) We would only lose the spoiled brats, which would make a better game and a better community.
But it won't. They just get bored and leave the game and qq about nothing to do on battlenet. For every one player like you, there are 10-20 entitled whiners who will gladly take every shortcut and it's someone else's fault if they aren't having fun.
there was literally no point in you using F, H, and X. you labeled them then did nothing with them! that is frustrating to my ocd high school math side.
Lol, sorry about that. I originally was planning to lay it out equation style then realized that was just making it more complicated, rather than less. I left those in just because it made it easier to reference what I was talking about. Typing "F" is easier than "self found rates" repeatedly.
otherwise, what you say about ah and self found and stuff is true, but blizzard could have instead increased drop rate and introduced smart loot (BUT not to the loot extravaganza extreme we have now). even though blizzard doesnt do middle ground (buffing and nerfing to the extremes, eliminating ah instead of fixing economy), it wouldve done wonders. if the rares we all used rolled the correct (useful) stats, we wouldnt have NEEDED ah to get remotely acceptable gear. instead, they eliminated ah then introduced smart loot with account bound everything.
imagine a world with smart loot and lower (but not abysmal) drop rates WITH ah! all of a sudden the near perfect akkhan pieces i find can magically (ah is magic) turn into something i need someday! all those stories of people finding 5 billion furnaces at plvl 10? theyre either gonna salvage all but 1-2 of them or keep them in stash because theyre rare. now just ONE of those super rare furnaces can turn into an entire alt's worth of gear for them. ive salvaged so many rimehearts (even pre gimp), because ill never ever use them. i still have like 2 in stash just because theyre rare. i wish i couldve traded those rimehearts to ppl who want to try it out for something less rare, like a holy soj for my sader.
obviously this is all dependent on blizzard actually giving a shit about botters and other cheaters. but alas we all know botters dont get banned because blizzard doesnt care.
Making those Rimehearts useful to someone else just means that the gear level of the player-base as a whole goes up significantly. Blizzard then has to either:
1. Accept the game as easier than it currently is
2. Drop self found rates again...potentially hurting those who play much less often or less efficiently or are unlucky and either don't trade or don't find whatever becomes the currency
So maybe they are worth consideration, don't you think?
Not the way you mean. They need to understand WHY the game was popular in a fundamental sense. Gamers have changed. They are driven by the same social/psychological motives, but they become desensitized to the game itself, over time. Getting the same reaction from them now requires different mechanics that appeal to the same psychological drivers.
I don't see any way to make trading work. Let's see if I can be clear...
Assumptions
Blizzard has a desired rate for obtaining upgrades.
Blizzard believes self-found needs to feel viable/rewarding
Blizzard wants to prevent third party involvement to protect their players
Blizzard will assume responsibility for any "economy" that forms
Based on those assumptions, the self found rate needs to be a variable we'll call F. Of course, F is based on 1 x Number of hours expected to find a "good" item.
If you then multiply F by X number of active players by H number of hours, then with trading, the rate for obtaining higher level gear gets destroyed. If you try to fix this, then the rate of drops needs to be reduced and as a result, F, the rate of self found gear bottoms out. I believe this self found problem, plus inflated gearing rates due to RMAH were the two biggest factors in the number of active players tanking during D3V. Both ends of the bell curve were so unhappy that the community was suffering and much of the middle was grumbling too.
In D2, I don't think Blizz anticipated D2JSP. As it was an external site, I don't think they knew what to do about it without facing potential lawsuits from players. Meanwhile, many of their players were being hurt by scammers. They did the best they knew how to adapt.
D3 comes along and this time they knew more of what to expect. However, I think they underestimated the effect exploits, poop-sockers, and just creative people would have on gearing rates. Suddenly, their carefully planned economy turned into a loot pinata and was more efficient than playing. Personally, I don't think there was ever a way to prevent that from happening. Resets become a legal no-no for the most part once people are paying real dollars in a Blizz sanctioned and controlled interface.
TL;DR The player-base is just more internet savvy than it was during D2 making any form of trading detrimental to self found players if Blizzard is going to control gearing rates and an "economy" that develops from that.
I don't care about PvP except I do not want open world hostile
I do not want endless identical boss runs ala D2
I think you have rose colored glasses about those from D2 and forget we all accepted it but many thought it could be done better.
That's not to say that they shouldn't or couldn't add some more reasons to play, just that those "solutions" do nothing for me and feel like going backwards. Keep the spirit of the title the same, but don't reuse 15 year old mechanics.
While it is no indication of what WILL happen, remember what LoD did for D2. Blizzard does have a history of adding game changing improvements even far after initial release.
I'm loving this. I like my monk, but as my gear has gotten better, my ability to keep up with button spam has fallen behind (recovering from a stroke). I guess some people might enjoy spammy builds to feel very active, but I never have, so this just seems like an all-around improvement. Any thoughts on what this might do with the WoL:Pillar build?
Edit: Would a Sunwoko + 4p Storms gear work well into that?
Sorry, I guess I should have been specific. Thanks for taking the time to respond. I run Condemn, but like to have a Stampede alt set. Most of the pieces are interchangeable, other than +condemn or + stampede in a few spots.
Also, I answered my own question. I've been desperately trying to get a natural socket Unity or RoRG anyways. That would let me put CDR on each with enchant. Then, I wouldn't need CDR on weapon. If I roll CDR now but get the rings, I can re-roll the CDR to % damage and gg. Didn't think it through because it won't ruin the weapon either way.
I immediately thought, roll IAS to % damage and gg...until, I remembered I have 9% CDR on my BoP getting me to 58% total CDR. I really don't have a choice and IAS needs to go CDR, right?
@Shinna Yeah, either weapon has the tier 6 breakpoint. I can't see how to reach the tier 7, lol.
@Alka Thanks. 2.1.2 is exactly why I was excited on the Kridershot even though I didn't expect to use it now. I'll definitely be hanging onto it. As to the ancient weapons, I haven't been on the PTR, but I would think the hatred limitation would make Krider competitive with an ancient Arcane Barb, but I defer to your experience if you've tested and ancient is better.
Just my informal running around T5, Etrayu and Calamity seemed to kill faster. Krider, for now, just allows me to be more active, which can be a nice change of pace. Finally got a second Unity to equip on my follower so actually running around T6 finally. Thanks for all the input.
http://us.battle.net/d3/en/game/guide/gameplay/fundamentals
But it won't. They just get bored and leave the game and qq about nothing to do on battlenet. For every one player like you, there are 10-20 entitled whiners who will gladly take every shortcut and it's someone else's fault if they aren't having fun.
Lol, sorry about that. I originally was planning to lay it out equation style then realized that was just making it more complicated, rather than less. I left those in just because it made it easier to reference what I was talking about. Typing "F" is easier than "self found rates" repeatedly.
Making those Rimehearts useful to someone else just means that the gear level of the player-base as a whole goes up significantly. Blizzard then has to either:
1. Accept the game as easier than it currently is
2. Drop self found rates again...potentially hurting those who play much less often or less efficiently or are unlucky and either don't trade or don't find whatever becomes the currency
Not the way you mean. They need to understand WHY the game was popular in a fundamental sense. Gamers have changed. They are driven by the same social/psychological motives, but they become desensitized to the game itself, over time. Getting the same reaction from them now requires different mechanics that appeal to the same psychological drivers.
Assumptions
Blizzard has a desired rate for obtaining upgrades.
Blizzard believes self-found needs to feel viable/rewarding
Blizzard wants to prevent third party involvement to protect their players
Blizzard will assume responsibility for any "economy" that forms
Based on those assumptions, the self found rate needs to be a variable we'll call F. Of course, F is based on 1 x Number of hours expected to find a "good" item.
If you then multiply F by X number of active players by H number of hours, then with trading, the rate for obtaining higher level gear gets destroyed. If you try to fix this, then the rate of drops needs to be reduced and as a result, F, the rate of self found gear bottoms out. I believe this self found problem, plus inflated gearing rates due to RMAH were the two biggest factors in the number of active players tanking during D3V. Both ends of the bell curve were so unhappy that the community was suffering and much of the middle was grumbling too.
In D2, I don't think Blizz anticipated D2JSP. As it was an external site, I don't think they knew what to do about it without facing potential lawsuits from players. Meanwhile, many of their players were being hurt by scammers. They did the best they knew how to adapt.
D3 comes along and this time they knew more of what to expect. However, I think they underestimated the effect exploits, poop-sockers, and just creative people would have on gearing rates. Suddenly, their carefully planned economy turned into a loot pinata and was more efficient than playing. Personally, I don't think there was ever a way to prevent that from happening. Resets become a legal no-no for the most part once people are paying real dollars in a Blizz sanctioned and controlled interface.
TL;DR The player-base is just more internet savvy than it was during D2 making any form of trading detrimental to self found players if Blizzard is going to control gearing rates and an "economy" that develops from that.
I do not want runewords back
I don't care about PvP except I do not want open world hostile
I do not want endless identical boss runs ala D2
I think you have rose colored glasses about those from D2 and forget we all accepted it but many thought it could be done better.
That's not to say that they shouldn't or couldn't add some more reasons to play, just that those "solutions" do nothing for me and feel like going backwards. Keep the spirit of the title the same, but don't reuse 15 year old mechanics.
http://us.battle.net/d3/en/profile/Sifu-1756/hero/53594760
Edit: Would a Sunwoko + 4p Storms gear work well into that?
Sorry, I guess I should have been specific. Thanks for taking the time to respond. I run Condemn, but like to have a Stampede alt set. Most of the pieces are interchangeable, other than +condemn or + stampede in a few spots.
Also, I answered my own question. I've been desperately trying to get a natural socket Unity or RoRG anyways. That would let me put CDR on each with enchant. Then, I wouldn't need CDR on weapon. If I roll CDR now but get the rings, I can re-roll the CDR to % damage and gg. Didn't think it through because it won't ruin the weapon either way.
3560.4 dps
968 Str
978 Vit
7% IAS
I immediately thought, roll IAS to % damage and gg...until, I remembered I have 9% CDR on my BoP getting me to 58% total CDR. I really don't have a choice and IAS needs to go CDR, right?